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Making the Jovians non-stupid

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Shark_Sandwich Shark_Sandwich's picture
Making the Jovians non-stupid
First off, I want to say thanks to all the people that have worked on Eclipse Phase. I've been out of role-playing games for about ten years until I stumbled upon EP in Borders one day and was hooked. I have a game up and running with people who have no prior experience with RPGs, and we are having a blast. So, big thanks. My only humble request has to do with the Jovians. I gather that an Outer System book is at least in the works, and I would ask that Powers that Be take a little time to think through their goals and motivations to insure they are not stupid. As much as I loved the Core Book, I thought the chapter on the Jovians was the weakest part by far---they seemed to exist only to be as obnoxious as possible. As presented, they were by far the least interesting group. I guess part of it is that I lean toward the "bioconservative" side of the ledger. I hadn't had much exposure to transhumanist ideas before stumbling upon EP, and I must say I find much of it frightening. There is a thread on this forum about having children in EP that struck me as particularly dystopian. So I think the bioconservative argument is worth making in the EP world, and I hope the Jovian material reflects them making their case. It's fine to make them fascists. It's fine to have them love George W. Bush. It's fine to make them a@@holes. But give them a reason for being a@@holes that is tied into their ideas. I thought the stuff on the Planetary Consortium in Sunward did a great job of making them good antagonists while avoiding the "Corporations are EEEEVIL" message that became tiresome at times in games like Shadowrun. I get the sense that the writers are fans of transhumanist ideas, which is great and can be seen in the quality of the ideas in EP. But I think that might create a little bit of a blindspot with regard to the Jovians. Ultimately, it's an RPG, so players can portray them however they want---I've put together some stuff that makes the Jovians a cross between the Amish and a survivalist colony. But it would be a shame if the Jovians came across as dumb, since everything else in EP has been so awesome. Anyway, thanks again to everyone responsible for EP.
root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] Sweet. You now have a topic to write for the second issue of the fanzine. Welcome to the team!
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Shark_Sandwich Shark_Sandwich's picture
Re: Making the Jovians non-stupid
Fair enough. I've got an idea that I'm putting together that I will send your way.
Rhyx Rhyx's picture
Re: Making the Jovians non-stupid
I understand and sympathize with what you mean. Personally in my games there is an unspoken ban on playing Jovians because it's my belief that a Jovian would be very hard to play and go counter current to a lot of the ideas stated in the book. It's not that I don't like them but they make things very problematic thematically speaking. I think that the Jovians are a bit over the top as written and I'd even go as far as to say a self parody. By using so many Bush era memes the authors have dated themselves. I mean naming a habitat after Pinochet? You might as well make a Hitler Academy of Arts and Architecture. Also I think that their main weakness is that simply morph wise they are outclassed and so far they have no way of catching up. Chances are the universe is going to pass them by while they are huddling trying not to fry from the radiation. Taking religion out of the equation has been an overall mistake I think because it makes the bio-conservative movement lose a lot of it's credibility. Most of the arguments you'll hear in favor of Bio-conservatism will usually have something in there about the soul, and without religion to back it up and without religious belief there to have the need for an afterlife the whole agenda loses a lot of steam and relevance. The supernatural qualities of purity have always had a place conservatism. So, how to fix the Jovians? First give them the equivalent of the technologies available to morphs as something exterior to the body. Intelligence enhancements, cognitive enhancement programs, posthypnotic total recall. Things that will allow the Jovians to have adapted the technology of the transhuman reality to their purposes. You can't expect a scientist with 15 COG to keep up with a Menton Morph with 40 COG. The best way to make the Jovians non-stupid is to literally make them non-stupid. I'd even go as far as to let them have Biological enhancements that can make them the equivalent of a Splicer or Exalt body. Another thing to do is make practically every vehicle and synthmorph they have with Puppet Socks. Who cares if you are not sleeved in a Reaver if you can just lay back, relax and link up with a Reaver and make him move around through electrode inductions and brainscans. The difference becomes academic. The guys goes around in a synth all day but when his shift ends he gets out of his virtual coffin and goes home to his wife and kids with his good old flat body. I would personally play them as Shadowrun riggers when it comes to doing anything outside the habitats. What the Jovians really need is a power base, as written they seem like annoying Lampreys that feed off of the traffic going through their system and that in my mind is a bit of a mistake. It makes them petty and weak. Give them scoop ships and harvesters that skim Jupiter's atmosphere for H3, or satellites with long metallic tendrils that dip in the outer atmosphere and charge up capacitors with Jupiter's crazy static electricity. Give them real power, something to make them relevant. The Jovians are salvageable but they need to be handled very carefully and it is necessary to be extra vigilant not to make them parodies of themselves and instead a true alternative to the transhuman way.
Shark_Sandwich Shark_Sandwich's picture
Re: Making the Jovians non-stupid
I like very much the suggestions of using puppet socks and more aggressive utilization of the Jovian system. I think the key is to make them suspicious of certain technologies, and give a reason for their suspicion, rather than just backward in general. My example of the Amish I think works because, while the Amish reject certain kinds of technological developments, many of the Amish communities have been historically highly innovative regarding agricultural techniques. It doesn't have to be all or nothing. The other concept I have been working with is the idea of an apocalyptic bent to the Jovians. Basically, they think with the "unrestrained" use of technology, it is only a matter of time before there is another Fall-like event (from whatever source--the TITANs coming back, mercurials going nuts, people learning that too much resleeving makes you insane, etc.) When that happens, they want to be a safe haven for humanity to survive and eventually re-populate the Solar System. To me, this idea serves a number of purposes. First, it gives an explanation for their militarism and authoritarianism beyond being obnoxious---they are hunkering down for the next wave of catastrophes. Second, it allows you to integrate either religious ideas directly, or, if you don't want to go there, use some of the motifs of End Times religion (which I think are an interesting additional vector for paranoia and craziness in the game). Third, as you allude to, it addresses somewhat the question of how the Jovians expect to compete with the more advanced Inner System powers---they don't, since they think the other folks are going to blow themselves up sooner or later. Finally, it opens the door to Jovian radicals who think it would be a good idea to give the other powers a bit of a push toward the Second Fall... I think the idea of heavily armed survivalists preparing for the Second Fall is consistent with what we have seen so far, but a little more flavorful and nuanced than conservative d-bags extorting money from passing ships.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
I agree that the Jovians are a bit of a joke, at present, and it cannot be summed up better than this:
Rhyx wrote:
I mean naming a habitat after Pinochet? You might as well make a Hitler Academy of Arts and Architecture.
That sums it up right there. The Jovians aren't being treated seriously, when, in fact, they're a very real aspect of life (and when I say real, I mean there are real life versions of what are likely every aspect of Jovian society living today). My thought on the Jovians is that there's two core societal memes: Bioconservatism and militarism. The former is expressed by their lack of use of advanced technologies, which, for a wide variety of reasons, they refuse to use. Some bioconservatives refuse to use uploading because they fear it won't really be them on the other side (with at least a few examples in the books, and I know a person like this in real life), and others might do it for a multitude of religious reasons, and others still simply because they believe the technology is bad for the world (just look at the hypercorp oligarchs, who have been wrecking lives for power for ages, simply because they just won't die). Bioconservatives aren't necessarily stupid. As has been pointed out, they're mostly survivalists and ultra-religious types, who believe that they're doing what's best for everyone. Meanwhile, Jovian militarism makes them a huge threat. Certainly, they lack bio-enhanced bodies, but I figure most soldiers have genefixes and treatments that make them at least on par with most transhumans. Furthermore, they are all equipped with top-of-the-line armour and weapons, including power armour, that would let them run full-on into a barrage of plasma fire and punch out the Fury holding the cannon. Above all, though, they have tactics. Jovian military aren't mercenaries; they're the last refuge of the duty-bound guard of idealism. Anarchists may have militias, and hypercorps may have whole fleets of mercs, but the Jovians have an army. These are soldiers who, despite not having cortical stacks, will fight bravely and resolutely because they believe in their cause. Despite being at a disadvantage, they have the top training and equipment, and they will fight bitterly to the last. It's hard not to imagine more than a few Direct Action boys having seen Jovians without cortical stacks fighting a desperate battle to the last against overwhelming odds before sacrificing themselves to try and prevent a TITAN artifact from falling into hypercorp hands. Plus, I don't see many of the Jovians as jerks. Sure, they're probably xenophobic, but anyone who's been to old-fashioned Christian communities (which, it's heavily implied, much of the JR is) knows just how friendly they can be. They're just a little misguided. Or perhaps they're right and, when the apocalypse comes, they'll be the only ones left to claim the system. Who knows?
nezumi.hebereke nezumi.hebereke's picture
Re: Making the Jovians non-stupid
Overall I agree - the Jovians can be handled very well, or very poorly, and the design crew has made their particular political leanings pretty clear. Really though, the Jovians position is the easiest to defend in EP: 1) Egocasting kills the person doing the egocasting. This isn't debatable. It's a feature of the service, to prevent forks. It copies you there, and destroys you here. The counter-argument is that the important 'you' is stream of consciousness and the data in your head. But speaking for myself personally, that seems... questionable (but the death part definitely is not). 2) Technology is being released faster than it's being tested. That's what caused the Fall. The PC learned their lesson as far as saying 'no AGIs'. Instead they go on to experiment with collective intelligence, asynch powers, TITAN relics and grey goo nanomachines. The Anarchists responded by... doing whatever the hell they want. 3) The Jovians are, for the most part, the last humans alive. The rest of the universe aren't humans, they're transhumans. Even by biological comparisons, a ghost or a bouncer can't breed with a flat. They aren't the same species. And now more and more are seeking (not suffering, as a temporary measure), not only biological modifications, but to eliminate the human body altogether. Homo sapiens sapiens is going extinct. 4) The Jovians are playing a short game. Their reproduction rate, at best, is probably 500% in twenty years. Anyone willing to fork can meet 500% in about 8 hours. The Jovians know that they are outpaced in population, technology and industry. If they don't fix things in the next decade or so, they're going to go extinct (and with them, humanity).
root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] The only time I've gotten to play Eclipse Phase was at Gencon where I played the Jovian Spy for several one-shots. He is a fascinating character, and surprisingly effective in almost any situation. One of the parts I liked the best was his lack of a cortical stack, and what that implied about his decision making under duress. I had to be far more careful with him than the rest of the players were with their characters, as my morph and my ego were the same. He also has a heart problem, which I saw as a nod towards the main character in GATTACA (if you haven't seen it, you should fix that), and that gave me the idea of how to make the Jovians non-stupid. Will. Sheer, unquenchable, unyielding will in the face of anything. Ennui will eventually kill the transhumans unless they find ways to keep their empty immortality from forcing them to stare into the bleak meaninglessness of existence, but the Jovians don't have this problem. They are vital, their lives are brief, and they know the lack of their own worth in the face of transhuman superiority. This knowledge doesn't stop them, it in fact drives them to beat ever last ounce of effort out of themselves and everyone around them. They will push themselves and each other to extremes that the transhumans simply cannot muster because nothing matters that much to a transhuman. When a Jovian decides to die for a cause, that dedication is all encompassing. The Jovians are also the only military in Sol system, as has been mentioned, and they build warships that have no possible use. These gargantuan antimatter powered battleships don't have any opposition to take on directly, and so their full power will never be projected. What they do is force every other power group into an asymmetric conflict with the Jovians if they ever decide to pursue conflict. This might seem like a waste of effort and resources, but it isn't. This makes the Jovians the hegemony is Sol system, even though they are technically the weakest of the inner system groups. Hegemony is a strong position to be in, and is incredibly hard to dislodge a group from, particularly if the hegemony's population are forced into the position of needing a fanatical patriotic zeal merely to survive from day to day. The Jovian's aren't stupid. The transhumans merely make the mistake of underestimating them, because they don't understand the horrific motivation instilled by living the zero-sum game of mortality against opponents with no such restrictions. Add to that the bunker mentality that comes with being the only remaining humans, and the political option of projecting planet-cracking force holds no repugnance for the leadership. After all, their enemies aren't human, and applying that perception to another group has been the driving force to push soldiers past the existential crisis that keeps humans from killing since the dawn of time. Pro tip: unless facing a trained soldier, never turn your face away from an aggressor. The psychological barrier to killing evaporates when a face can no longer be seen. Historically, most killing in combat happens once one side has turned their backs during a rout.
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icekatze icekatze's picture
Re: Making the Jovians non-stupid
hi hi I don't expect that the Jovians will get serious treatment, and that makes me a little bummed. I can't abide Saturday Morning Cartoon~esque villains that do nothing but stand around gnashing their teeth and being stereotypically evil. They've got such a good potential for villainy too, but so far it isn't being explored. Truly evil motivations are not frightening because they are pathetic and lame, they're frightening because they can be so attractive. I think I'll write up something more in depth on this topic too.
CodeBreaker CodeBreaker's picture
Re: Making the Jovians non-stupid
I think I might be the only person on these boards who doesn't actually mind if they cast the Jovians in a fairly... maniacal light. The ability to control a population is, if anything stronger in EP. There are plenty of reasons for them to clamp down with police state brutality. There are plenty of reasons to believe that the regimes that exist right now, as we speak, have carried on and set up a presence in space. At the moment the Junta is a mix of the corruption and brutality of Mexico, the harsh military controlled North Korea with a hint of romanticized US divine mandate. And honestly I kind of like it.
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icekatze icekatze's picture
Re: Making the Jovians non-stupid
hi hi Judging from the other comments I'm reading here, I don't think anyone minds if the Jovians are cast in a maniacal light. The sense I am getting is that people are dissatisfied with bumbling strawman villains.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
I agree with icekatze. The Jovian Republic is not a nice place, to be sure, but they're not cartoonish supervillains; they're like Pilgrims who fled a decadent England, in search of their enlightened, pure (that's a deadly word) society. Certainly, they're oppressive, but everywhere might be called that compared to autonomist societies. They're probably comparable to China, more than anywhere, by my approximation: Harsh, brutal, but not utterly ignorant. They've got censorship and a police state, but they're ultimately not too different from many other modern countries. The Jovian Republic is likely not too disimilar, albeit with likely more religious involvement than in China. With the comparison, of course, comes the point that it's self-supporting, has a lot of clout, and a rather significant "serf" population to match. There's also the sort of insular paranoia the state cultivates with regards to outsiders all being potential threats. That's really the best comparison I can draw to my mental image of the Jovian Republic.
LatwPIAT LatwPIAT's picture
Re: Making the Jovians non-stupid
I've never been happy with the way the Jovian Republic is presented in the EP Core. They're described in way that's obviously supposed to make them sound like some malevolent hybrid of North Korea, Stalinism, Fascism and Oceania and a banana republic, designed to tug at my indignant hate for authority - instead it tugs at my indignant dislike of buzzwords; they're described as "draconic" and "fascist" without any real evidence of this. There's not really any supporting evidence for the evils of the Jovian Republic, at least when compared to the Planetary Consortium. For that matter, the wording used is so open a completely valid interpretation (unless there's something hidden in a non-related section) is that the Jovian Republic lets people resleeve from backups, and at least they don't have mass-scale institutionalised slavery. Heck, the passage on Ganymede and Callisto makes it seem like the JR is a confederated union of democratic city-states! Personally, I choose to interpret the Jovian Republic as [i]well-meaning[/i] but [i]misguided[/i]. Essentially, while the Consortium and the Commonwealth have moved on from the Fall, the Republic is still in a State of Emergency; they have a democratically elected parliament, but they also have a President who can veto the parliament, mobilise the military in emergency situations, and generally acts like the President of the Weimar Republic did when Hindenburg held the position. This President, who is a Fall survivor, competent general and war hero, is hell-bent on protecting the Republic hegemony from the TITANs, while at the same time they watch as their nation is being threatened from the inside by subversive movements and radical factions; street fights between reactionary bioconservatives and Rusters' Rights groups, beehive clusters populated entirely by Splicers, [s]Reagan[/s] natural O'Neil cylinders with separatist tendencies. Combine this with an almost paradoxical need to match the PC's large reserve of infugee workforce and the TC's post-scarcity population with a constant positive immigration rate of non-baseline morphs to be allowed to preserve [i]humanity[/i] from the dangers of uncontrolled transhumanism, I find the Jovian Republic a very interesting faction. The Jovian Junta as some mangled Nazi-Germany allegory is by [i]far[/i] less interesting than the Jovian Republic as Weimar Germany, I think. (I wrote down a few ideas [url=http://forum.rpg.net/showthread.php?t=549076]here[/url], if nobody minds the self-promotion and cross-forum link...)
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root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] "Your mind is software...Program it." "Your body is a shell...Change it." "Death is a disease...Cure it." Or "Humanity is disappearing...Protect it." "Programs are stealing the future...Fight it." "Death is what makes you human...Embrace it."
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Shark_Sandwich Shark_Sandwich's picture
Re: Making the Jovians non-stupid
Quote:
Humanity is disappearing...Protect it. Programs are stealing the future...Fight it. Death is what makes you human...Embrace it.
That's tremendous. It puts a real Stoic spin on the Jovians. I think there are a couple of ideas from this thread that really flesh out the Jovians. First, I really like the idea that the Jovians are fundamentally survivors/survivalists, and all of their politics and social structures resolve are in reference to the Fall. Where the other factions are trying to move on from and in many ways forget the Fall, the Jovians embrace the "Never Forget" mentality. Their bioconservatism and old economy are more the products of their goal of avoiding the mistakes that lead to the Fall than being for its own sake. Along with that, I think there is a ton of room to explore the different ideas that make up the Jovians. Just because people are on board with the basics of the Jovian program doesn't mean everyone agrees with why they support the program. To take the example of the old economy, there are probably some folks who support it because they think Milton Friedman represents Revealed Truth, and others who support it because they are afraid of cornucopia machines being taken over by the TITANs and making nanoplagues. Same policy, radically different reasons. And, more importantly, radically different ways of looking at challenges that might come up. As time goes on, you would expect those divisions to become more and more prominent. Finally, the Jovians are the only folks that are trying to put together a nation in the way we think of a nation. There are many limitations to the nation as a political and social model, but one of its strengths is its ability to harness the efforts of people and materials toward a single task, particularly if that task is war or other crisis event. As long as the Jovians view themselves as under seige and preparing for the Second Fall, they are going to be able to punch above their weight if they are cornered.
Rhyx Rhyx's picture
Re: Making the Jovians non-stupid
Quote:
Where the other factions are trying to move on from and in many ways forget the Fall, the Jovians embrace the "Never Forget" mentality. Their bioconservatism and old economy are more the products of their goal of avoiding the mistakes that lead to the Fall than being for its own sake.
I guess this is where my support for the idea comes to an end. As illustrated they remind me of the kind of people that just never let go and keep living in the past along the lines of "remember the Alamo." "Keep Hiroshima and Nagasaki from ever happening again" and "never forget 9/11" The kind of people that pick at a scab and then are surprised when it bleeds and never heals. What I would respect even more is not a bunch of Luddites trying to stop time but a people who would take control of the technology that surrounds them and that it is they that would decide what to do with it while respecting their ethos. As stated so far they seem like a bunch of people that are unable to learn and who are caught in the past... What I would rather see is an alternate evolutionary path as opposed to a dead stop. As an evolutionary dead end they stop having meaning like a vestigial tailbone but as an alternative they can be a tempting doorway to a different future.
root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] Alright, if we are going to make the Jovians capable of keeping up with the transhumans, we need to find them a set of advantages that comes close enough to balancing out the weaknesses they embrace. The first I can think of is the advantage of having a new population to train every generation. This allows the power structure to predict to a certain degree the types of problems they might face in their population. Rebels pop up with whatever frequency, but they are facing a power structure that knows the tricks that a clever rebel leader may think up. The rebels will end up facing a severe case of "better than you have tried and failed." Anyone seeking to control posthuman populations has to be constantly evolving against opponents who are doing the same, while always fearing some random member of their society suddenly lashing out from a direction the powers have never seen. So, how does this advantage get trumped by posthumans?
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icekatze icekatze's picture
Re: Making the Jovians non-stupid
hi hi While I am a skeptic at heart who believes there is no such thing as a free lunch, if I am to assume the premise of the setting and that one can eventually engineer away the laws of physics as we know them, I don't think there is really any way the Jovians can hope to keep up with transhumanity at all. Transhumanity may just begin ignoring them after a while, leaving them to their reservation and going elsewhere to pursue more interesting ends. In the long run, the only real choice the Jovians have in the face of an exponentially advancing and hostile adversary is to maybe buy enough time to escape and go hide somewhere else. Perhaps they are building a gigantic arc to carry humanity to some distant star (one that hopefully doesn't have a Pandora Gate nearby) like in Alpha Centauri or maybe they'll just build a wandering ship, make a few orbits of the milky way and return to Earth in a few hundred thousand years after transhumanity has moved on. Edit: In an old game I ran a few years before Eclipse Phase was released, I set up the concept that all the major governments were secretly mining seed AI type programs for information. They would set up the AI on a totally isolated processor and it would only be fed simulated data for inputs. Without any way of observing the outside world, the AI was rendered harmless to those observing it. A classic brain-in-a-vat type scenario. It is possible that the Jovians might employ a configuration like this. By keeping the AI effectively trapped in simulspace with no physical means of influencing the outside world, they could present it with whatever problems they want, let the AI solve them, then reset it. (They might be the only ones who could do this without fear that someone inside their organization might betray them and release it)
Shark_Sandwich Shark_Sandwich's picture
Re: Making the Jovians non-stupid
Quote:
Alright, if we are going to make the Jovians capable of keeping up with the transhumans, we need to find them a set of advantages that comes close enough to balancing out the weaknesses they embrace.
In the short term, I think the Jovians will have an advantage in being able to marshall resources and personnel and direct them toward specific tasks. The Planetary Consortium is a much larger and more capable organization, but it is fundamentally a coalition of interests that might have a hard time getting all of their horses pulling in the same direction toward a common goal. The Titanians are more cohesive than the PC but still have some of the same problems, and have a smaller resource base. The Jovians, by contrast, can mobilize all of their population via their more authoritarian government structure and more cohesive ideology (and, likely, better information control methods). They may not be able to sustain it for long periods of time, but in crisis situations the Jovians bring more concentrated resources to bear than their opponents. Along those lines, it occurred to me than none of the factions of EP are at a mature stage of development. None of them are any older than ten years in their present form, so they are still growing into themselves. The better organized Jovians should have an advantage in the early years in recovering and rebuilding. Over time, that advantage should fade as the other groups get their footing and settle into their structures. I would think the balance of power in 50 or 100 AF would much more decisively tilt against the Jovians. Of course, if the Jovians think that their is going to be another Fall before then, that becomes kind of academic....
GreyBrother GreyBrother's picture
Re: Making the Jovians non-stupid
root wrote:
"Humanity is disappearing...Protect it." "Programs are stealing the future...Fight it." "Death is what makes you human...Embrace it."
This, in my eyes, makes the Jovians the ideal Firewall agents. Sure, they can die for good, but if you are a die-hard believer in the Jovian cause (like the Spy template), you can travel around the solar system without your superiors fearing that you become "impure" and you certainly have no troubles with blowing up a habitat to stop a exsurgent infection. No humans will be harmed...
Extrasolar Angel Extrasolar Angel's picture
Re: Making the Jovians non-stupid
Few comments:I made some work on the Jovians and posted it here, I believe I will publish them in a series "Jovian briefings". Basically: -the Jovians are a gathering of former political establishment from Pan-American alliance, intelligence operatives, former military veterans, spec ops members, and former TITAN/government researchers. This gives them a good pool of highly qualified people in both military and intelligence as well as high tech research. -while they do limit the access of high technology to general population their military research and technology connected to spying is very advanced in many ways more than the rest of Sol System -they have access to some classified technology coming from their pre-Fall research on TITANs -one of the boons of the research they have in their possession is efficient production of antimatter, putting them above the production abilities of the rest of the players in the system -their military operations and engineering efforts involve use of morphs used for a limited time, after use the operatives are treated for pyschological trauma and reinstated into "normal society" -as part of their intelligence network, they infiltrated Reclaimers faction
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
TBRMInsanity TBRMInsanity's picture
Re: Making the Jovians non-stupid
root wrote:
root@Making the Jovians non-stupid "Humanity is disappearing...Protect it." "Programs are stealing the future...Fight it." "Death is what makes you human...Embrace it."
I'm so using this for Juan. +1 C-Rep.
Jovian Motto: Your mind is original. Preserve it. Your body is a temple. Maintain it. Immortality is an illusion. Forget it.
CodeBreaker CodeBreaker's picture
Re: Making the Jovians non-stupid
Extrasolar Angel wrote:
-their military operations and engineering efforts involve use of morphs used for a limited time, after use the operatives are treated for pyschological trauma and reinstated into "normal society"
This is something I have always played up with my version of the Junta. Just because they say that the public cannot use nanotech, or sleeve into morphs, or whatever doesn't mean that they don't. Governments tend to be kinda like that when it comes to the rights of the masses versus the rights of the rich and powerful. As such I can see the people at the top of the food chain (i.e the people who own the megacorps that everyone else is employed by) having free access to things like cornocopia machines and resleeving technology. Same with the military.
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Quincey Forder Quincey Forder's picture
Re: Making the Jovians non-stupid
As a person, reader and overall EP fan I have an absolute HATRED against the J.J. and their meme (bioconcervatism, neo-ludism, anti-AGI), as a gm and (amateur) writer, I want to make them believable and thus fearsome. first, I differentiate the Junta and the Republic. Republic is the public civil government. the senators, the mayors, elected representatives, and the general public. The Junta is the militaro-industrial cabal that effectively calls the shot in the JR Republic territories and maintain the civil population in a "technological dark age" of sort while I'm sure they have top notch technological warfare tools, but I'll come back to this later in this post The comparison with communist China rings pretty true to me, for the Republic. And the Junta...well, I don't think they're stupid, not by a long shot. I hate their memes and stance, but what would be stupid is to believe that they are just that: stupid. The way I see it, they're like a Christian version of the Taliban, a nationalized al Qaida in their zeal and methods. Technological edge. While they keep the Republic in a comparatively low tech, about 80 to 100 years backwards level, the Junta has state of the art material in domains normally disregarded by Transhumanity. I'm thinking about cybernetic prosthetic, Super Soldier type of program (imagine, a HUMAN able to kick a transhuman freak's ass, what message it would convey!), cloaking and superior exoskeleton technology. I'm not talking about Iron-man like armors meshed to you, but stuff like landmates or, dare I say it, mobile suits, where a HUMAN pilot is sitting inside and piloting it with commands, calling the shots; assisted but in control. something they would likely have mastered (in my own game, and graphic novel, they indeed have) is optical stealth and cloaking technology. Diverse method could be explored or hybrided to reach a stealth to match or even surpass the Ghost morph's. Graphene might be cutting edge in 2010, but 150 years from now, it's likely prehistoric, and could be mass produced support for cloaking and protection. Another could be clouds or oils of microscopic prism coating any surface or surrounding objects, bending the light (think the Mirage Coloids in Gundam Seed Destiny), or maybe even disrupting communication masers and lasers. You vaporize clouds of that in a specific zone, and no laser communication will go through unaltered or diverted. And it's not even nanoscopic Their methods, well it's two folds: inward, they polices the technology available to the public, for several reason: keep an edge over them in case of insurrection, control what is produced, and whom purchases what, but also to keep spies from other groups to learn what level the Junta really has; and mostly keep the fear alive. Fear of the TITANs, of AGIs and fear of Transhumanity. If they offer solutions, even -or especially!- false, to a scared population, they will get support and recognition, and reach a greater level of patriotism. Political and Secret Polices are likely present. Outward, well, I picture them engaging in viral propaganda, sowing social unrest and mistrust, aiding and funding sympathizing groups, habitat and societies (like Beatrix's Redemption, read The Eye #1 for more info about that one), long term infiltration and downright criminal activities like sabotage, assassination, kidnapping, coercion and blackmail on key people in any given faction. An important aspect in Jovian Republic is religion. And mostly a Christian-Jewish mix. Look at the Pan American origins, most countries in this group are made of deep rooted God fearing faith driven people. That alone is most likely driving their bioconservative stance and zeal in opposing H+. Inspiration sources: movies: -Equilibrium for the cleric and velvet gloved oppression -Southland Tales for the population control and generally Big Brotherly society -Appleseed: General Hades' human military coup against the bioroids and willingness to use WMD to do that TV shows: -Babylon 5 season 3 and 4: Morgan Clarke's coup and regime, the almighty Nightwatch group and specist meme -Jericho, season 1 (near the end of it) and 2: post apocalyptic fascist governement, the Allied States of America using the fear of past cataclysm and similarly benevolent to the plebes to control them. anime: *the general Universal Century continuity in the Gundam series. While the spacenoids in general are a good exemple of Transhumanity, and the Principality of Zeon is a poster child for the Ultimates, the Earth Federation screams to me "Jovian Junta!". This is especially true in Gundam Zeta and the ongoing Gundam UC -Gundam Seed (+Destiny): the Atlantic Alliance is a military state with a strong anti-Coordinators (the transhumans in the series). Their people were suffering of the apocalyptic terrorist attack (Operation Break The World), while the government kept on financing top-of-the-line weaponry and the atrocious human experiment to match the Coordinators' superior abilities. Also the Blue Cosmos group gives good idea on how the Junta could act outside their boundaries, and LOGOS is an elite of industrialist and nobles hating the Coordinators that would give good idea to play in the higher spheres of the Junta. -Gundam 00: the Human Reform League for their general agenda (though their experiments with the kids like Soma/Marie and (H)Allelujah, which are quite a lot like the Futura Project). They have a strong and driven military, dispite their believed technological backwater population. It also does a great job at showing that an army, as beligerent as it might be, is also constituted of men and women, not just high tech weapons and strategic vectors. *Viper's Creed ( [url]http://www.youtube.com/watch?v=L62iAn4OSR4[/url]: in a post cataclysmic world war mid-22nd century, Fort Daiva City's military plotting, and the downright hatred against all foreigners and foreign companies fueled by the military. The so-called terrorist of Hound are a good view of Jovian youth used as scapegoat by the Junta to justify their means. Also provides hell of great visuals for the Trike Exoskeletons and a plethora of player characters concepts. *Rideback ([url] http://www.youtube.com/watch?v=-Se3VdKd5Xw[/url]): a military junta has taken over most of the world and keeps a tight leach on the population's robotic technology, and opposes terrorists (or presumed terrorists) with deadly force. *Shangri-la ([url]http://www.youtube.com/watch?v=3EfQwujUtD0&NR=1[/url]) the army controls the ecological impacts people and companies are allowed to make, and are ruthless in their punishment of even the minor infractions. A group is opposing them, called Metal Age. Why is it relevant inspiration is that the government is evacuating to a new city (like an habitat) with a limited number of places aviable and the social injustice it created.
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root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] I'll have to come up with some of the military technology that the Jovians would make use of. I'll start with an update to the Starship Troopers suit, and hope that I don't shame myself too much in comparison to Heinlein.
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Rhyx Rhyx's picture
Re: Making the Jovians non-stupid
Quote:
This, in my eyes, makes the Jovians the ideal Firewall agents.
Works for as long as they don't have to farcast anywhere. I think that's the worst part of being a Jovian, you're basically either in deep freeze for the trip or you're staying at home. I mean as far As I understand it farcasting is basically making a copy of your consciousness like an alpha or beta fork and putting it in a body elsewhere and how exactly is that different from a cortical stack? How are you supposed to do that and maintain "Jovian Purity" and still be able to travel.
bakho bakho's picture
Re: Making the Jovians non-stupid
You don't. You 'sacrifice for the greater good'. And make all of your missions suicide runs, or make them end with suicide or peaceful erasure. That's even better for Firewall - a steady stream of loyal, devoted and incorruptible agents! And they cut all the loose ends themselves.
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Quincey Forder Quincey Forder's picture
Re: Making the Jovians non-stupid
well, I have a Jovian Junta NPC called Winston "Death's Rook" Slane. He's just become a Proxy for Firewall, and assembled a cell of borderline sentinels that no-one wanted to be proxy for. a Triad killer, carrying nanoswarms sleeved with Delta forks of his own Ego on his body in the form or tatoos. a mercenary woman using a Sylph with pheromones to lure her preys and poison them an Async boy with ties to the Ultimates, brother to an islamist kamikaze. a Lost Gen girl with pyrokinesis found on Luna and a devastated but terribly efficient markman who lost his arm and his daughter in the destruction of an Exsurgent infected habitat. to Slane, the team is just a mean to an end: destroying the TITANs, and he named his cell just that, as a reminder to himself that they're as bad as the aberrations and will eventually need to be put down
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Extrasolar Angel Extrasolar Angel's picture
Re: Making the Jovians non-stupid
See my homebrew factions of Jovian Republic here: http://www.eclipsephase.com/jovian-briefings-volume-1 I splitted it from another thread and will be adding more in the future.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
TBRMInsanity TBRMInsanity's picture
Re: Making the Jovians non-stupid
I don't see why the Jovians have to be evil. I tend to compare them to Southern Americans (with a touch a Latino in there for that spice of life). They are very set in their ways, they have the drive to protect themselves and what is left of "humanity", and they won't compromise for anyone. I find all the factions in EP are like this. They could all be seen as good or evil and they all make great Firewall agents based on their strengths and their desire to protect transhumanity. Makes me think that each faction in EP should have their own version of the EP slogan (I would say Root's Jovian slogan bests describes the Jovain Republic). I will start a thread for any others.
Jovian Motto: Your mind is original. Preserve it. Your body is a temple. Maintain it. Immortality is an illusion. Forget it.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
The Jovians aren't "evil", per se, they're just likely to be at odds with player characters somewhat more frequently than others. They're also immensely discriminatory; a player sleeved in a synthmorph is considered property there, not even considered enough of a being to be called a slave. That alone gives players plenty of reason to avoid the Jovians. That said, I have no doubt that many Jovians are good people. They're just immensely insular and bioconservative, by and large, and biochauvinism is a stance that won't get you muchfavour, especially among transhumans used to the idea of stretching identity. For them, the Jovians would seem like an anachronism, much like the Planetary Consortium probably does to many outer system habitats.
nezumi.hebereke nezumi.hebereke's picture
Re: Making the Jovians non-stupid
Indeed, I don't see them as being evil at all. They're a group of refugees who just escaped as their planet was literally set ablaze. Now they've decided they're going to learn their lessons, and not do that sort of stupid stuff again. They aren't against nanotechnology. They're against the use of improperly tested technologies. The rest of the solar system figures that losing a habitat of 2,000 people once a month isn't too bad. The Jovians don't agree - every life is valuable. So I'm sorry Mr. Argonaut, you may not build an unshielded Mr. Fusion in your kitchen. You're going to kill someone, and that's against the law. Are their laws draconian? Absolutely - by EP standards. They don't permit suicide, genocide, the use of WMDs, self-brain-mutilation, weird alien-ear-sex or any of the other freakish things that go on in the world. However, they probably have a progressive tax rate, a strong welfare system, free public education, cheap public transit, special care for those with disabilities and a strong environmental program. Their legal and judicial systems are inherited from the US - which trace their lineage back to the ancient English system - you know, which rights to representation, a right to confront your accuser, juries and so on. Not like what the Consortium has set up, with AIs gathering all evidence itself and dispensing penalties after a remote, black-box judgment. Are they fascist? Again, yes - if you understand what 'fascist' means: a radical - by virtue of creating entirely new political systems, EVERYONE in EP is radical and authoritarian - they do believe in an extremely strong central authority, not unlike the Consortium nationalist - We've seen this political ideology. - Okay well, clearly we're talking just about the government here, not the entire culture. Fascists seek to organize a nation according to corporatist - Note, this is not the same as corporations as we see them currently - that would be the Consortium. Coproratism is the view that "a community as a body based upon organic social solidarity and functional distinction and roles among individuals". i.e., they believe that the Republic is itself an entity which must be protected, and that each person must do his role within that organization. Bob and Joe don't compete, unless in doing so it helps the entire Republic. Given how strong the central government is, this seems reasonable. The Junta is basically saying "we are all the humans left. We will work to support each other, because we are now one family." It's a requirement of strong support from everyone for the success of the nation itself. ... perspectives, values, and systems, including the political system and the economy (Definitions dissected from: http://en.wikipedia.org/wiki/Fascism ) Yet despite all this, I wouldn't say the Republic is bad. Honestly, I'd say the Republic is THE most level-headed group portrayed so far. I mean, think about it. Imagine your house just burnt to the ground and your family scatters. You've got: Argonauts - "maybe if we understood fire better, we could create a more useful flame!" Anarchists - "sure my house just burnt down, but it's still fine if I play with fire, as long as I don't burn down my neighbor's house too." Consortium - "how can we market this house-destroying power?" Ultimates - "I am the flame!" Jovians - "You guys stop being idiots and help me build a new house!"
Quincey Forder Quincey Forder's picture
Re: Making the Jovians non-stupid
I agree that the citizen aren't evil (no more nor less than any other citizen). No, the problem is their government, which I'm sure rigged the elections that brought them on the "throne". things like that happens much too often in the real world. happened in 2000 (I won't say where, I'm sure you get my drift), it happened less than a month ago in Ivory Coast. And since they don't have Muse or the Mesh to detect such manipulation, the Jovian population are stuck with leaders they didn't really choose.
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Karri Karri's picture
Re: Making the Jovians non-stupid
nezumi.hebereke wrote:
2) Technology is being released faster than it's being tested. That's what caused the Fall.
What? No. What caused the Fall was lack of resources for all but the supremely rich, jingoism, and a bunch of powerhungry maniacs with more military aspirations than brains. They created antagonistic AGIs without morals. The only reason mankind was saved was the AGIs that were created by the predecessors to Firewall. Humanity just remains unaware of that (leaving the attitude towards AGIs understandable but misguided).
nezumi.hebereke wrote:
4) The Jovians are playing a short game. Their reproduction rate, at best, is probably 500% in twenty years. Anyone willing to fork can meet 500% in about 8 hours. The Jovians know that they are outpaced in population, technology and industry. If they don't fix things in the next decade or so, they're going to go extinct (and with them, humanity).
I think the Jovians are still leading the population race. Yes, you could fork and fill a bunch of morphs pretty fast. No, that's not normal except for a rare few places. Titan, despite a well developed resleeving system, is overloaded: Unless you have the cash to shell out, you will have to wait years for a new morph. The inner system came up with the Lost to fix the dwindling population growth (and boy did that ever backfire). Even places with a whole bunch of refugee infolifes have taken to putting them in cheap, mass-produced synths, if they get a body at all. And, of course, a baby might take a long time to mature, but it only takes 9 months to produce. Growing a biomorph takes 18-24 months. The Jovians have a lot of things going for them: Numbers, fanaticism, universal military training and weapons, and a willingness to live in poverty (in comparison with the rest of the solar system). They have plenty of heart, even if they're a bit too willing to point their guns at the rest of humanity(trans- or not). As a culture, they should be able to keep expanding for the foreseeable future, even if they can't match the anarchists in technology or the corps in industry.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
Karri wrote:
What? No. What caused the Fall was lack of resources for all but the supremely rich, jingoism, and a bunch of powerhungry maniacs with more military aspirations than brains. They created antagonistic AGIs without morals. The only reason mankind was saved was the AGIs that were created by the predecessors to Firewall. Humanity just remains unaware of that (leaving the attitude towards AGIs understandable but misguided).
That's what exacerbated the Fall, but it's not what caused it. The Exsurgent Virus is what caused it. Without that, there's no telling how events might have unfolded. Probably not well, but likely better than they did.
Karri wrote:
I think the Jovians are still leading the population race. Yes, you could fork and fill a bunch of morphs pretty fast. No, that's not normal except for a rare few places. Titan, despite a well developed resleeving system, is overloaded: Unless you have the cash to shell out, you will have to wait years for a new morph. The inner system came up with the Lost to fix the dwindling population growth (and boy did that ever backfire). Even places with a whole bunch of refugee infolifes have taken to putting them in cheap, mass-produced synths, if they get a body at all. And, of course, a baby might take a long time to mature, but it only takes 9 months to produce. Growing a biomorph takes 18-24 months.
The point was, you CAN outpace the Jovians. All it takes is everyone forking once and the rest of space doubles its population. Transhumans also don't get old or sick or die of natural causes, and they can come back when they do die. When Jovian school-teacher Jane Smith dies falling down the stairs, the Jovian Republic has lost one school teacher. If John Smith (no relation) in the Planetary Consortium gets frustrated typing up his reports and smashes out the window of his office building and plummets to his death, John has only lost a morph (which his insurance might cover). The Jovians may produce more children naturally, mostly because most transhumans are dedicated to pursuit of their own pleasure rather than leaving a legacy, Jovians still die off. Transhumans don't, for the most part.
Karri wrote:
The Jovians have a lot of things going for them: Numbers, fanaticism, universal military training and weapons, and a willingness to live in poverty (in comparison with the rest of the solar system). They have plenty of heart, even if they're a bit too willing to point their guns at the rest of humanity(trans- or not). As a culture, they should be able to keep expanding for the foreseeable future, even if they can't match the anarchists in technology or the corps in industry.
The Jovians can keep expanding only so long as they face no opposition. If it came down to a fight between the Jovian Republic and the Planetary Consortium, I know where my money is. The Jovians take months to get a troop to basic readiness, while most transhumans are already at basic combat capability with average genefixes alone, and a quick dose of skillware can turn them all into being at least moderately combat ready. And that's even before we get into time-accelerated virtual reality training, nano-fabrication of new ships, weapons, and armour, and so on.
Rhyx Rhyx's picture
Re: Making the Jovians non-stupid
Quote:
As a culture, they should be able to keep expanding for the foreseeable future, even if they can't match the anarchists in technology or the corps in industry.
Expanding to where, they can't even exploit their own resources on Europa, they have to pimp it out to the Transhumans they hate so much to get anything out of it! That's not a model of self sufficiency to me. It was their first test of if they could stand on their own without the help of the Transhumans and they failed that! I mean come on, It's water! The only real chance that the Jovians as written have is to pack up their stuff go through a gate to an earthlike world and leave a "do not follow" sign behind them.
nezumi.hebereke nezumi.hebereke's picture
Re: Making the Jovians non-stupid
I think you guys are forgetting that, yes, after a year, you have a tiny Jovian. However, that tiny Jovian is not capable of doing much more than pooping, muchless carrying a gun, designing a habitat, or navigating a starship. Even with a forced breeding program, it takes the Jovians probably 19 years to create a combat trooper, 25 years to create a junior-grade officer, and 35 years to build a senior officer. Anywhere else and you can do it between say... 1 hour (fork an existing personality into an infomorph) and 1 year (the above, plus bother to build a morph), and the result is even better than what the jovians have, thanks to benefits from implanted skills, 'instantaneous' experience, and superior morphs. I don't care what Titan is suffering. 1 year... 35 years.... The math is simple. The Jovians are running on borrowed time. Even if you accept that Titan is running low on resources from building morphs, please realize it takes fewer resources and energy to grow an adult morph in a healing vat than it does to grow an actual baby to maturity. The Jovians don't have a secret well of energy that the Titanians don't. Whatever resource pressures are on the rest of the system, Jupiter feels them twice as much. The Junta can't outlast the rest of the system. They're going to get outpaced in every way. They have two choices - conquer their competitors through physical force, or go extinct. I cannot foresee any other option, barring SIGNIFICANT outside interference. They have to go to war, and they have to do it soon. The only question is format.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
I don't think Titan is feeling any significant strains except the demand, and that will inevitably fall with time, barring, well, a Fall. They're in no particular danger at the moment. As for the Jovians, there's no reason they have to kowtow to anyone. They've got a significant military presence, and displacing them will hurt a lot, no matter what, barring some superb advance in military technologies (like forcefields or some such). Furthermore, there's really no reason to displace them. It'd cost everyone out there far more to take them out than it would to just deal with their nonsense for the moment. Transhumanity is a transitional species, ultimately, and whatever comes out the other side will have no need to squabble with something as trivial as the Jovians. They're not going to die out unless they reeeeally piss off the wrong people. Transhumanity has the Pandora Gates, don't forget; the playground is not limited to the solar system anymore (and it'll grow even larger if Factor FTL drives are made available).
root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] Transhumanity has no survival pressure, whereas the Jovians are constantly at threat. The Jovians will make weaponry and take over any locations they feel the need for, and they will get away with it because it's easier to let them do it than kill them. The rest of the system will never move to exterminate all of the Jovians because I promise that any group with the origins that the Jovians have will possess several copies of TITANs on cold storage as a mutually assured destruction deterrent. More than that, the populace would be fully behind them using the TITANs as weapons if their society was threatened by all of those devil programs in the sky. They may not realize that the "TITANs" they have aren't infected by the Exsurgent virus, and therefore aren't going to go nuts, but the rest of the system doesn't know that either.
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Extrasolar Angel Extrasolar Angel's picture
Re: Making the Jovians non-stupid
Axel the Chimeric wrote:
Transhumanity is a transitional species, ultimately, and whatever comes out the other side will have no need to squabble with something as trivial as the Jovians.
Of course, to use a somewhat a tongue in cheek metaphor, the Jovians might be the bacteria that makes the yoghurt. This transitional species might be harvested as seen in the past, while the basic humans that are its ancestors ignored.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
nezumi.hebereke nezumi.hebereke's picture
Re: Making the Jovians non-stupid
Axel the Chimeric wrote:
They're not going to die out unless they reeeeally piss off the wrong people.
They won't be exterminated, but they will go extinct, the same way stone-age technology tribes in the Amazon are extinct. They'll be reduced to curiosities, to irrelevance, with no actual say in their future or their environment. If, at 200AF, people begin stripping graviton particles for power, the Jovians might find rogue resource-gatherers phasing into their orbit and expanding their planet, and the only thing they can do to retaliate is try to make a plea to the last remaining scraps of homo sapiens sapiens junk DNA in the massive organic colony swarming around the inner system, and hope they're regarded as more than a curiosity. If they lose control of the game board now, they lose control of it forever.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
Extrasolar Angel wrote:
Of course, to use a somewhat a tongue in cheek metaphor, the Jovians might be the bacteria that makes the yoghurt. This transitional species might be harvested as seen in the past, while the basic humans that are its ancestors ignored.
The TITANs didn't seem to discriminate, to my knowledge. More to the point, there's no answer as to what they might be harvested by, or what they might turn into. This becomes especially noticeable when discussions of the ETI start occurring.
root wrote:
Transhumanity has no survival pressure, whereas the Jovians are constantly at threat. The Jovians will make weaponry and take over any locations they feel the need for, and they will get away with it because it's easier to let them do it than kill them. The rest of the system will never move to exterminate all of the Jovians because I promise that any group with the origins that the Jovians have will possess several copies of TITANs on cold storage as a mutually assured destruction deterrent.
I agree with you for the most part, but this goes back to what I said before: The Jovians will expand as long as they have no competition. Once it becomes more trouble to cohabitate with them than it is to wipe them out, there is no doubt who will be the victor. As for the threat of TITANs, I believe they might use that as a threat, but I doubt they actually have that capability. If they did, their own citizens might turn against them, and the rest of transhumanity would most definitely move to wipe them out. This isn't saying "We will defend ourselves with nuclear weapons", this is "We have back-ups of the guys who flew into the WTC!" on a far larger scale.
TBRMInsanity TBRMInsanity's picture
Re: Making the Jovians non-stupid
The Jovians tend to follow the industrial American philosophy. Expand to gain much needed resources, protect what you have at all cost, and never engage an enemy till you know you can win the fight. If the Jovians get big enough I imagine that they will take on post War American philosophy of creating a sphere of influence to secure their "homeland" and reduce external threats against them. As we see with America today, this strategy tends to be costly but it does work if you have good people.
Jovian Motto: Your mind is original. Preserve it. Your body is a temple. Maintain it. Immortality is an illusion. Forget it.
Karri Karri's picture
Re: Making the Jovians non-stupid
Axel the Chimeric wrote:
That's what exacerbated the Fall, but it's not what caused it. The Exsurgent Virus is what caused it. Without that, there's no telling how events might have unfolded. Probably not well, but likely better than they did.
You're right. The creation of the military AGIs were only what enabled the Fall, even though they lied to and exploited humanity even before they were infected. The Exsurgent Virus was what caused it. The Exsurgent Virus was a trap placed there by the ETI, which had nothing to do with mankind as such. I still maintain that the Fall had little (outright) to do with technology outpacing humanity - because the progenitors of Firewall had AGI that largely avoided the Virus, and managed to save humanity in the following war. The Fall did have a lot to do with how humanity chose to use their technology.
nezumi.hebereke wrote:
The Jovians don't agree - every life is valuable.
Mostly in that "life is sacred, so if you want an abortion we're going to KILL you!" kinda way.
nezumi.hebereke wrote:
Yet despite all this, I wouldn't say the Republic is bad. Honestly, I'd say the Republic is THE most level-headed group portrayed so far. I mean, think about it. Imagine your house just burnt to the ground and your family scatters.
Yes. Except your house burnt down because your mom and dad were fighting, and both decided housing criminally insane pyromaniacs would give them the edge (and your smart brother saved the day, because he was secretly having some firemen over - it might have been a fetish thing). So: Argonauts - "Maybe if we understood fire better, we could form a better fire department!" Anarchists - "Sure my house just burnt down, but fire probably has many useful purposes. Let me play with it and see if I can find some." Consortium - "How can we market this house-destroying power? Oh, let's sell fire extinguishers too." Ultimates - "I am the flame!" (Yeah, this one was pretty spot on.) Jovians - "You guys are idiots! There will be no pyromaniacs, no fire department, and no fire. Guns for everyone!" The technology (like fire, which provides me with delicious barbeque in summer and a warm house in winter) was fine. The first AGI were the only reason mankind still exists. The TITANs were AGI made without regard for human life (how could that backfire?) and infected by an alien virus. The Jovians have an awesome military, but their technology wouldn't be enough to resist a return of the TITANs, much less actual ETI lifeforms. So if your house burns, get out and call the fire department. Assuming you haven't shut it down for fear that the firemen were secretly pyromaniacs.
Axel the Chimeric wrote:
The point was, you CAN outpace the Jovians. All it takes is everyone forking once and the rest of space doubles its population.
Of course you can outpace the Jovians, but there remains a huge social taboo against it, as well as laws in most places. It doesn't mean they can't, but unless facing extinction, I can't see why they would change their opinion that dramatically. Much like incest, most people just don't consider it okay. Your Smith example is valid (and witty). Of course, John would either be brought back as an infolife and then have to buy a new morph of his own (in case of basic insurance) or have a pre-purchased morph available (in case of more expensive insurance) or go for a rental. Had John been a Titanian, he would of course have gotten a morph for free, but he would probably have had to wait for a few years. Of course, had it been Jimmy Smith the special force operative, any of the factions would resleeve him (as per Jovian Spy in the sample characters).
nezumi.hebereke wrote:
Anywhere else and you can do it between say... 1 hour (fork an existing personality into an infomorph) and 1 year (the above, plus bother to build a morph), and the result is even better than what the jovians have, thanks to benefits from implanted skills, 'instantaneous' experience, and superior morphs.
There's a huge social taboo against forking like that. Yes, I know it's possible, but it's also possible for Jovians to resleeve (see the Jovian Spy sample character). Neither happens often, but if you're willing to completely set aside one faction's morals, why not do it all around?
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
The huge social taboo might fade away in the event of total war, especially amongst soldiers who can sleeve their forks into combat morphs and then merge after the battle (which, coincidentally, would allow soldiers to rapidly accumulate combat experience and become veterans far sooner than the Jovians). There's also the point that transhumans can create new synthmorphs (and recycle old ones) in a matter of hours. It's only because of the Fall and biochauvinism that this is seen as a less attractive option (which caused it to be associated with poverty, which, in turn, makes it even less enviable as an option). A soldier gets trained constantly, then has five alpha forks of himself sleeved as a squad in synthmorphs. They fight for a few days, they pull back and are replaced by another squad of the same. They are then merged into the same recruit, who accumulates five times the combat experience he would have had to reflect on (including what not to do if some of his forks died). Then, next time combat comes around, you repeat the process. If they all died, you can still recover their stacks and merge them. They need not fear death, because they will all likely be re-merged into themselves again. What do the Jovians have, comparatively? Soldier fights, well or badly, and lives? He's got one battle's worth of experiences and learning. Soldier fights and dies? Dead soldier. And the best part? The PC can recycle or repair the bodies of their troops to make new ones. They don't even have to be that great; they can win via attrition.
Extrasolar Angel Extrasolar Angel's picture
Re: Making the Jovians non-stupid
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then has five alpha forks of himself sleeved as a squad in synthmorphs
Just like synthmorphs alpha forking in extensive way isn't seen as acceptable. I guess just like we don't use atomic devices for mining, although the potential is there. Plus you wouldn't want to have standarized soldiers-they can copy the same behaviour/traits that could make them vulnerable. If you use such measures-the opponent won't stay static-perhaps the Jovians will engineer a virus attacking only a person with a certain DNA code or a virus infesting only certain cyberbrain patterns-since they would target alpha forks they could get away with it in war.
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(which, coincidentally, would allow soldiers to rapidly accumulate combat experience and become veterans far sooner than the Jovians).
Besides the danger of standarizing soldiers, Rambo syndrome says hallo. You now have an army of psychopatic soldiers with trauma experience-this actually was brought up in discussions before. Of course in EP their abilities are amplified. Furthermore I suppose Planetary Consortium might not like the idea of having a large, super soldier army, that might have ideas on its own as to the way things are run in Sol System-I would have them rely on more specialised hight tech and merc forces in addition to more crowd control and internal security detachments.
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They need not fear death, because they will all likely be re-merged into themselves again.
Death in itself is still traumatic, it's not the end in EP, but it's no picnic either. Do that numerous times to soldiers and you get very psychotic super soldiers in the end. Is that really the best course of action ? Remember that backups from dead or dying persons experience numerous complications, and having been restored from death results in high stress value, and you also need to take integration and alienation tests. Restoring a soldier from death and giving him a new body to fight doesn't happen in a second nor by a click of the button.
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The PC can recycle or repair the bodies of their troops to make new ones. They don't even have to be that great; they can win via attrition.
Growing new morphs or creating synths still takes time. Synths could probably be made faster, but there is also the question of resources-they do cost after all. Plus you would have to deliver them to combat, and here Jovians have a powerfull space navy that can interdict any troop assaults.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
Extrasolar Angel wrote:
Just like synthmorphs alpha forking in extensive way isn't seen as acceptable. I guess just like we don't use atomic devices for mining, although the potential is there.
Which would be the case, if we were dealing with governments. However, what we're dealing with is hypercorps like Direct Action and Gorgon Security. They are only judged by the services they provide. Eclipse Phase is a much more anarchistic setting than the modern world.
Extrasolar Angel wrote:
Plus you wouldn't want to have standarized soldiers-they can copy the same behaviour/traits that could make them vulnerable.
Fair enough, but that just means you have five soldiers with five forks mixed amongst five squads. They all work together, building teamwork every time as they each develop.
Extrasolar Angel wrote:
If you use such measures-the opponent won't stay static-perhaps the Jovians will engineer a virus attacking only a person with a certain DNA code or a virus infesting only certain cyberbrain patterns-since they would target alpha forks they could get away with it in war.
Neither of those seem feasible to me. A DNA-targeting virus will not work on synthmorph soldiers, just for starters. As for trying to use digital warfare, the easiest answer is to have all the soldiers in the group run their mesh inserts autistic and work via ectos, or you could just up the ante and have them bring hackers in ghostrider modules to act as a digital defense team. Something tells me the Jovians have nothing even approaching the workforce the PC has developing top-of-the-line software, and we all know how fast an infomorph is.
Extrasolar Angel wrote:
Besides the danger of standarizing soldiers, Rambo syndrome says hallo. You now have an army of psychopatic soldiers with trauma experience-this actually was brought up in discussions before. Of course in EP their abilities are amplified.
Simple answer to that is to have soldiers be closely monitored by psychiatrists and let them have downtime for dealing with stress. It's something I'd imagine they'd get used to with time too. That said, an army of soldiers with extreme training and few moral compunctions sounds like an ideal for mercenaries. It gives me good shivers.
Extrasolar Angel wrote:
Furthermore I suppose Planetary Consortium might not like the idea of having a large, super soldier army, that might have ideas on its own as to the way things are run in Sol System-I would have them rely on more specialised hight tech and merc forces in addition to more crowd control and internal security detachments.
I'm talking about a group like Direct Action or Gorgon Security here.
Extrasolar Angel wrote:
Death in itself is still traumatic, it's not the end in EP, but it's no picnic either. Do that numerous times to soldiers and you get very psychotic super soldiers in the end. Is that really the best course of action ? Remember that backups from dead or dying persons experience numerous complications, and having been restored from death results in high stress value, and you also need to take integration and alienation tests. Restoring a soldier from death and giving him a new body to fight doesn't happen in a second nor by a click of the button.
It can do, actually, if you sleeve them from stack to synthmorph (there appears to be a bot designed for just that in Gatecrashing). That said, as I've said before, just give them downtime to deal with the stress. Those that can't will be removed from the program, while those that can will become the most feared force in the solar system.
Extrasolar Angel wrote:
Growing new morphs or creating synths still takes time. Synths could probably be made faster, but there is also the question of resources-they do cost after all. Plus you would have to deliver them to combat, and here Jovians have a powerfull space navy that can interdict any troop assaults.
They cost, sure, but it's negligible overall. The Jovian's space-based navy is an issue, of course, but we were arguing combat populations. The Jovian navy is far more of a complication... But, then, the PC have far greater resources, AIs for using in building robots, a far larger population of indentures that they could use as ship crews, and so on. Have I mentioned I'm LOVING this discussion? It's giving me so many ideas!
TBRMInsanity TBRMInsanity's picture
Re: Making the Jovians non-stupid
To counter merging soldiers, I see the Jovians relying on UAVs and jumped into drones. Basically this is like sleeving into a synth, except the mind is always in the original Splice or Flat a few kilometres away and you gain similar experience (plus no need to retrieve stacks from a battlefield). Jovians would accept this because there is less risk to the soldier but you don't have to resleeve. That being said the best soldiers are the ones that have the most to lose (like a wolverine backed into a corner). This is why Jovian soldiers will always be more ferocious then their transhuman counterparts (thus their enemies will always have to out man and out gun them in every fight). Mortality has a funny way of making people not want to die if they can handle it. The best minds of Jovian society will have cortical stacks, and the infomorphs created from these stacks will always be turned into XPs to train future generations. This isn't the immortality that the rest of transhumanity takes for granted but it does allow vital knowledge to be passed on to future generations.
Jovian Motto: Your mind is original. Preserve it. Your body is a temple. Maintain it. Immortality is an illusion. Forget it.
Axel the Chimeric Axel the Chimeric's picture
Re: Making the Jovians non-stupid
Jamming synths is a good countermeasure but the counter-countermeasure would be to target the Jovians jamming them, or to use signal blockers to make transmission nearly impossible; hard to fight when you're lagging (if your connection gets through at all). Transhumanity could always field cheap cases with guns for arms piloted by AIs, though. Not sure if the Jovians would ever go that route, however, what with their Fall-focused lifestyle.
root root's picture
Re: Making the Jovians non-stupid
root@Making the Jovians non-stupid [hr] As TBRMInsanity says, transhumans are quitters. Jovian soldiers fight to the bone because they don't have the option of rebooting from a save point. They will do everything they can to use force multipiers and ways to leverage a network enhanced mind, and this includes the fact that they do not consider forks to be human. They don't need to jam drones (but they will) when they can send in drones with full alphas inside who don't consider themselves to be human, and are thus fully expendable in their own minds. The Jovians will always play for higher stakes, because they have no other choice. If Gorgon Security invades a Jovian mining facility, expect the janitor to rise to the challenge and become a hero using nothing but chlorine, bleach, and a cheap pocket knife. If the PC points a gun at something the Jovians own, expect them to point a battleship back. If someone points a battleship at something the Jovians own, expect them to find a way to blacken the sun in retaliation. The Jovians always win because they are willing to die a final death, and the transhumans aren't. Since the Jovians are always willing to risk more, they will always be the ones choosing which game is being played, and the ability to choose the game gives them an insurmountable advantage against transhumans.
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Extrasolar Angel Extrasolar Angel's picture
Re: Making the Jovians non-stupid
Axel the Chimeric wrote:
Transhumanity could always field cheap cases with guns for arms piloted by AIs, though.
Since Jovians are descendants of people who created TITAN's and veterans that fought them(and the RAND scientists are mentioned as being part of Jovian Republic) I think they would know a thing or two about AI's. Hmm-come to think about that there is a certain pattern of Jovians being experts with AI-the TITAN's, Basilisc Hacks, rumours about them creating enslaved AGI... Additional point-while Jovians do not use cortical stacks in general-their operatives do use backups(see Jovian Spy in Corebook). Personally I think this is somewhat good precaution in view of the Fall, and possibility of capture(brainwashing, interrogation). Personally I would give people in critical areas possibility to use cortical stacks in case of accidents.
Axel the Chimeric wrote:
However, what we're dealing with is hypercorps like Direct Action and Gorgon Security. They are only judged by the services they provide.
I wouldn't say so-in EP they are universal rules and attitudes.Sure, PC executive can use morally questionable super soldiers of DA rogue division, but if it goes out he and his coworkers will better seek cover from those fearing a second FALL by rogue cybernatic intelligences that are potenally psychotic beyond human reckognition. Also such potential units would be too small for anything but special operations(kept as secret, experiment or last ditch weapon), not something large enoughthat can seriously threaten a state like Jovian Republic.
As for trying to use digital warfare, the easiest answer is to have all the soldiers in the group run their mesh inserts autistic and work via ectos, or you could just up the ante and have them bring hackers in ghostrider modules to act as a digital defense team[/quote] Well, even this can be defeated with enough resources, and you have to ask yourself-is the cost worth it? Because you are creating a highly costly unit with extreme specialization. In the end it might cost more than its worth it. [quote wrote:
Something tells me the Jovians have nothing even approaching the workforce the PC has developing top-of-the-line software, and we all know how fast an infomorph is.
Well using what the Corebook tells us, the Jovians actually invest quite heavily in AI and software research and have things the rest of Sol System is afraid of. I would put them on top of the research actually.
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Simple answer to that is to have soldiers be closely monitored by psychiatrists and let them have downtime for dealing with stress. It's something I'd imagine they'd get used to with time too.
Well, again costs rise, this would be quite an expensive endeavour, and how much time will waste on treatment, that actually can also fail?
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That said, an army of soldiers with extreme training and few moral compunctions sounds like an ideal for mercenaries. It gives me good shivers.
It's nice idea-I wouldn't say it is not conceivable to imagine such experiment. But neither is the idea that those super soldiers breach their limits of humanity that they either decide its a good idea to impale the PC executive on their laser rifle, or that their destiny is to become a hive mind living in a utopian garden beyond Pandora Gate.
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I'm talking about a group like Direct Action or Gorgon Security here.
And own their own, they do not pose a serious threat to Jovian existence. They might hurt there and here in SpecOps, but a war they can't win.
Extrasolar Angel wrote:
It can do, actually, if you sleeve them from stack to synthmorph (there appears to be a bot designed for just that in Gatecrashing).
We shall see if still makes him pass the needed tests, and take stress values ;) All in all your idea has good potential, but I wouldn't say it is as crystal clear that it will work without serious flaws.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]

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