It's been a little while since I posted here but I would like to run a PbP someday and I need the answers to some questions before I can begin. I thank all posters in advance and I hope any answers given here would help others with their games.
Let me pose the question as a game scenario:
Mary Brown is a happy biomed tech in the Jovian Republic. One day while investigating a dying comrade, she is infected by the Watts-McLeod virus. She eventually figures out what has happened to her before anyone else so far. She gets some minor derangments (paranoia and obsession) and some intellect-enhancing sleights. These sleights help her realize her comrades will gradually realize that Mary is an async. Once that happens, the best Mary can hope for is to be a lab rat, if not simply dissected.
Mary will not escape the Republic. She loves her life and her family. So she develops a plan. The main reasons asyncs are so threatened, she reasons, is that they are so rare. With her new found drive and insight, Mary quickly and secretly cultivates massive amounts of Watts-McLeod virus cultures (possibly by cloning her own susceptible brain tissue as a medium).
After a time, she has enough virii and access to be sure of fully exposing each of the million members of her habitat at least once before she can be stopped.
Her hope is that when all is said and done, her habitat will be filled with enough militant asyncs that no one will dare threaten them. They will be a loving sibling-hood of kindred spirits, a extended telepathic family.
So here's my question. What is wrong with Mary's plan, if anything?
As I see it, someone, somewhere has got to have tried a mass infection of egos. Yet asyncs are still incredibly rare, why? Is it that the virus is almost impossible to spread, even by a committed posthuman agent? Or is it that the virus can only infect people with the rare combination of factors; the vast majority of egos merely carriers or simply immune?
I welcome your feedback...
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Why are asyncs so RARE?
Mon, 2014-05-05 00:00
#1
Why are asyncs so RARE?
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