One thing that has struck me as a bit odd is that the toxin filter implant according to the text is always active preventing any harmful substances, including those used for recreation to enter the morph's system. This implant is standard in for example a fury morph but despite that the intro story (Lack right?) seems to feature a character drinking and a morph addicted to nicotine despite being issued with this implant. In addition, the scum enforcer example character has the ego trait: addiction (alcohol) and toxin filters. I am somewhat confused how this works as it seems to me there is a discrepancy between the stated rules for the implants and the flavor they give the example characters. While I am normally not nit-picking I want to know if and how it would be possible for a morph with toxin filters to get any effect from alcohol, nicotine and the like.
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