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Memetics: Some Questions

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Opiyel Opiyel's picture
Memetics: Some Questions
Hi this is my first post here in these forums. I'm starting a game that is inspired by many transhuman rpgs like Eclipse Phase, Mindjammer, and Transhuman Space. One thing that comes up a lot is Memetics. I don't quite understand what that is exactly, though I think it'd be cool to include that in there. So what exactly is Memetics and how can I use it in the game? Thanks for any answers.
UnitOmega UnitOmega's picture
Well, short version is
Well, short version is Memetics is the study of Memes, the same way Genetics is the study of Genes. In the academic meaning of "meme", not the internet pop-cultural one. A meme is like an individual gene, it's a unit of cultural information transmitted from host to host. I can be a belief, an idea, a particular behavior. So if you are a memeticist, you study how information in it's simplest form is transmitted from mind to mind in a culture. A body of memes linked together is called a "memeplex". You might also study how to arrange a meme or series of memes to be easily transmissible, or to create an actual physical effect as populated. The idea that say, certain fashion trends should be unpopular can be seen this way. You start saying "Bright Red Pants aren't cool" and it spreads, demand for bright red pants goes down. This is "memetic engineering". So, since a meme is basically a discrete unit of information, you can see how this can mean that they can be dangerous. Memetic hazard is a major concern to the Transhuman culture, not just because there's a bit of a cultural warfare going on, but the TITANs can actually infect people on a memetic level, not altering them physically but giving them new ideas and information to act on and do bad things. As for how to use it in your games, well, that's really up to you, it's a broad concept. How would you use the study of DNA and genetic engineering? You can have "hostile" memes messing with the social order or trying to push people to negative actions, you could have controlling memes trying to get people to stay calm and ignore problems. You could just make yellow be very popular this season, and the players wonder if this means something, but can never find out. Because what is Yellow, really? How do you explain it? Can you be certain something is truly Yellow, and not Gorange? Or Oreen? Is yellow a specific frequency of visible spectrum light, and if so, are objects [i]really[/i] yellow, or do you just perceive them that way?
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
Opiyel Opiyel's picture
Thanks for the primer,
Thanks for the primer, UnitOmega. I think I understand memes and memetics a bit more now. What are some examples of methods of memetic infection? I'd imagine they can range from subtle propaganda to outright reprograming people's minds (if they have cybrains).
eaton eaton's picture
You just lost the game.
Advertising jingles, Godwin's Law, and campaign slogans are all examples of simple viral memes. Somewhat more complex ones include The Game and Roko's Basilisk. Some people argue that religions and ideologies are examples of larger-scale memeplexes that can reprogram peoples' ideas (and thus, their brain structures). A lot of the Eclipse Phase level memetic risks are based on the idea that TITAN-level posthuman intelligences would be capable of creating much more complex, much more potent memes than we currently can. Peter Watts' novel Echopraxia includes postman entities capable of brainwashing and mentally reprogramming baseline humans using audio and visual patterns. Depending on how you look at it, stuff like Basilisk Hacks could be grouped under the "memetic warfare" category as well.
jKaiser jKaiser's picture
...well, fuck.
Very well-put. And I've got a new novel to read now!
eaton wrote:
Somewhat more complex ones include The Game ...
You're still a bastard, though. God dammit...
UnitOmega UnitOmega's picture
jKaiser wrote:You're still a
jKaiser wrote:
You're still a bastard, though. God dammit...
http://xkcd.com/391/ Which is also another example of memetics.
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
ThatWhichNeverWas ThatWhichNeverWas's picture
Twirking will kill us all.
Honestly, "the transfer of Memes" is a pretty good description of the term "communication". When I talk, I emit a series of tones which causes concepts and ideas to form in the mind of my partner/target. So if you want to see how ridiculously dangerous Memes can be, just look at the effect the Meme-Transfer media "Mein Kampf", "The Communist Manifesto" and "The Bible" have had on the world.
In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few. But what if we never need to feel weak or morally conflicted again?
ORCACommander ORCACommander's picture
jKaiser wrote:Very well-put.
jKaiser wrote:
Very well-put. And I've got a new novel to read now!
eaton wrote:
Somewhat more complex ones include The Game ...
You're still a bastard, though. God dammit...
[img]http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=206329&type... Just keep this in your wallet and you are all set.
jKaiser jKaiser's picture
ThatWhichNeverWas wrote:So if
ThatWhichNeverWas wrote:
So if you want to see how ridiculously dangerous Memes can be, just look at the effect the Meme-Transfer media "Mein Kampf", "The Communist Manifesto" and "The Bible" have had on the world.
Something tells me this comes up in Mercurial forums a lot, especially from ape uplifts with a chip on their shoulder abut humanity.
eaton eaton's picture
jKaiser wrote:Very well-put.
jKaiser wrote:
Very well-put. And I've got a new novel to read now!
It also pairs really nicely with Blindsight, the book that's very loosely its prequel. Vampires as an alternate evolutionary path, "vulnerable to crosses" as the downside to predator-optimizations in the visual cortex, etc...
Quote:
You're still a bastard, though. God dammit...
The solution, of course, would be to train your muse to scan for and pre-filter any mentions of the game before you hear them... But then, you'd never know if you're hearing the real truth, or the Muse-scrubbed version... ;-)
uwtartarus uwtartarus's picture
Memetic x-risks are some of
Memetic x-risks are some of the hardest to develop. Bioplagues, nanowarfare, and spooky zone-tech is easy. But a memetic x-risk?! A serious head-scratcher.
Exhuman, and Humanitarian.
Opiyel Opiyel's picture
Yeah it is, especially since
Yeah it is, especially since the most I know about memes comes from metal gear solid. But this topic has definitely opened me up to some good ideas. I'd imagine an x risk level meme would be something akin to a cult of personality type. Though a memetic x risk would be more subtle and insidious I'd imagine.
UnitOmega UnitOmega's picture
Metal Gear Solid (in terms of
Metal Gear Solid (in terms of chronological order, 2 through 4 up to Rising) is actually a pretty good example of memetic hazard, manipulating information to alter culture and get people to conform to ideas and ideals befitting an external plan. As silly as it may sound, Kojima's thematic ideas of Gene/Meme/Scene/Sense are pretty useful for figuring out a lot of space for the existential and horror themes of EP. These are basically types of information, and how information is passed, and in a lot of ways information is dangerous (Peace and Revenge play into it too, but are much more human). If you play around with these ideas, you're bound to start brushing into some of the deeper ideas of Eclipse Phase.
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
Pyrite Pyrite's picture
Akaja in Know Evil was an
Akaja in Know Evil was an example of a high level memetic hazard. She was an idea of a character that takes over the story and uses it to kill her writer, and once she infiltrated your mind deeply enough, if you also got Hyper-mesh inserts and joined a human hive mind, all the ideas of what she was would percolate in your mind so that when you were separated from the group the ideas of Akaja would assert themselves and make you believe that you were not necessarily in control of your actions, but that Akaja had gained control.
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
jackgraham jackgraham's picture
I don't think we've explained
I don't think we've explained this very well yet, and honestly, it's a difficult thing to imagine. What does a super-effective, super-viral meme look like? There's not a precise historical analog, because we're positing memetic engineering as a new technology. As I see it (and I'm not speaking ex cathedra or some shit here, so don't take it as canon), polities and other entities in EP engage in intentional mass development of memes for application in propaganda campaigns, massively scaled reputation attacks, and the like. If we really wanted to go crazy, entire Factions would have rep, and that rep'd get dinged hard when they suffered mass meme attacks. Data miners in EP have access to the same types of data that companies like Google have today about your social graphs, trending ideas, and generally what the whole world is paying attention to on any given day. But in EP, they have tons more processing power, tons more data to look at, and, thanks to AIs and forking, far greater analytical bandwidth. From all of this data, researchers could foreseeably develop predictive models to let them cherry pick the most viral ideas, refine them for maximum impact, and deploy them -- either as weapons against rival groups or as defense.
J A C K   G R A H A M :: Hooray for Earth!   http://eclipsephase.com :: twitter @jackgraham @faketsr :: Google+Jack Graham
jKaiser jKaiser's picture
I've been pondering how to
I've been pondering how to put this for a while now, and this may still be rather rambling and nonsensical, so bear with me. And I may still be off topic, but hopefully this is still useful to the discussion. When I read this thread, I immediately thought of Reaper indoctrination in Mass Effect and what I've studied as someone who has a very vested interest in psychology and mental illnesses. And...well, memetics as weapons to me makes me think of weaponized hypnosis and very focused, blade-precise effects like PTSD, Avoidance Disorder, or OCD. In the former, the memetics are classic, but sophisticated propaganda. The oft-cited but seldom-seen subliminal conditioning, implanting ideas without the subject really being aware of it. This has been featured in fiction like Mass Effect and Firefly/Serenity, yes, though for all its horror or compelling nature, I question its realism and its fun factor for gamers, since no one likes being told "you see the Oaty Bars ad aaaaand lemme roll a whole bunch of dice for you because your character goes insane." But how this could play out in reality would tie into the other half, the precise application of aversion/attraction effects. Memetic warfare is all about changing how the subject thinks to a degree, correct? Well, from the perspective of someone who is employing them, being able to, via either subtle or overt memetic effects, instill a trigger for specific responses is at least one goal. I'm thinking of things like Soviet--era Color Theory, where because colors in the blue-green spectrum were evaluated as the most calming, they were used in hospitals and recovery wards, and became sort of a self-fulfilling prophesy. Likewise, look at how we're trained in iconography and graphics in systems like video games, learning to associate new symbols with positives or negatives. Meme-war could, with sophistication and subtle brilliance, present an overt message while carefully cultivating a secondary, more important message in the subconscious, like a positive or negative response to a certain color or pattern a la various forms of conditioning. I'm not saying that you could program someone to throw bombs at a specific building when you expose them to a certain shade of cyan in a triangle, but... Well, again, rambling a bit, but if anyone here is a Stephen King fan (or a fan of the Lovecraft mythos, which directly inspired this story I'm using as an example), the short story N. in the Just After Sunset collection is sort of how I imagine a memetic campaign going. Spoiler warning, but the story mostly follows a psychologist treating a man, N., who has severe, apparently self-imposed OCD and delusions about the nature of the world. It appears to be a standard case at first, exactly what he expects to see, but as the story goes on, he gradually notices a weird sort of consistency in the man's story, which involves numerical and pattern arrangements that, by being observed and imposed upon the physical world, strengthen the boundary between this world and that of a hostile entity. I'm doing the story a terrible disservice by describing it this way, but it's a fantastic example of how someone else's beliefs and, shall we say, memes that are so opposed to your own can winnow their way into your outlook and worldview until you yourself are following them because shades of doubt lead to uncertainty and uncertainty drives action. In N. it leads to obsessive actions to prevent something from being able to cross over into our world. In Eclipse Phase, it could be a simple noncompliance meme that gets under your skin and seeds convincing doubt into a populace, needing only a trigger to incite an uprising or riot. Like the Reaper indoctrination, subtle but consistent pressure can essentially turn anyone into a sleeper agent at the right moment with the right conceptual pressure. In reality and in the game, the particulars depend on the individuals involved, but like Jack mentioned, there's a tremendous amount of data being harvested constantly that would help a savvy memetic engineer craft their work specifically to target specific populations, or perhaps to greater effect, their outliers. The dread creeps in when you factor in the fact that, like many mental issues from PTSD and OCD to Narcissism or simple ignorance, just recognizing the problem does not mean solving it is any easier, and if a sentinel notices that prominent members of their home habitat are displaying obvious-if-you-know-what-to-look-for signs of memetic manipulation, convincing them that they've been affected in the first place is a challenge. And begs the question "how many more?" In an age of psychosurgery, forking/merging, brain hacking, asyncs, basilisk hacks, and so many other challenges to identity and memory, a skilled application of choice memes seems tremendously powerful, directly affecting belief, one of the cornerstones of identity and one most would cling to very tightly. After all, transhumanity might be smarter, stronger, and faster, but it's no less vulnerable to delusion...or tailored education. To pick the low-hanging fruit, look at the fear/security memes post 9/11 and the effects they had in American politics and culture. Anyway, that's the closest I can get to articulating my thoughts.
Opiyel Opiyel's picture
Wow that's pretty descriptive
Wow that's pretty descriptive. I was simply imagining meme warfare as more leaning towards propaganda, censorship, and cults of personality. I never really thought about more subliminal things like unseen messagingand infrasound. I actually remember reading about the effects of infrasound and how it caused people to see phantoms. I definitely appreciate the ideas here, thanks.
jKaiser jKaiser's picture
As an aspiring game developer
As an aspiring game developer, I read and watch a lot of material on game design and such. And Extra Credits did an episode on propaganda games ( https://www.youtube.com/watch?v=UP4_bMhZ4gA ). It made me think that if things like this exist now, in the future where simulspace living is not only possible but economical in comparison to realspace living, where habitats and simulspaces are entirely designed from the ground up...how hard would it be to avoid subversive or propaganda-like memes? How many inner system games exist where you protect yourself from the anarchist exhumans? Or outer system counterparts where you need to free people from the tyrannical hypercorps? Or the straightforward Jovian propaganda, emphasizing an interpretation of the soul as a meme to discredit the rest of the system as a whole? Or another branch of society which would be even more ubiquitous: advertising. The transhuman population is likely much more tech and content savvy on the whole than our own, just like ours is more tech and industrial savvy than our grandparents', which means, hopefully more discriminating tastes and outlooks. Unfortunately, that means more and more subtle efforts on the parts of advertisers to get around the rejection of obnoxious, obvious ads that no one likes, and around habitat regulations limiting the amount a given entity can contribute to the AR mist. Advertising usually need to invoke a change in direction, pick this product over the one you currently use. Propaganda is arguably more acceptable, since good propaganda memes build off what already exists. In the EC example, America's Army the game builds off the "support our troops" meme, a pre-existing concept that neatly focuses positive thinking toward the identifiable citizen-level soldiers while subtly acknowledging mistrust toward the upper echelons, and makes being a soldier fun, engaging, and accessible as a purpose or direction in life. Now imagine the Ultimates, the Jovians, local station security, and a passing scum barge, all uploading games focused around their specific lifestyles and benefits, even just honestly showing the good parts (and downplaying the bad ones.) How superior it feels to be an Ultimate or how free it is to be a Scummer. Isn't resleeving and uploading really kind of uncomfortable if you think about it? Don't you want to have a secure place and rewarding job in your own habitat? That's meme war to me. And much of the time, the most subversive, convincing memetic campaigns are the ones that aren't intended as such. The makers of a pro-anarchist and anti hypercorp vid or XP, or the post-indenture who's worked up to a comfortable, rewarding, and fulfilling career with a happy family and shows such through their mesh blog can honestly believe that their point of view of freeing and exalting the oppressed proletariat is for the best, but the end result is still propaganda, still memetic pressure.
Pyrite Pyrite's picture
Another example of powerful
Another example of powerful memetic effects: https://www.youtube.com/watch?v=O2hO4_UEe-4
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
Opiyel Opiyel's picture
Man that is scary.
Man that is scary. Science Fiction can really creep me out sometimes :). Thanks for all of the help. I've definitely got some good ideas for my campaign. It'll be focused on exploring both inhabited and uninhabited star systems, and I like the idea of an infectious meme attacking an isolated colony. Thanks again everyone!
Trappedinwikipedia Trappedinwikipedia's picture
Probably some of the best
Probably some of the best examples of really successful viral memes is children's memes, like bloody Mary, the Stussy S, and a whole horde of rhymes and such. Most memetic warfare is probably really good oratory work with specific designs to exploit the foibles of the transhuman mind, so stuff like people wanting to fit in with friends (if you can convince everyone independently that everyone else thinks a certain thing, everyone has been convinced) Probably the most common dangerous memes are false ideas about leadership (Oh yeah, *everyone* knows that the colony's leadership is a total hypercorp sellout, don't listen to them). Crazy stuff like TITAN basilisk hacks and such aren't really memes on their own, but they are another infection vector.
trinite trinite's picture
Maybe x-risk memes could be
Maybe x-risk memes could be easier to imagine if you think of some of the most successful memes in human history:
  • Words can be written down
  • Everyone has an immortal soul
  • People have rights
  • Races are different
  • The Western musical scale
The more effective a meme is, the less it's noticeable as a meme and the more it seems like a fundamental part of being human. A new meme with that level of effect could be an x-risk, either by setting transhumanity onto an inevitably self-destructive path, or simply by transforming everyone into a species so different that they would no longer be recognizably human.
ORCACommander ORCACommander's picture
"The Titans are gone"
"The Titans are gone" currency is all derived ultimately from time the human body is shameful
jKaiser jKaiser's picture
"You're awake."
"You're awake."
ORCACommander ORCACommander's picture
When we die all things cease
When we die all things cease to exist
uwtartarus uwtartarus's picture
trinite wrote:Maybe x-risk
trinite wrote:
Maybe x-risk memes could be easier to imagine if you think of some of the most successful memes in human history:
  • Words can be written down
  • Everyone has an immortal soul
  • People have rights
  • Races are different
  • The Western musical scale
The more effective a meme is, the less it's noticeable as a meme and the more [b]it seems like a fundamental part of being human[/b]. A new meme with that level of effect could be an x-risk, either by setting transhumanity onto an inevitably self-destructive path, or simply by transforming everyone into a species so different that they would no longer be recognizably human.
Hypercapitalism ([b]emphasis mine[/b])
Exhuman, and Humanitarian.
ThatWhichNeverWas ThatWhichNeverWas's picture
"Reproduce"
“Death Is Natural” It helps to remember that remember that the spread and growth of memes through a population is akin to that of a disease, with an infection rate, incubation time and so on. A given memetic agent such as a game or argument can then be evaluated in the same manner as a biowarefare agent; Rate of infection of those exposed to the Agent, rate of infection of those exposed to other infected subjects, how detectable the agent/infection is before expression, the effect on infected populations after expression, and so on.
uwtartarus wrote:
Memetic x-risks are some of the hardest to develop. Bioplagues, nanowarfare, and spooky zone-tech is easy. But a memetic x-risk?! A serious head-scratcher.
jackgraham wrote:
I don't think we've explained this very well yet, and honestly, it's a difficult thing to imagine. What does a super-effective, super-viral meme look like?
Depending on the exact nature of the meme; a copycat crime, or infectious mental disorder. Imagine a murder or suicide, set up in such a way that anyone who witnesses the crime scene eventually recreates it, not because of brainwashing or drugs, but because it inspires them to recreate it. Insanity as Plague. This is why I don't consider Reaper Indoctrination, Basilisks or Akaja memetic effects – they aren't implicitly infectious, or act on a memetic level. A memetic version of Akaja would be a version where either (a) the Akaja personality develops spontaneously in anyone who (a1) interacts with an infected personality or (a2) is exposed to the source material, or (b) a self-aware “society” where Akaja becomes a mental agent in the host's personality.
trinite wrote:
The more effective a meme is, the less it's noticeable as a meme and the more it seems like a fundamental part of being human.
Well, that just begs the question, doesn't it. You could make a pretty good argument that “human nature” is reflection of those memes which are most effective in the human organism.
In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few. But what if we never need to feel weak or morally conflicted again?
trinite trinite's picture
In the case of Akaja
In the case of Akaja*, I would argue that she is in fact a memetic phenomenon, being an infectious idea, though she only affects users of hypermesh inserts. The memes that she comprises are: 1. Akaja is a character that behaves in (x) fashion; 2. Akaja is a real person; 3. I am Akaja. That last step is only possible because of the hypermesh hivemind, but the other two are normal memes. I'm kicking around ways to use her, or a similar "character" meme, in some scenarios. While a basilisk hack or a psychosurgial program are not themselves memes, they can be used to deliver memetic payloads into a population that could then spread. Or they could be used on a wide scale to render a population susceptible to a meme that they would not normally accept. For example, if everyone in a habitat is exposed to some implanted memory of a good experience with Grandpa, and then a certain person claiming to be Grandpa arrives on the habitat, they will be more likely to believe him. *For those of you who may not be familiar with this, Akaja Lacuna is from Caleb Stokes's "Know Evil" campaign, recorded for Role Playing Public Radio (available here; Akaja is in episodes 5-7 and 20). She's a phenomenon from the hypermesh-using neosynergists.
uwtartarus uwtartarus's picture
Could the use of certain
Could the use of certain patterns or trends in artwork (like the use of blue and orange in movie posters), and their weaponized forms of adverts and agit-prop constitute a use of memetics? Aren't Admen and Propagandists really just primitive versions of Memetic Engineers ala early 'doctors' and 'chymists' being proto-MD's and chemists? The use of memetic x-risks is the most fascinating part of the setting for me. Could the fascination with spirals in Junji Ito's Uzumaki constitute, initially, a memetic hazard (combined with the later physical effects)? I am struggling to weave together a scenario involving ExoTech (a non-firewall scenario!) needing to undo a Uzumaki-related x-risk involving the latest update of their products. So the whole "how does it look compared to a biowarfare agent?" stuff is exactly what I need to sort out.
Exhuman, and Humanitarian.
ORCACommander ORCACommander's picture
Anyone else remember the
Anyone else remember the subliminal propaganda of "They Live"?
uwtartarus uwtartarus's picture
ORCACommander wrote:Anyone
ORCACommander wrote:
Anyone else remember the subliminal propaganda of "They Live"?
Aren't they on hats now? "OBEY" and the like. Also, like [i]fnords[/i]?
Exhuman, and Humanitarian.
Pyrite Pyrite's picture
Here's a good one: "Peace
Here's a good one: "Peace Through Mutually Assured Destruction."
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
thebluespectre thebluespectre's picture
Quote: Also, like ?
Quote:
Also, like ?
Why the hell did you type a blank space there?
"Still and transfixed, the el/ ectric sheep are dreaming of your face..." -Talk Shows on Mute
jackgraham jackgraham's picture
"Reality is a simulation."
"Reality is a simulation." "Modify your ego to ensure Right Action." "Goats should be Uplifted, too!!!" This is a good thread, peoples. :)
J A C K   G R A H A M :: Hooray for Earth!   http://eclipsephase.com :: twitter @jackgraham @faketsr :: Google+Jack Graham
uwtartarus uwtartarus's picture
"Reality is a simulation, and
"Reality is a simulation, and God is a virus!"
Exhuman, and Humanitarian.
ThatWhichNeverWas ThatWhichNeverWas's picture
Not entirely on topic.
"1+1 = 2" This is perhaps more suited to the Conspiracies thread, but a (not entirely related) concept I've always toyed with (and touched upon in a previous post) but never really used is the concept of social networks as Group Intelligences; in EP terms, the Eye network isn't guarded by Promethians - it is one. When you log in and make a post, you become an Agent in the ASI. This provides a compelling contrast to TITAN forced uploads. ... It's also why I don't have a facebook or twitter account :P I'll also take this opportunity to point at the wiki page for the Philosophy of Language.
In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few. But what if we never need to feel weak or morally conflicted again?
consumerdestroyer consumerdestroyer's picture
In my own game of EP, I'd
In my own game of EP, I'd probably make things like neuromarketing a subset of either marketing or neuroscience but it's worth noting that companies like the real life NeuroFocus would be really good at meme warfare. They're all about targeting a subpersonal you that will influence your purchasing decisions without having to actually appeal to "you", and that sounds like something the memeticists of the future might find appealing (especially if the tech is advanced a century or two from what NeuroFocus has done in our century).
uwtartarus uwtartarus's picture
consumerdestroyer wrote:They
consumerdestroyer wrote:
They're all about targeting a subpersonal you that will influence your purchasing decisions without having to actually appeal to "you"...
Like [i]children[/i]!
Exhuman, and Humanitarian.
consumerdestroyer consumerdestroyer's picture
Nah, "child" is an empty
Nah, "child" is an empty signifier in this semantic apocalypse. We're all equal meat machines before the meat machine manipulators. Not like any of this is new or restricted to the corporate sphere, the U.S. Army war college's quarterly strategic journal, [i]Parameters[/i], has a pretty terrifying article from 1998 titled "The Mind Has No Firewall" that foreshadows a lot of DARPA's current research policy in AugCog, narrative networks, SyNAPSE, etc (and their oversight of the Obama administration's BRAIN Initiative probably funnels bleeding edge neuroscience into all of these and more). http://strategicstudiesinstitute.army.mil/pubs/parameters/Articles/98spr... Honestly, EP would be a pretty optimistic future compared to what's coming.
jKaiser jKaiser's picture
ThatWhichNeverWas wrote:"1+1
ThatWhichNeverWas wrote:
"1+1 = 2"
Spoiler for Mass Effect 2, but man that reminded me of this conversation. A memetic virus that changes nothing but the way someone thought about the solution to a problem to a different but valid (or mostly valid) conclusion could have tremendous consequences. And with the ubiquity of digitized brains, AR, VR, and so on, there are so many avenues of attack to make such subtle changes. Transhumanity is immortal - any memetic agents can take the long run and work very slowly and gradually, painstakingly cultivating their modifications. Which rapidly gets into existential panic zone, since there's no telling how many other minor tweaks or benign perspective shifts could classify as cultivated or incidental. How much of "you" is really "you" as opposed to a reactionary set of patterns that can be adjusted with the right input and enough patience?
consumerdestroyer consumerdestroyer's picture
Yeah, as a GM I definitely
Yeah, as a GM I definitely see psychosurgery and neuroscience as horrifying x-risks worth exploring not just with exhumans wiring a bunch of minds into a DIY system on a remote hab, but with Cognite wiring (wirelessly) a bunch of minds into a very polished and much more expansive system sunward from the belt...
The Doctor The Doctor's picture
uwtartarus wrote:Memetic x
uwtartarus wrote:
Memetic x-risks are some of the hardest to develop. Bioplagues, nanowarfare, and spooky zone-tech is easy. But a memetic x-risk?! A serious head-scratcher.
A meme that causes many people to commit (permanent) suicide comes immediately to mind.
jKaiser jKaiser's picture
Not an x-risk, but a short
Not an x-risk, but a short story I recently read gave me an idea for how memes and the severe isolation EP lends itself to could manifest. Short version was an artist cult deep in the mountains maybe-maybe-not influenced by some alien presence there, producing truly bizarre but singularly beautiful works and living in a very soft sort of semi-hive mind. They were utterly benign, but very obviously heading off into the deep end of neurodiversity. It wouldn't be too hard to adapt that to EP, since the basic concept of a cult is very much centered around tailored and focused memes at work in isolation. And art is one of the biggest meme carriers we have, if you define it as a work meant to evoke emotion. Trying to figure out if the cult is just experimenting too much or is actually part of something more sinister could be a very interesting story, particularly if you can pull of a convincing set of misdirections.
consumerdestroyer consumerdestroyer's picture
Arguably the plot of MPD
Arguably the plot of MPD Psycho is primarily about an exhuman memetic x-risk.
uwtartarus uwtartarus's picture
consumerdestroyer wrote
consumerdestroyer wrote:
Arguably the plot of MPD Psycho is primarily about an exhuman memetic x-risk.
Oooh! This looks interesting!!
Exhuman, and Humanitarian.
ORCACommander ORCACommander's picture
JKaiser, Wanna send me a link
JKaiser, Wanna send me a link to it in a pm or something?
jKaiser jKaiser's picture
The short story? It's Frost
The short story? It's Frost Painting by Carolyn Ives Gilman, and I found it in the Bending the Landscape: Fantasy anthology.
jackgraham jackgraham's picture
consumerdestroyer wrote
consumerdestroyer wrote:
Arguably the plot of MPD Psycho is primarily about an exhuman memetic x-risk.
I loved MPD Psycho. Suicide Club is another one that has sort of a hostile memes feel to it, too. I think the level of power memes have in MPD Psycho might stretch plausibility a bit for some EP campaigns, but if you could get your players along for the ride, it'd be amazing.
J A C K   G R A H A M :: Hooray for Earth!   http://eclipsephase.com :: twitter @jackgraham @faketsr :: Google+Jack Graham
trinite trinite's picture
What makes memes so dangerous
What makes memes so dangerous in Eclipse Phase is how powerful the technology for reprogramming the mind has become. While a basilisk hack is an overt and thorough attack on ego self-control, a suite of well-crafted memes could be just as powerful while remaining much more subtle. Imagine if Cognite got to make some tweaks to egobridging software, making a few minor ego edits to reduce alienation rates, and by the way also inserting some good feelings toward the Cognite brand while they're at it. Or maybe an autonomist works up a few improvements to the standard kinetic weapons skillsoft, which coincidentally make the user feel just a bit more comfortable when shooting at Ruster morphs than at anything else.
uwtartarus uwtartarus's picture
I don't think egobridge or
I don't think egobridge or skillsoft software tweaks are memes though, those would be actual neural editing with software (itself a terrifying possibility). Memetic hazards would be the popularity of certain movie/XP trends that coincide with decreased empathy with Ruster morphs, or an ad campaign to make Cognite seem more trustworthy because of the Egobridge technology.
Exhuman, and Humanitarian.
trinite trinite's picture
They aren't memes, but they
They aren't memes, but they are meme propagation vectors. There is no clear line between neural editing and consciousness-altering mass media. If you think of XP as a form of mass media, it's a very small step to also see minor psychosurgery as a form of mass media too.

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