Awhile ago, I made a post inquiring why morphs take 18-24 months to grow from scratch yet can be regenerated from a head in weeks: http://www.eclipsephase.com/time-needed-grow-morphs-healing-vats
The consensus reached, in short:
1. Brains need to be grown and can't be regenerated. This is what takes so long. Regrowing a body from a head is trivial, but growing a head in the first place is hard.
2. Healing vat bodysculpting includes biomods but not morph traits. It doesn't alter your genes -- added or modified tissue would thus either use your genes (less of a problem than you might think since said genes are just used for regular cell division and not determining your body's structure) or special genes unique to the implant.
3. Bodies may be scarce because there aren't many -- it's just taking the clone farms _this long_ to meet demands, or they're charging too much money. Or, they may not be scarce but require too much living space and resources (there's a note somewhere in the core book implying this, where it talks about what portion of transhumanity is living as infugees or in cases).
I thought I had my answers, but a new problem just occurred to me:
According to this, if you get shot in the head and your brain is damaged but your stack is intact, you're SOL and need a new morph. Does this sound like rules as intended, or are we back to the drawing board for solutions to the regeneration/cloning time inconsistancy?
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Time, Growing Morphs, and Healing Vats Redux
Mon, 2013-01-28 13:18
#1
Time, Growing Morphs, and Healing Vats Redux
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.