Whaddya think.
Would it change things much if Moxie *wouldn't* refresh every gaming session?
I mean now there's a cap of 10 on Moxie. Sometimes when heavily roleplaying, we don't even make that many rolls per session!
Also on that scale of 1-10. It's more like a White Wolf Willpower score, which doesn't refresh every session, than WFRP2/ Savage Worlds, Fortune Points / Bennies, which *do* refresh every session (OK WFRP2 Fortune Points refreshed every day, but it was so common houserule that they refresh every session that they imported that into Dark Heresy and presumably Rogue Trader). WFRP2 mechanic and Savage World mechanics both cap their Moxie to about 3 per session (4 if lucky), which is a heckuva lot less than 10 of EP!
Besides, why give that nice option that Moxie refreshes when Motivation is played? That *is* the White Wolf mechanic.
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Refreshing Moxie
Mon, 2009-11-02 21:17
#1
Refreshing Moxie
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.