I have a question about Thrust Vector, and movement systems in general: in what environments do they work? I didn't want to make a whole thread, but the Gatecrashing Errata thread is more dropbox than discussion. :)
The core book describes this as vectored air-breathing jet/fan engines (like a Harrier), right? It also says they're used with wings for actual flight. Ignoring questions like 'jesus, how loud, hot, and oxygen-eating are these things?', I'm wondering about the Kite morph in Gatecrashing. Its description says this: "In vacuum, it can drive itself with thrust-vector nozzles." Huh? (Interestingly, this *doesn't* contradict the letter of the core rules; though many other systems explicitly say 'Doesn't work in vacuum', Thrust Vector doesn't.)
In Sunward, the Sundiver also has Thrust Vector, though it mentions a "powerful electromagnetic propulsion system that allows them to skate along solar magnetic lines of force"; I assume it uses that in space, and it's more plot device than mod.
A follow up question is, 'does any kind of morph flight work in vacuum?' I'm just curious. All I've seen is the Gas Jet System in Sunward, which is not a movement system.
Another question, set aside above, is the relative noise/light/heat emissions of movement systems, and their consumption needs (oxygen, mostly). I know that some can specifically borrow 'internal' reserves, but we're talking about a whole lot, right?
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Thrust Vector and Movement Systems
Tue, 2011-03-29 10:44
#1
Thrust Vector and Movement Systems
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.