I have a player wanting to play a dog. Seriously. Not as a Furry, but as a fully quadruped, even if somewhat large, uplifted dog.
Here is what I got so far. I plan on giving him a fully organic, human equivalent brain (he's not a pod in other words), and extended paws (fingers) on front and back feet. He'll also have a "culture" in that there is a hab somewhere with others of his kind. He'll have an organic uplifted mother and father, for instance. He's not a lab project.
Now Sunward was good enough to include a good partial uplift example (the Rust Hound) to start with, but I was wondering if any of you good people had any interesting ideas and suggestions as to stats and traits and such.
Oh, and I am assuming that Rust Hounds in specific, and most all partial uplift work dogs in general have some sort of synthetic brain boosting "add-on." While not necessarily by the book, this will allow me the excuse to have him be able to sleeve into a "common" work dog morph if need be.
Any thoughts?
Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.
New Morph: Uplifted Canine (Suggestions Wanted)
Fri, 2010-08-20 17:13
#1
New Morph: Uplifted Canine (Suggestions Wanted)
+1 r-Rep , +1 @-rep

