root@2ndPhysics
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I was wondering if anyone has any idea of there is such a thing as an open source physics-based simulspace? I'm not so much looking for a physics engine, but a 2nd Life style simulspace that has an open source physics underpinning it? If not, does anyone know a community that might be willing to put some effort into starting one?—
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root@2nd Physics
[hr] Thank you Marek, that is a pretty good example of what I am looking for. I would call that a physics system based on a cubic crystal programmatical object. Basically every element is made of a cubic crystal, and crystals follow a programmed chemistry in that they follow certain rules when applied to each other in certain combinations and geometry. The code behind that must be really elegant.Marek r-rep++d
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