I'm looking at page 119 of the core book, and i'm wondering about opposed tests.
So this means that two players are rolling against their skills, and the player with the smallest margin of success takes the test, correct? What I don't understand is why it says 'highest dice roll'. The way that its worded, it means that a player can have a skill of 55, roll a 30, and beat out a player with a much more epic roll; a player with a skill of 30 and rolling a 15. Maybe its all my experience in pulp environments to expect this all the time, but I expect the narrow margin of victory to be more important, play-wise, than the large margin of victory. The guy who somehow pulls through against the guy who does this for a living is a story worth telling, whereas the vet who promptly destroys the newb opposition, that's not really anything worth talking about. Mechanically, the change would encourage players to use skills which have low associated numbers to use them. So in my mind, this should read: To make an Opposed Test, each character rolls d100 against a target number equal to the relevant skill(s ) along with any appropriate modifiers. If only one of the characters succeeds (rolls equal to or less than their target number), that character has won. If both succeed, the character who gets the [b]highest dice roll[/b] wins. If both characters fail, or they both succeed and [b]roll the same number[/b], then a deadlock occurs—the characters remain pitted against each other, neither gaining ground, until one of them takes another action and either breaks away or makes another Opposed Test.
Any thoughts on this? To make an Opposed Test, each character rolls d100 against a target number equal to the relevant skill(s ) along with any appropriate modifiers. If only one of the characters succeeds (rolls equal to or less than their target number), that character has won. If both succeed, the character who gets the [b]lowest margin of success[/b] wins. If both characters fail, or they both succeed and roll the same [b]margin of success[/b], then a deadlock occurs—the characters remain pitted against each other, neither gaining ground, until one of them takes another action and either breaks away or makes another Opposed Test.