Has anyone done this? I'm starting to find the current skill list for EP is way too bloated and I've considered reducing the amount of skills.
So far I've decided I'm going to use the optional rule in Transhuman that eliminates Networking as a skill, instead players roll directly against their Networking skills. Any bonuses from backgrounds at character creation would instead give them a bonus when using social skills related to your connections.
Protocol really has no use, so I'd eliminate that. Persuasion, Deception and to a lesser extent, Kinesics, would take its place. Impersonation and Disguise would probably also be tucked into Deception, though I'm not sure about that yet. Disguise and Impersonation should definitely just become one skill.
I'm really unsure about the Psi skills. I don't want to combine ALL of them but I don't feel like there should be three separate skills.
Another musing: are language skills really necessary? This is apparently a setting where instantaneous, flawless translation is ubiquitous. AIs can have a language skill of 80 and have a max Knowledge skill of 90, so the whole argument on how "local dialects/slang terms would mess things up" doesn't hold a lot of weight. Loaded with the right skillsofts they'd be able to provide people with instant translation with literally no need for anyone to speak anything but whatever language they were raised with.
—
"Don't believe everything you read on the Internet.”
-Abraham Lincoln, State of the Union address