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Starting First Eclipse Phase Chronicle soon...

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Mental-Mouse Mental-Mouse's picture
Starting First Eclipse Phase Chronicle soon...
And Im looking for any tips to create the proper feeling for the game whilst it is ran. As such the current Chronicles is entitled "Origin of the Species" and concerns itself with the origins of life and creations of new ones, along with what consitutes true life as opposed to emulated life. Also included (hopfully) are Philip K. Dick levels of reality questioning along side questions of identity. The first arc of story I am having a tad of trouble with, as I am unsure of what I plan fits. Roughly, a group of neo-luddites (or other such group) unleases a nano-tech phage into a habitat. The nanites are to, using optogentics, cause mass hallucinations and/or a state of control upon the population. However, due to the nature of the attack I am not sure how to go about spreading the infection once PCs Hit the scene, as synthetics would be the only ones immune. Past that, its setup so that an investigation will reveal that the phage was aquired rather too easily from what turns out to be a hypercorp Shell Company. Hints? Tips? Am I doing this right?
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root root's picture
Re: Starting First Eclipse Phase Chronicle soon...
root@First Eclipse Phase Chronicle [hr] "Doing it right" is subjective. The answer is always "yes" right up until someone else's view of it screams "no". That someone else is such a loser though, so ignore the bastard. I don't know what you mean by "optogentics", but any high-tech nano attack won't be being used by a set of neo-luddites (without a decent self justification at least), as nanites are the current cutting-edge technology. As for how to spread the nanite infection once the PCs show up? Make it spread like an epidemic: zombie movies are a great inspiration for this.
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Mental-Mouse Mental-Mouse's picture
Re: Starting First Eclipse Phase Chronicle soon...
Optogenetics is newish method in Neruology. It involves essentially flashing light onto/into cells and producing a reaction and/or monitoring neuroactivity on the micro level. The justification was to be, stealing a new-fangled tech and turning it on the "consumer." The entire acquisition of the tech being more part of a conspiracy to test the tech on a populace and monitor its efficacy.
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Arenamontanus Arenamontanus's picture
Re: Starting First Eclipse Phase Chronicle soon...
I like the idea of an optogenetic infection. A bit like the cool trick used at one point by the protagonist in "A Quantum Thief". Suddenly certain light patterns become dangerous. If this had been a merely biological infection, then it would have been hard to have an effect on synths. But you said it was nano: the nanomachines might do something *different* against synthmorphs. A simple idea might be that they infiltrate some of their optronics and hence induce the cyberbrain equivalent - other impairments, sudden spasms when exposed to bright light, chameleon suits going crazy and flickering information that is picked up by nearby chameleon suits and cyberbrains. A more poetic possibility would be that the nanomachines help manufacture modified bacteria that eat the fiber optics - the biomorphs get infected by something artificial, the synths get infected by something biological. Of course, anything that starts messing with electronics is much more dangerous to a habitat than just a biological infection. Important systems will start to malfunction: first just exposed sensors, bots and home electronics, then increasingly key life support systems and finally controlling AI and power. This might be the real target of the infection, something the luddites didn't know about. Or, if you want to avoid it, assume the nanomachines are programmed not to attack non-synthmorph electronics (it recognizes the materials).
Extropian
Mental-Mouse Mental-Mouse's picture
Re: Starting First Eclipse Phase Chronicle soon...
O,I do like that idea of a crossover infeciton. I'll have to grab my twin and ask him about bacteria that could wreck some havok. (He's the Biologist, Im the Psychologist. Together we fight crime.) I'll have to ponder if it will keep the attacking "invidivudals" versus attacking the entire habitat system. If it does or does not would lead to different routes for the story to take. Zombie infection though sounds like fun, its a basic route of infection and it lends itself to horror. Especially if I have the nano-phage return and have it evolve over time to more effective methods of infection. If the nanomachines had some manner of access to ego copies, would it be feasible for them to overide the hijacked body with that digital copy of an ego? Perhaps only lasting as long as the infection remains, so less copying brain structure over and trying to emulate the ego via optogentics. I've never read the Qauntum Thief, (nor have I apprently read any transhuman novels) would that be a good place to start? I've primarily relied on my ol' noggin' and lots of introspection to conjure plots and ideas.
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Arenamontanus Arenamontanus's picture
Re: Starting First Eclipse Phase Chronicle soon...
Nanomachines with physical control over bio- or cyberbrains can do all sorts of things, but presumably there will be some tough safeguards against such a thing - alarms would be raised if it happened across a whole habitat. But once they are in, they can do all sorts of bizarre and nasty things. Self-evolving nanoweapons sounds like a wonderfully bad idea - just the kind of thing that gets Firewall involved. An interesting question is who was actually behind it and why they choose to launch it - desperation, general desire to cause maximal trouble, or thinking that while everybody are trying to save things over *there* nobody will notice something over *here*? The Quantum Thief is probably a bit "the deep end of the pool" - very good, but doesn't pause to explain minor details like uploading or what happened during the singularity. I think "Accelerando" by Charles Stross might be a better place to start.
Extropian
Mental-Mouse Mental-Mouse's picture
Re: Starting First Eclipse Phase Chronicle soon...
With some pondering I've started to think that perhaps a better course of action would, to instead of having them there to investigate from the get go. They should instead be at the habitat for another reason and I'd slowly progress the spread and effects of the infection as they go about their Initial job. Thus, a team that works fast could be out of there before the infections gets to the point upon which it would be noticed. (And thus get a nasty surprise later down the road when they hear what happened at the place they just were.) Or a slow acting team might find themselves in the middle of a transhuman zombie (mini)apoclypse. I'll go take a look at both of 'em book! Thanks :D
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Re-Laborat Re-Laborat's picture
Re: Starting First Eclipse Phase Chronicle soon...
I would suggest that you use more than one set of possible hostiles. Some may be bluffs. Some may be potential allies if treated correctly. It makes life much more exciting for your players. With that in mind, I'd set up your Luddites as a 'wrecking crew' who were targeting Synths or Uplifts or blatantly transhuman morphs rather than the station itself. If they're Luddites, have them use nice, traditional systems. Fire. Explosives. Guns. Then have a vigilante set that's killing Flats they suspect to be Luddites. Then bring on the nanites and threaten station life support and have the players unsure of whether it's the Luddites or the Vigilantes. The thing releasing the nasty nanites might be either a hypercorp or criminal group with major issues with whatever group is running the station, and for bonus points you could have the nanites be a 'blackmail' system. "Okay, you all saw what happened when the pretty girl got the nanites. Give me what I want and I'll give you the code to tell them to stop." Or worse, it might someone who slipped through the anti-TITAN protocols who was infected with something really bad. But be careful about using that. That's the big thermonuclear weapon of the game system, it's kind of like actually bringing Cthulhu on-stage during a Call of Cthulhu campaign. Wherever possible, introduce more grey-areas and more potential hostiles and make the players have to figure out who needs their attention the most. It makes things far more exciting than a giant sign saying "Reward for hym who slays yon dragon." and another giant sign saying "Dragon in this cave." For bonus points, involve some of the player's corporation/clade contacts and make it unclear if perhaps one of THEM might be partly responsible for some of the crap being stirred up. Bring in those loyalty grey areas! Just some random thoughts.
Arenamontanus Arenamontanus's picture
Re: Starting First Eclipse Phase Chronicle soon...
Re-Laborat wrote:
For bonus points, involve some of the player's corporation/clade contacts and make it unclear if perhaps one of THEM might be partly responsible for some of the crap being stirred up. Bring in those loyalty grey areas!
This is a very good idea. Have the scientist discover that the virus escaped from the argonaut lab his friends are running. Or it was in some loot a criminal contact was unloading - perhaps on purpose, since there seems to be a 'contract' out on the habitat and the contact is trying to collect. Or it is part of a glitterati "most dangerous game" decadent adventure event where some rich scions are putting each other into thrillingly dangerous situations with no regards for the damage...
Extropian
Re-Laborat Re-Laborat's picture
Re: Starting First Eclipse Phase Chronicle soon...
One of the things I find most enticing about the idea of running an EP campaign is that it's sort of a horror game, like Call of Cthulhu. If you're running a classic fantasy HEROISM game, and the players start barking up the wrong tree, most gamemasters feel obligated to either subtly nudge them in the right direction or even use the magician's force and amend the backstory so that the direction the players chose IS the right direction. Eclipse Phase isn't necessarily about HEROISM. Horror is a perfectly fine outcome, too, and if the players screw up resulting in half the habitat (and even the players) dying in gruesome and horrific ways, that's FINE so long as it's ENTERTAINING for everyone involved and can be used to set up even more spooky darkness upon their resleeving.
uwtartarus uwtartarus's picture
Re: Starting First Eclipse Phase Chronicle soon...
My only suggestion is what was already said about the zombie thing, but also consider other movies and literature with similar themes. Namely the whole plague, isolated habitat, potential terrorists actually pawns of hyper/megacorporation. Speaking of Transhuman novels, I gotta strongly suggest "The Quiet War" and "Gardens of the Sun" by Paul McAuley (may have mispelt his name). Great stuff, I spent the entire time reading them saying "Oh! This is where Eclipse Phase got that idea" and it was pretty sweet.
Exhuman, and Humanitarian.
hAbTeCh hAbTeCh's picture
Re: Starting First Eclipse Phase Chronicle soon...
Sounds like a good premise and as long as you're all having fun - you're doing it right. If someone loses an eye, probably not. (Should it not be entitled "The Origin of Species"?)
@mr_sHaka_
Mental-Mouse Mental-Mouse's picture
Re: Starting First Eclipse Phase Chronicle soon...
Game will happen at some point. Thanks for the advice! (It would be properly titled after that most August work...but its made to point at the origin of one particular species :D)
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