Do you accumulate damage until you reach your DUR? Then unconscious until DR? Then Dead?
OR
Durability is like hit points, and you subtract from them until 0 (unconscious) and then how does DR work then? Dead when you reach a negative number equal to the DR?
This seems like it is probably obvious and I am missing something. MRDR and Stun damage both imply DUR like HP, but the Death Rating and Wound stuff seems like it would work better the first way ( DUR=/=HP)
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Exhuman, and Humanitarian.