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X-Risks Discussion Thread

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AdamJury AdamJury's picture
X-Risks Discussion Thread
DivineWrath DivineWrath's picture
The bookmarks appear to be
The bookmarks appear to be missing a direct link to the table of contents. Please fix.
DivineWrath DivineWrath's picture
Geez. Jan-43 is more than a
Geez. Jan-43 is more than a little paranoid and driven to survive. This character is willing to do just about anything to survive. Even risk letting copies of their ego to be traded by Nine Lives or joining exhuman cells on the off chance it makes the difference between there one or more survives the end of the world.
Noble Pigeon Noble Pigeon's picture
Managed to skim through it,
Managed to skim through it, pretty nice book all around! I can already see the potential plot hooks of the Minervan Fleet. A particularly good hook if you want to play on the idea of Firewall working together with the Jovian Republic to reign in a potential risk that neither side wants to see loose.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
ORCACommander ORCACommander's picture
facing the reaper's first
facing the reaper's first page of artwork bugs me. the primary dome those support struts without cross braces should droop in more toward the summit and the second dome in the background's perspective feels off a bit, like there was an elevation change but my brain is saying there is not one. I am definitely co-opting the job title of Apocalypse Engineer
Quote:
IL–4: SOLAR SYSTEM The entirety of the solar system is directly impacted. Likely to be additional impacts for future intelligent life around the [b]sun[/b].
I know you lower cased "sun" but would be more technical to change to star since in setting we are in multiple solar systems I have a an Operation name for Gamma Burst: Flickering Candle Cuckoo-1 Jesus I know what cuckoo birds do I do not want to know how she got her name.... "and is [b]believedto[/b] be responsible for creating" Spelling Miss step :P I'll have more later
eaton eaton's picture
Also loving the more detailed
Also loving the more detailed and updated treatment of exsurgent infection rules. It clarifies a lot of stuff I'd been fuzzy on, and that had previously been scattered in various chapters and even supplements. All around smashing, I think — and it gives great assistance to those of us who are whipping up custom strains and threats for our campaigns, but want to make sure we don't skew things toooooo hard.
MAD Crab MAD Crab's picture
Jovian punching bag
I'm a little disappointed. This seems like a return to space-nazi form. Firewall at least noted that the Jovians had a high level of X-risk preparedness, and that they're very focused on dealing with threats. Instead we've got 'hypercapatalism as X-risk,' and 'totalitarianism as x-risk.' Nothing on anarchy as x-risk? No comment on how small, isolated groups of people are incredibly vulnerable to cult-like organization and militarization? Nothing on the danger of a reputation economy in creating celebrities who are famous for being famous? Hell, keep in mind that Trump would probably have pretty good rep at this point. The fact that he's insane doesn't seem to stop lots of people from supporting him. You can only bang on about how the Jovians are both incompetent and a threat for so long. People have been pointing out instabilities in EP's anarchist social structure for a long time now. It seems like it would have been easy to fit one or two in there and keep things even handed.
DivineWrath DivineWrath's picture
I had some time to read and
I had some time to read and digest some of the book. *burp* Literally. Infomorph style. The section on wormholes didn't really offer much that I haven't thought a lot about already. I have played with the idea of a hypercorp developing a primitive gate system. Maybe I'll talk about it more late. I found the part on Exhumans to be interesting. I like philosophy in general, even if I should find the stuff morally repulsive. I liked how the guy took how most humans were willing to look the other way when the human rights of exhumans were being violated and applauded that instead of being outraged. That transhumanity was willing to look the other way when dealing with a threat, and stressed that survival is the one thing that is important. He complemented it like it was a step in the right direction, their direction, but baby steps much too small. The section however seems to skip over the possibility that not all exhumans are hostile to transhumanity. However, I suppose that a more fair stance on them should not be expected of a book called X-threats. I skimmed over other parts in the book. I like some of the threats like the dreadnought, shifter, and many other mecha. Speaking of shifters, can flexbots form weapons like shifters can? I'm under the impression that they can't. Also, the titan nanoswarms have move speeds. Its the first time I've seen official speeds for nanoswarms. Are those movement speeds the same for other nanoswarms such as the transhuman variety?
eaton eaton's picture
Quote:People have been
Quote:
People have been pointing out instabilities in EP's anarchist social structure for a long time now. It seems like it would have been easy to fit one or two in there and keep things even handed.
Yeah, but that'd require a pretty significant shift in the perspective of the books. For better or worse, the EP source material is written from the perspective of Firewall and/or Firewall-connected operatives. As such, most of the flavor text and IC background reflect what Firewall knows and understands, and their take on things. Taking it as Gospel assumes that you're in a Firewall campaign, IMO.
Trappedinwikipedia Trappedinwikipedia's picture
DivineWrath wrote:Speaking of
DivineWrath wrote:
Speaking of shifters, can flexbots form weapons like shifters can? I'm under the impression that they can't. Also, the titan nanoswarms have move speeds. Its the first time I've seen official speeds for nanoswarms. Are those movement speeds the same for other nanoswarms such as the transhuman variety?
Flexbots can't form guns. They can probably make clubs and such, but the rules don't say so. Seems reasonable none the less. From the section on Transhuman nanoswarms (page 169) talking about how they can't hop or fly in vacuum I assume they can move, but are probably somewhat slower than TITAN swarms.
nezumi.hebereke nezumi.hebereke's picture
MAD Crab wrote:I'm a little
edit--deleted. Can't figure out how to talk about it without derailing. If someone wants to create a new thread, I'll jump in there.
MAD Crab MAD Crab's picture
In many ways that irritates
Quote:
Yeah, but that'd require a pretty significant shift in the perspective of the books. For better or worse, the EP source material is written from the perspective of Firewall and/or Firewall-connected operatives. As such, most of the flavor text and IC background reflect what Firewall knows and understands, and their take on things. Taking it as Gospel assumes that you're in a Firewall campaign, IMO.
In many ways that irritates me most. We have lots of examples of firewall doing horrific things on the judgment of one or two people. The ending of Termites in the Framework is a good example of that, no? Which is what would happen a lot in a decentralized organization like firewall. Lots of people working at cross purposes, because they individually believe that each one is the right way to go. Great! Makes a good horror game. But it's never, ever extended to the anarchists or autonomists themselves. All the cults spring up from the Jovian Republic, because obviously a group with a strong social, political and religious organization would be shedding cults like crazy. It's not like history shows it's the isolated groups who form weird beliefs! And of everybody in the damn setting, Firewall should be aware of this. Firewall is the last group who should be wearing rose coloured glasses. In which group is the knowledge on how to make WMD's common? Anarchists. Where are there people crazy enough to build them? Anarchists. Where is a cult of personality likely to form around a person crazy enough to [i]use[/i] them? Anarchists! So what does the book list as our minor threats? The Church of Luminous Saints - Jovian origin. Bonus points for the line '"radicalizing influence,” for those not familiar with the cant of Jovian officialdom, is about the most severe accusation of thought crime that can be leveled against a group.' Green Death - Not specified. Haunted Stars - Martian. Minervan Fleet - Jovian. Red Five - Martian. Sybils - Unspecified. Ultimates - Ultimates, obviously. Aliens - Also aliens. No groups at all noted to be from anarchist or autonomist circles. It's like the old truisim about the bechdel test. The problem isn't that a particular movie doesn't have strong female characterization, it's that when you look across all the movies made almost none of them have strong female characterization. In our case, we've got no strong characterization of the Jovians, and in some ways even less for the anarchists in any of the sections of any of the books. And believe me eaton, in my games the Anarchists are a disorganized mess, and entire habs disappearing is pretty common. It's not necessarily a bad way to live, but it's certainly a dangerous one.
Noble Pigeon Noble Pigeon's picture
I think this sort of thing
I think this sort of thing would be more interesting when addressed in-setting. I'll see about setting up something on the IC Forums here, so we don't clutter up this thread too much! Edit: On second thought, perhaps it might be better for just another thread here instead, in General Discussion.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
DivineWrath DivineWrath's picture
Trappedinwikipedia wrote
Trappedinwikipedia wrote:
Flexbots can't form guns. They can probably make clubs and such, but the rules don't say so. Seems reasonable none the less.
Fair enough. I'll put this under the form extra limbs ability. Both clubs and knives are [Trivial] priced and deal 1d10+2 damage. Coincidentally, unarmed attacks deal 1d10, +2 if synthmorph, so the only advantage is your choice of weapon skill. Unless you allow flexbots to form better weapons...
Trappedinwikipedia wrote:
From the section on Transhuman nanoswarms (page 169) talking about how they can't hop or fly in vacuum I assume they can move, but are probably somewhat slower than TITAN swarms.
The movement speeds for this game don't divide well. The only thing slower than 4/16 that seems appropiate is 2/8 (swarmanoid walker speed). I guess for now I'll allow nanoswarms to have 2/8 for both walker and microlight. ---- Anyways. It seems that protecting yourself with multiple guardian swarms at one time is canon. Also, if Shifters can be spotted with T-rays, does this mean any bot with synthetic skin can also be spotted with T-rays?
Trappedinwikipedia Trappedinwikipedia's picture
I don't think a synthetic
I don't think a synthetic mask can be beaten with T-rays, it's made of real flesh, and T-rays find skin/water opaque.
RobBoyle RobBoyle's picture
A few quick replies:
A few quick replies:
Quote:
No groups at all noted to be from anarchist or autonomist circles.
The Green Death threat is anarchistic -- Twilight of the Machines is named after a real book and they are based on current anarcho-primitivist ideology.
Quote:
Flexbots can't form guns. They can probably make clubs and such, but the rules don't say so.
They can make clubs and knives and other simple-shape weapons, yes.
Quote:
Are those movement speeds the same for other nanoswarms such as the transhuman variety?
No, transhuman nanoswarms move quite slowly -- slow enough that it's more in the realm of plot device than movement rate. If you need a figure, I'd say go with something in the range of 3-5 meters per minute.
Quote:
I don't think a synthetic mask can be beaten with T-rays, it's made of real flesh, and T-rays find skin/water opaque.
We say in the description of synthetic mask that it can be spotted with t-rays.

Rob Boyle :: Posthuman Studios

Trappedinwikipedia Trappedinwikipedia's picture
Thanks for the information on
Thanks for the information on nanoswarm movement, that'd been a bugbear for my games for a while now.
DivineWrath DivineWrath's picture
RobBoyle wrote:No, transhuman
RobBoyle wrote:
No, transhuman nanoswarms move quite slowly -- slow enough that it's more in the realm of plot device than movement rate. If you need a figure, I'd say go with something in the range of 3-5 meters per minute.
Ok. Thanks. I guess that means that you either carry your nanoswarms with you, wear them, or you drop them. So does this means its possible to wear 5 guardian swarms on you and be well protected?
RobBoyle wrote:
We say in the description of synthetic mask that it can be spotted with t-rays.
Now I feel silly. I could have solved this myself. I must have watched too many Terminator movies. A -30 to spot is useful though.
base3numeral base3numeral's picture
Exhuman diversity
The focus on exhumans and their factions pleases me.
Strength in depth... The Fleet
MAD Crab MAD Crab's picture
Quote:The Green Death threat
Quote:
The Green Death threat is anarchistic -- Twilight of the Machines is named after a real book and they are based on current anarcho-primitivist ideology.
It would be great if it actually said that somewhere in the book then. The only thing it says about their location or source is 'a dozen churches scattered through the inner system, mostly on Mars.' That does not exactly scream anarchist to me. All my other points remain, not least of which is Firewall calling everybody a possible threat except for the polity most able and likely to produce and use WMDs.
Ryse1095 Ryse1095's picture
Before I buy
So I don't have much money to spare, so I need to ask something before I consider buying this one. How much information on Titan war machines and exsurgents is in here? I'm creating a campaign that involves fighting quite a lot of them so I need more example machines and more information on exsurgents in general. I need a variety of titan machines to serve as enemies of varying levels of challenge, and the more I can learn about exsurgents, and exsurgent psi sleights in particular, the better. If this new book has what I need, maybe I can get my players to chip in for the pdf. I don't want to ask them for that until I know for sure though. Anyone able to confirm for me? Thanks in advance
DivineWrath DivineWrath's picture
Ryse1095 wrote:How much
Ryse1095 wrote:
How much information on Titan war machines and exsurgents is in here?
The book is nearly 200 pages big, with about 60 pages on different kinds of monsters. There is also 10 pages talking about exsurgents in general and 10 pages talking about TITANs in general. History, what is known, etc. The threat section has 1 page per monster (or more). Some are TITAN, some are not. Each creature has notes of what it is and where you should expect to find it, a picture, a few paragraphs talking about it, a stat write up, augments it has, special notes where exceptions to rules are, and maybe some comments by Firewall agents, etc. I find it more far more detailed than many other creature stat write ups. I haven't got to the threat section yet, so I've only did some skimming over it. Someone else might be able to give better specifics beyond page count and a quick skim.
Ryse1095 Ryse1095's picture
Thanks
Alright that's good to know, even without specifics I'm sure with 60 monsters I should have something to go on. And 10 pages about exsurgents should have some valuable info. Thanks for letting me know ^_^
DivineWrath DivineWrath's picture
I poked around in the book
I poked around in the book and read some of the critters. Well, even if you see some creatures that are not TITAN in origin, whose to say that they can't be used as TITAN monsters. Its not like Firewall knows every monster that the TITANs have made. The sentinals would probably know less. They've been told in other books that they should expect to be the first ones to see a new kind of exsurgent threat. Whose to say that a Hallow isn't really a new kind of TITAN weapon (think an ooze that can disolve victims and take their forms), or that a Gut Eater isn't some kind of new exsurgent threat. TITAN weapons are really high tech, while exsurgents can be really freaky and alien. The book does contain many monster already mention in the GM section of the core rulebook, such as the Shifter and Self-Replicating Nanoswarm but they have been more fleshed out. It contains newer ones like the Fetch, which is a TITAN delta fork trimmed down to the point where it could use morphs. The think tank is both a tank and a front line commander, and is equiped with a special deflector unit that can deflect kinetic weapons (I don't recall seeing it before).
Trappedinwikipedia Trappedinwikipedia's picture
There's also more in-depth
There's also more in-depth info on the TITANs themselves, their origins, and info on a few specific TITANs Firewall has identified.
wwwjason wwwjason's picture
ETI, Exsurgent Virus, and Bracewell Probes
I'm loving this book, and there are so many great ideas to ratchet up the threat level on my campaign :) I am surprised at the lack of detail and connectivity between the Bracewell Probe, described in the Core book, and the TITANs. Even the analysis of the Fall and TITAN Hard Takeoff doesn't reference this. Wondering if it's a matter of narrative PoV, retcon, or something else. The closest X-Risk reference I could find was the "Luca Report" on pg. 91. Wondering if anyone else had thoughts on this, or if I missed something while jumping around the book.
ORCACommander ORCACommander's picture
well Jason while the core
well Jason while the core book lists the bracewell as an optional component of the backstory, it is largely believed to be true by us the players. Out of character PH+ can not put anything definitive on the matter because they said it was option. Further X-Risks is mostly written in character by various firewall agents.
clockworkjoe clockworkjoe's picture
The Bracewell Probe and ETI
The Bracewell Probe and ETI are things no transhuman in the setting knows and it would be nearly impossible for them to ever learn. Even if some sentinels discovered it during a mission, there would probably be no way to prove it - "yeah, this TITAN data cache revealed the whole thing to us - are you saying the TITAN would LIE to us?"
Trappedinwikipedia Trappedinwikipedia's picture
There's some implications in
There's some implications in Firewall (I think) that elements of Firewall know about the probe. It's a sidebar with a proxy complaining that their investigation into what might be a bracewell probe in another system gets shut down hard.
ORCACommander ORCACommander's picture
I suppose it depends on how
I suppose it depends on how you process continuity between books. In my mind since in the core book the eti and bracewell plot twist is optional, all further expansions and implications of this in products further down the lineage are still optional
wwwjason wwwjason's picture
Trappedinwikipedia wrote
Trappedinwikipedia wrote:
There's some implications in Firewall (I think) that elements of Firewall know about the probe. It's a sidebar with a proxy complaining that their investigation into what might be a bracewell probe in another system gets shut down hard.
Yep, and there's also a Titanian Schism plot hook around the the probe being located and hidden (it was too large to move).
ORCACommander wrote:
I suppose it depends on how you process continuity between books. In my mind since in the core book the eti and bracewell plot twist is optional, all further expansions and implications of this in products further down the lineage are still optional
The Bracewell Probe is referenced on the first page of the Game Information section, and in the Terminology section, so I never read it as being an optional hook. Sure, secret from most Transhumanity (including within Firewall), but nevertheless established as part of the core backstory. However, I respect your point about the expansions and underlying details as options in a campaign.
DivineWrath DivineWrath's picture
You know what. I think I have
You know what. I think I have a new idea of how Firewall can be an X-Risk. With so many books talking about how the world will end from the Firewall perspective, it seems more and more likely that transhumanity will end in some horrible manner. Someone might get the bright idea of choosing how the world will end if they're convinced the end can't be stopped. We're going to need a different kind of book or something if we are going to have any hope for the future.
SquireNed SquireNed's picture
Trappedinwikipedia wrote
Trappedinwikipedia wrote:
There's some implications in Firewall (I think) that elements of Firewall know about the probe. It's a sidebar with a proxy complaining that their investigation into what might be a bracewell probe in another system gets shut down hard.
Look at the Ozma section in X-Risks. Firewall knowing things is often something that happens for a certain definition of knowing. Just because some people have thrown enough stuff against the wall that the right theory has stuck to it doesn't mean they have actionable evidence. Likewise, there are false leads: they might have been looking for something that might not have been a bracewell probe (or could have been a unrelated bracewell probe from another society than the ETI and Exsurgent probe).
Freedom Geek Freedom Geek's picture
I had an interesting thought
I had an interesting thought about the Jesuit priests going to try and convert Factors. What if the banishment was part of what they wanted rather than a sacrifice? Being religious doesn't mean you necessarily agree with everything the Junta is doing, especially on the totalitarian side. This could serve as a perhaps intended release valve for Jovian society - allowing intellectuals dissatisfied with the regime to leave without any loss of face rather than be a focal point for opposition. They'd be able to spin it to their friends and family as a noble act but end up leaving the Junta and going whereever they wanted - probably a less oppressive bioconservative hab.

-

Kojak Kojak's picture
Just finished a cover-to
Just finished a cover-to-cover full read of the book. Great stuff! It makes me want to start a new campaign even more. Also, does anyone else wonder who'd win in a fight between a dreadnought and a think tank? I'd love to see how that fight goes down.
"I wonder if in some weird Freudian way, Kojak was sucking on his own head." - Steve Webster on Kojak's lollipop
Soviet Onion Soviet Onion's picture
Question on Dreadnoughts
The entry on Dreadnoughts compares them to the Fenrir morph, which allows multiple egos to sleeve it and operate all weapon systems independently. It's unclear whether the Rortian gestalt is intended to operate the same way. Given the comparison to the Fenrir (and the suggestion that it may have a tactical advantage over one), the ultraviolet threat rating and the number of armaments it seems reasonable that they would. Unlike a fenrir morph, where each subsystem is typically run by a separate ego coordinating with others through a hard-linked tacnet, dreadnoughts are run by a single mass mind. Each mental unit is composed of up to a dozen egos — usually exhumans, but sometimes forcibly incorporated captured egos.
DivineWrath DivineWrath's picture
I did a quick look to try to
I did a quick look to try to answer your question. I think the Dreadnought runs like a normal morph, a morph with a single mind. I base this on the fact that the Fenrir can't use speed enhancements like Reflex Boosters because of the special cyberbrain, but the Dreadnought clearly is using it. I'm guessing the whole hive mind bit is really more story flavor than actual rules. I would play the Dreadnought as a heavily decked out opponent that uses normal rules.
Soviet Onion Soviet Onion's picture
The description notes that it
The description mentions that it's unclear whether the experimental cyberbrain provides any advantage. I'd like to think that it does, and that part of this is to enable each subsystem to benefit from the increased Speed. Fenrirs don't have special cyberbrains, just several of them. I imagine that part of the Rortian cyberbrain's advantage is to enable the gestalt's specialized subagents to manifest and control different subsystems while still feeling like a unified single mind, with all the high-bandwidth communication that entails. It just doesn't seem right that an exhuman clade mass-producing specialized minds would willfully leave their tank-morphs "under-crewed" relative to the measly transhuman ones. Otherwise why bother with this new tech? Why not just do what the fenfir does and use forks?
DivineWrath DivineWrath's picture
You know what I meant. I said
You know what I meant. I said a quick look, not a long detailed analysis. Anyways, I recall that the Dreadnought showed up in one of the books before X-Threats. I managed to track it down to GateCrashing p. 188-189. GateCrashing is the 2nd book while Rimward is the 5th book, so the Exhuman Dreadnought predates the Ego Sharing augment by many books. The idea that multiple egos could pilot the same synthmorph might not have existed yet in the minds of the devs. In fact, the write up in GateCrashing explicitly states that unlike other morphs that might give different egos different tasks (possibly like they later did with the Fenrir), the dreadnought creates a singular mind that controls everything. Also, I don't think that arguing that something doesn't make sense works well for exhumans. Exhumans can be insane and incredibly dogmatic. The Rorty Exhumans are convinced that they should convert all of Transhumanity to synthetic hive minds. They managed to convince an Ultimate to their ways, not through persuasion but through mind hacking. That doesn't mean their philosophy or tech is better, only that they really don't like getting no for an answer. As a GM, you can give them any advantage you want. However, I'm not convinced that there is anything there beyond what was already shown. Its still a deadly threat without ego sharing.
Soviet Onion Soviet Onion's picture
Admittedly the fact that all
Admittedly the fact that all of the TITAN warmachines listed use one mind regardless of the number of weapons suggests strongly that this is what they intended as well. Which kind of sucks, because it makes absolutely no sense. Minds are cheap when you have no compunction against alpha forking.
DivineWrath DivineWrath's picture
Well, I imagine that the
Well, I imagine that the singular ego is really composed of the best skills, aptitudes, and traits of all the egos used to make it. A mix of personality too. Maybe randomized a little bit to prevent them from being too predictable. Whatever makes the better war machine. As for ego sharing, I happen to think it is not a good augment. It seems to be speed by another name with slightly different mechanics. Instead of giving 1 ego multiple actions per turn, it gives multiple egos to use their actions (with a speed of 1) the ability to share a single morph. How ego sharing works, I think, seems to be complicated. Flexbots in transhuman is also speed by another name because it has rules to allow multiple egos in the flexbot to act (though one is clearly the pilot).
boomzilla boomzilla's picture
Previously on Battlestar Minerva
The transhumans were created by man. They rebelled. They evolved. They look and feel human. Some are programmed to think they are human. There are many copies. And they have a plan.
Spoiler: Highlight to view
I assume this allusion was conscious! If not, it's totally how I am imagining them now. Alternatively, EP as "BSG from the Cylons' perspective" :D
babayaga babayaga's picture
What are full exurgents?
One thing that I wish had been made clearer in X-risks is what the authors mean for "exsurgents" and "full exsurgents". One point where I found this ambiguity is in on p.172, where we find a description of a Psychosurgery operation that can remove the changes made by the exsurgent virus to an infected mind ... but not after the patient has become a "full exsurgent". Does this mean that a character with a stage 1 or 2 Haunting virus could be cured by psychosurgery? Does it mean an async could be ... synced? Another point is where new psi-gamma sleights are described (p. 178). These are "available to exsurgents, aliens, and xenofauna with the Level 2 Psi trait". Can (Watt-Mac Leod) asyncs with Psi 2 access them? I would have though not, but then in several places the user is described as an "async"...
ORCACommander ORCACommander's picture
i would assume a non full
i would assume a non full excsurgent is one that is infected by not showing symptoms or in their eclipse phase if you will. I assume they are specifically restricting it from player use without it being powerful enough to warrant an epsilon designation
Trappedinwikipedia Trappedinwikipedia's picture
I believe that Exsurgent
I believe that Exsurgent implies NPC-dom, and is typically stated by the strain. The Haunting/Moabite/Vittard strain makes people in the Exsurgents when stage 3 is reached. Xenomorph is similar. Babel, Chrysacid, Glory, Stockholm, and Brancusi make people Exsurgents when they take stress equal to LUC. Skrik makes people into Exsurgents after phase 1. The psi section of the core rules talks about "transhuman psi users", which is what PC asyncs presumably are. Watts-Macleod does not state that people infected with it are Exsurgents.