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Technological change

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Arenamontanus Arenamontanus's picture
Technological change
The EP world is in constant flux. Given the economic restoration by 10 AF, the spread of enhancements and forking as well as inter-polity competition, new technologies show up all the time. How to depict this in the game? Roleplaying-wise it can be done by introducing new brands and devices. "Oh, you are still in a Menton. How... quaint. We are all using Cogli these days" Ideally it should be new devices with new functionality too, but it can be tough inventing them and keeping them balanced. Rules-wise it might be easier. If you don't update your software (say at 10% of its original price) it will tend to become -10% worse every month - your firewall doesn't handle the new exploits, your exploits doesn't handle your new firewalls. This might be true for a lot of other objects too: many things we today think of as things have become services. Your desktop CM will appear to work less and less efficiently because it doesn't make use of the new matter-macros or handle the emerging crowdsource support systems. Any other thoughts on how to make characters feel the solar system is racing forward? Ideally a multi-month absence (say due to an unscheduled death and restoration from backup) should be a bit of a shock.
Extropian
fafromnice fafromnice's picture
Re: Technological change
i begin reading Sunward and i find some interesting clues on technological advancement after the fall because of the fall the technologie get a really huge set back, some tech was lost maybe forever ... scavenger ops can bring some thing out of earth with very usefull potential or dangerous other things but new type of habitat or animal species (on venus) can be a shoc to

What do you mean a butterfly cause this ? How a butterfly can cause an enviromental system overload on the other side of a 10 000 egos habitat ?

Arenamontanus Arenamontanus's picture
Re: Technological change
I don't think the fall set back technology that much. The reason is that the technological elite tended to be saved - they had cortical stacks, they were important enough to evacuate. It is not inconceivable that TITANs targeted some people because they "knew too much", but the bulk of know-how likely survived. This is very different from a disaster like a nuclear war, where one would expect more professionals than non-professionals to be hurt since cities would be targeted. And technological blueprints tend to be well backed up off-site - in this case likely off-planet. That said, in practice technology after the Fall has been recovering. To make advanced products you need more than just blueprints and a few engineers. You need an infrastructure that can provide the materials, tools and services needed - and that was severely hurt in the Fall. In fact, if the hypercorps had not survived so *suspiciously* well, it is likely that transhumanity would have been in very dire straits. So a lot of current technological development is recovery, but there is also plenty of innovation in the light of new needs and the desire to avoid certain dangerous technology paths. Hmm, that off-site backup thing suggests a good old treasure hunt: Imagination Consulting was a huge simspace/XP design and engineering firm before the Fall. They were wiped out, but now somebody has found a few old files suggesting they had a backup server on the asteroid 34351 Decatur. That server is likely to contain some yummy stuff: vintage media, simspace and AI actor templates for beloved online entertainments, marketing algorithms and special effects software. Perhaps even ego backups of key company members. Or dangerous blackmail material, evidence that a currently big hypercorp had foreknowledge of the Fall or an inactive corporate seed AGI. Getting through the by now obsolete defenses and encryption might just be the start of the trouble...
Extropian
OneTrikPony OneTrikPony's picture
Re: Technological change
Quote:
This is very different from a disaster like a nuclear war, where one would expect more professionals than non-professionals to be hurt since cities would be targeted.
Actually I thought it was brains that the TITAN's went after first. Geeks and polititians had priotity over the general populous for uploading. (Can't remember where I read that but I'm sure I did.) It wasn't only the headhunters that concentrated and took a heavy toll on cities but humanity themselves targeted eachother's cities pretty heavily. Ask anyone from the University of Chicago ;) My impression is that the brain-drain theory is fairly well supported by the setting history. However, I think the real problem happened due to a lack of funding. The blow to the ecconomy killed scientific growth. It's private corps that are driving research to a larger and larger degree. All of the megacorps are dead now. There are no nation states pushing research either. So even though much research data was probably backed up off plannet there are probably tonns and tonns of promising progects that just aren't getting funded in AF 10. There are probably even more projects that were lost before we could even sort out wether they were promising or not. The death of governments and megacorps will kill alot of research science even if the information is not lost. Also there's the problem that pure research doesn't happen very fast unless it's supported by governments or has percievable near term marketability. Who knows what Monolith Enterprises (p. 72,74) was working on befor the fall? It makes me smile to think that Starware and Omnicore are each holding half of a ticket to Lighthugger tech (SW p.88) and refuse to Cooperate to get there.

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

Arenamontanus Arenamontanus's picture
Re: Technological change
OneTrikPony wrote:
However, I think the real problem happened due to a lack of funding. The blow to the ecconomy killed scientific growth. It's private corps that are driving research to a larger and larger degree.
Looking through Sunward I am struck by the sheer number of research stations mentioned, often run by the hypercorps or Argonauts. Even if these are the *only* big research settings they still seem (compared to population numbers) to be doing a lot of research. Given the agenda of the PC and many other factions it also seems that they would sponsor a lot of research.
Quote:
Also there's the problem that pure research doesn't happen very fast unless it's supported by governments or has percievable near term marketability.
It is debatable what triggers progress in pure research. While the current popular view is that companies are too short-sighted to do it, governments also seem pretty keen on short-term results (just ask any researcher looking for grant money). Pure research breakthroughs are rare and strangely clustered; they do require some peace of work and freedom to think, but beyond that there are few reliable patterns. Maybe science would be accelerated if there were more independently wealthy gentleman-scientists working in their own mansions (historically per capita this has been very productive). We truly don't know.
Quote:
Who knows what Monolith Enterprises (p. 72,74) was working on befor the fall? It makes me smile to think that Starware and Omnicore are each holding half of a ticket to Lighthugger tech (SW p.88) and refuse to Cooperate to get there.
Maybe this is just what the TITANs/exsurgent virus wants? Monolith was coming too close to building functional and uncontrollable starships, so they had to be split. The ongoing rivalry is being fed by the remnants of the Fall, and anybody else who gets too close to make a lighthugger will also suddenly find themselves in trouble.
Extropian
OneTrikPony OneTrikPony's picture
Re: Technological change
I'm not argueing that there's not a lot of research going on. I'm just pointing out that while research-in-general might be proceeding apace research-in-specific has taken a big hit. While many programs have probably been resumed the Fall interupted countless innumerable lines of inquirey because most of the sponsors no longer exist. Because science types don't share until they publish who knows what's been lost? Personally I don't think that the TITAN's/Exugeant/(ETI) care if humans get light hugger ships. It allready has gates and is a level 2-3 Kardashev being. The only thing it needs to worry about are other singularities and the posibility of an intergalactic ETI. A transhuman or even (sans-singularity) posthuman diaspora is a non event because even at the speed of light it still takes 40,000 light years to reach the glactic center. That's why we met the Factors in a ship instead of at a gate. What they're trying to tell us is; "Live like ants. The big people won't care if you mass more than any other species in the galaxy so long as you just stay out of the way and don't compete."

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

Extrasolar Angel Extrasolar Angel's picture
Re: Technological change
Sunward interestingly makes it clear several times that technology on Earth is on higher level than that in space, and missions to find advanced tech caches exist.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Rhyx Rhyx's picture
Re: Technological change
Quote:
Maybe science would be accelerated if there were more independently wealthy gentleman-scientists working in their own mansions (historically per capita this has been very productive).
This is why I think that the @-rep bunch might come out on top when it comes to sheer research. The corporate model is too based on "make something just like what the competitor is doing except cheaper." heck they even teach that in business school. They encourage them to plagiarise instead of innovating because it ultimately costs less in R&D. So wait for another sucker to invent the next world shaking thing and then remake it cheaper. I tend to blame the corporate world for the virtual technological standstill. They keep on making the same objects with minor changes and labeling them evolutions. What's more the people that should be making cold fusion happen are making Ipods instead because it's more lucrative. Someone discovered that you could put solid state memory in an Ipod instead of a disk drive? Big whoop. Essentially we have been playing around at improving the same tech since the late 80's when you think about it. Presumably the guys that are in charge of research in Eclipse Phase are the same guys that are heading the corps now. So you'll get great consumer electronics, software, robotics, materials, limited Nanofabricators with monthly subscription fees and primary resource extraction systems since that what most people are going to buy. So if you ask me a lot of the real influential tech and breakthroughs are going to come from gonzo science places like Locus and Extropia because they don't care if they ruin the economy by creating a new must have item, there isn't really an economy and popular adoption is the gauge of success. If everyone starts asking the nanofabs for the same shoes it's because someone influential is wearing them and they want fame by proxy or that they are clearly superior shoes. If your shoe designs sucks, no one is gonna download it. People like this have no fear of paradigm changing tech in the same way the Planetary Consortium would.