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Soul-Traders

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And If Not And If Not's picture
Soul-Traders
What's the black market value of a, you know, randomly found laying-about, perfectly legal, not at all covered in tacky drying blood spare cortical stack? The Nine Lives syndicate (EP.83) deals in soul-trading; cortical stacks can be sold to them (EP.269) or groups like them. Not a hint of a value is given for a cortical stack, much less for a backup or a fork or an infomorph, and, dammit, some day the opportunity might be there for me. I don't doubt that circumstances can vary wildly when it comes to soul-trading, etc. But I don't even have any confidence in Making Shit Up. Any ideas?
nick012000 nick012000's picture
Re: Soul-Traders
The rulebook says cortical stacks are [Moderate, but included for free with most morphs], and uploading is a Moderate favor. If you've got a synthmorph handy or a few hours with a nanofabricator, though, you can do them a Major favor by resleeving them.

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babayaga babayaga's picture
Re: Soul-Traders
I'd say that the value of a soul depends highly on a) its abilities b) its memories and c) its rarity (if there are 1000 copies of it around in the system it's probably going to be worth far less than if it's the single surviving copy and no other "similar" souls are around). For a good idea of how much it should be worth I'd suggest looking at AIs and XP/Petal costs. A soul with no significanty useful or rare skills or experiences can probably be located at Moderate cost. A soul with useful abilities / experiences has probably a High cost, like a Muse. A soul with rare and/or exceptional abilities or experiences is Expensive - possibly *fiendishly* so.
crizh crizh's picture
Re: Soul-Traders
'Fiendishly' Expensive! LOL. I'm definitely adding that as a cost category...
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Extrasolar Angel Extrasolar Angel's picture
Re: Soul-Traders
What would be the best way to use an enslaved soul as a personal assistant?
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
CodeBreaker CodeBreaker's picture
Re: Soul-Traders
Extrasolar Angel wrote:
What would be the best way to use an enslaved soul as a personal assistant?
Why would you want to? You would probably have to put them through rounds of Psychosurgery just to get them subservient. Much easier to just use your Muse. It is what they are designed for after all.
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Extrasolar Angel Extrasolar Angel's picture
Re: Soul-Traders
CodeBreaker wrote:
Extrasolar Angel wrote:
What would be the best way to use an enslaved soul as a personal assistant?
Why would you want to? You would probably have to put them through rounds of Psychosurgery just to get them subservient. Much easier to just use your Muse. It is what they are designed for after all.
Migh be easier, but less fun. Welcome to the Post-Singularity Future human ! Anyway- I am thinking of creating a villain who would harness human infmorphs and use them as his tools in infiltration and research. This is for purely speculative design, as I am not running any campaign, but wondered how would it be doable in EP.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Demonseed Elite Demonseed Elite's picture
Re: Soul-Traders
I really think all that would be required is some pyschosurgery to mold the poor, unfortunate souls to whatever task you have in mind for them. You don't want them rebellious, after all, or wallowing in depression.
"It's a poor sort of memory that only works backwards." --The White Queen, [i]Through The Looking-Glass[/i] [img]https://lh6.googleusercontent.com/_zGgz13n3uzE/TWWPdvGig-I/AAAAAAAACI8/y...
CodeBreaker CodeBreaker's picture
Re: Soul-Traders
The thing is, that "little bit of Psychosurgery" is expensive, dangerous, and almost certainly illegal (Not an issue for Ego traders I know, but still). Finding a skilled Psychosurgeon who is not going to melt your dudes brain would take some poking and proding, and if you poke and prod in the wrong place the PC or even Firewall might come looking to see why. To get a good, skilled Personal Assistant from someone unwilling you are probably going to want to do Behavioral Control, Memory Editing and Personality Editing. There is quite a bit of potential SV damage there. Much easier to just buy a dumb AI and slot it with some Skillsofts.
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Demonseed Elite Demonseed Elite's picture
Re: Soul-Traders
Well, he did say he was working on creating a villain, so "expensive, dangerous, and almost certainly illegal" might not be an issue here. And if Firewall comes looking, that gives a good reason for the villain to be an antagonist for the players. I agree that it's much easier to just buy an AI, but clearly we're talking about a powerful individual with some psychological issues who derives some sort of pleasure out of controlling unfortunate souls this way.
"It's a poor sort of memory that only works backwards." --The White Queen, [i]Through The Looking-Glass[/i] [img]https://lh6.googleusercontent.com/_zGgz13n3uzE/TWWPdvGig-I/AAAAAAAACI8/y...
crizh crizh's picture
Re: Soul-Traders
No matter how powerful the AI it is never going to be as skilled as an Ego that is an expert in the field. I've been running a character with multiple Multiple-personality implants. At the moment she's running multiple identical Alpha forks but I was toying with the idea of collecting other Egos that had different skill sets. I was going to use Psychotherapy to compel obedience and then to remove all memories completely and replace them with the main Ego's core memories up to about age 8. It fits nicely with the core Ego's back-story, she lost most of her original Ego to dementia before the first Ego-bridges became available and has had much of her memory since then erased. I reckon a completely amnesiac Ego with scattered memory patches that are the core memories of another Ego is going to effectively become that other Ego. edit You know I'm finding that in actual play it is disturbingly easy to pick up copies of other peoples Egos. Even fellow players. If you're the party head-shrinker there is a degree of trust placed in you that is entirely too easy to abuse.
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bakho bakho's picture
Re: Soul-Traders
crizh wrote:
ve been running a character with multiple Multiple-personality implants. At the moment she's running multiple identical Alpha forks but I was toying with the idea of collecting other Egos that had different skill sets.
Something similar to this, but for people without the multiple-personality augmentation, would be finding relevant experts in soul banks (or in the Fall wreckages), prunning them by psychosurgery and selling them as skillsofts. You could make a fortune by selling some obscure expertise, and a skillsoft got that way might be even superior than the ones created by programming. Of course, this would be quite illegal.
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root root's picture
Re: Soul-Traders
root@Soul-Traders [hr] Imagine selling a cortical stack as similar to kidnapping. The price you can get for the stack depends on who cares about it. If no one cares about it, then it is in the same position as millions of infugees in long-term data storage, and is only worth the base cost of a ego (at least High). As for grabbing egos and making them be your personal secretary, there are a number of ways to get an unwilling person to work very, very hard for you. If I were an evil, mustache-twirling villain, I would grab the stacks of a family. I would then put the less useful members of the family in space somewhere with an antimatter bomb strapped to them, and set the on a vector that I could trace.
    "Welcome back to life Mr. Baum, I have need of a secretary. I expect a certain level of performance from you, details of which you will find in the file "Or Else" on your new system. I have your families last backups strapped to a bomb, so do be a good lad and do your work well. I also require you to learn to love me, and I'm recording your kinesics at all times."
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Rhyx Rhyx's picture
Re: Soul-Traders
Quote:
"Welcome back to life Mr. Baum, I have need of a secretary. I expect a certain level of performance from you, details of which you will find in the file "Or Else" on your new system. I have your families last backups strapped to a bomb, so do be a good lad and do your work well. I also require you to learn to love me, and I'm recording your kinesics at all times." NYhahahahahaha! *mustache twirl*
There, I fixed it for you Root!
root root's picture
Re: Soul-Traders
root@Soul-Traders [hr]
Rhyx wrote:
There, I fixed it for you Root!
Indeed you did. Now riddle me this: Where does a mustache-twirling villain find a good railroad track to lay distressed and bound damsels in Eclipse Phase? I guess it could be done in a simulspace, but that lacks flair.
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Demonseed Elite Demonseed Elite's picture
Re: Soul-Traders
root wrote:
root@Soul-Traders Indeed you did. Now riddle me this: Where does a mustache-twirling villain find a good railroad track to lay distressed and bound damsels in Eclipse Phase? I guess it could be done in a simulspace, but that lacks flair.
Mars has plenty. They are maglev, but they still might work! ;)
"It's a poor sort of memory that only works backwards." --The White Queen, [i]Through The Looking-Glass[/i] [img]https://lh6.googleusercontent.com/_zGgz13n3uzE/TWWPdvGig-I/AAAAAAAACI8/y...
Rhyx Rhyx's picture
Re: Soul-Traders
Yep, I'll second mars! And plus those maglevs go REALLY fast so extra points for gruesome splatter! And what's more you can use the victim's cortical stack to record the last moments and sell it as XP entertainment. So you can be a villain AND fund your next evil project by recording the results of the last one!
nezumi.hebereke nezumi.hebereke's picture
Re: Soul-Traders
A physical stack is worth Moderate (whether recorded on or not, I would suppose). Without further qualifiers, I'd tend to rate an actual individual as being worth Low. It's like credit card numbers, really. If I can buy 5,000 credit card numbers on an IRC channel, that means the price of a single one is pretty low, and most likely the people willing to do the buying only need one 'dude with no useful skills', since they can copy him indefinitely. All the value is in what or who the personality knows (and you better believe they'll be double checking that before paying you).
Arenamontanus Arenamontanus's picture
Re: Soul-Traders
Extrasolar Angel wrote:
Anyway- I am thinking of creating a villain who would harness human infmorphs and use them as his tools in infiltration and research. This is for purely speculative design, as I am not running any campaign, but wondered how would it be doable in EP.
I'm also developing such a villain, a Nine Lives troubleshooter. As I have planned things he has access to a "Well of Souls", a database of useful egos he can instantiate and get to do his bidding. When he needs hacking, he just activates a stored hacker. When he needs goons, he puts forks of a suitable goon into the available morphs. When he needs to scare victims-to-be, he releases some past victims to meet them and show them their fate. I think the easiest way of using egos is to turn them into gamma forks, which are after all little more than AIs pretending to be the ego. I don't think they are hard to make perfectly loyal, but they are also rather ineffectual. Beta forks of egos can be much more wilful, but presumably neural pruning can force them to behave. But again, they are not fully functional. Real slaveowners use alphas who have been turned loyal. Psychosurgery is just one way of doing it: some people can be enslaved psychologically ("Tell me how much you like me to control you, slave 5"), through blackmail ("If you leave or disobey, I or my muse will activate the scorcher program inside your ego."), addiction ("Your pleasure system is keyed to my body odour. I am the only one who can make you happy.") or contracts ("Each time your forks fulfil a mission, your family gets 100 credits. You do want to keep them out of debt, right?") I think one of the big activities of Nine Lives is to condition enslaved egos. They already have plenty of egos, the hard work is to figure out what they are good for and make them profitable. The price of a soul depends both on its skills, importance to others and how well it can fulfil what the new owner wants. I would say an ego gains one level in price by being successfully "broken in" to do what it is told using one of the above methods. The price may increase two levels for a truly loyal slave - in this latter case a lot of psychological and social pressure needs to be skilfully applied to not just force them to obey but actually make them *want* to obey (without hurting their other abilities and traits). Such prime slaves are rare but also status symbols among nasty people: like bonsai they take a lot of effort and skill to develop. So my price list of souls would be:
  • An ordinary person: Moderate
  • An useful person (skills 60+, interesting experiences, or extant family): High
  • A very useful person (Skills 80+, exceptional abilities, experiences or traits, family with larger ransom potential): Expensive and upwards
  • Conditioning increases the price one level (achieved through psychosurgery, effective blackmail, addiction, working contract)
  • True loyalty +2 levels
  • Mental traumas and other misfeatures decrease the price one level or more (psychological problems, neural damage, rebelliousness, exsurgent infection)
  • Beta fork: one level cheaper.
  • Gamma fork: two level cheaper (includes loyalty)
As for tying damsels in distress to railroad tracks, I think placing somebody in front of Cannon on Mercury would also be a nice touch.
Extropian
nezumi.hebereke nezumi.hebereke's picture
Re: Soul-Traders
Why do people price a single, unskilled ego as being of Moderate value on the general market? If you're new to the market, sure, it's going to cost a little to break in. But to the people who actually barter in egos, why would they want ANOTHER person with no skills, when they can copy the ones they already have?
crizh crizh's picture
Re: Soul-Traders
Novelty. Thousands of Forks of the same boring twit are no fun. I have considered creating a library of interesting Egos merely as a way to keep my character company during extensive periods where she is disconnected form the rest of transhumanity.
Trust the Computer. The Computer is your friend.
nezumi.hebereke nezumi.hebereke's picture
Re: Soul-Traders
My books each cost Trivial or Free and they're far more interesting than Joe from accounting.
crizh crizh's picture
Re: Soul-Traders
While to some extent I agree with you there, there is a reason solitary confinement is used as a punishment in prisons. There is only so long you can go without human contact before your Ego starts to unravel or to lose perspective in extremely unfortunate ways.
Trust the Computer. The Computer is your friend.
babayaga babayaga's picture
Re: Soul-Traders
nezumi.hebereke wrote:
Why do people price a single, unskilled ego as being of Moderate value on the general market? If you're new to the market, sure, it's going to cost a little to break in. But to the people who actually barter in egos, why would they want ANOTHER person with no skills, when they can copy the ones they already have?
When I gave the breakdown Unskilled=Moderate, Skilled=High, Exceptional=Expensive, I considered having the cheapest of the cheap cost Low. There are two reasons why I went with Moderate instead were: 1) Comparison to existing AIs. The cheapest AIs from the corebook have a moderate cost. 2) Uploading and Backups have a moderate cost - to make it worthwhile to sell an ego, you must cover the "handling" costs, which are then the minimum at which you will find the ego for sale. In hindsight, the analysis may be incorrect. Some robots and smart rats (with an intelligence on the high side of the average child) have a cost of Low, so 1) does not really provide a good bound. Also, while *moving* an ego from or to a brain or cyberbrain has a moderate cost, you can keep it running as an infomorph on a Low cost ecto, invalidating 2). So *maybe* one may buy an unskilled Ego for a Low cost. I doubt Egos can be as cheap as Trivial to buy, because bound 2) is qualitatively, if not quantitatively, correct. I think that the "handling" costs are going to be at least Low. It's the same argument why, even on a market glut, fruit/vegetables never drop below a certain price. In my experience, below a certain threshold, farmers will simply let them rot on the fields rather than bother harvesting them.
Sepherim Sepherim's picture
Re: Soul-Traders
I find your breaking down of prices actually quite perfect and will use it in my games Arenamontanus if my players ever evolve in that direction. Only one actively uses forks, and uses them to help in what he does already good, so no sense probably in using other people. And when they found their first ego-dealers they were sickened to the bone, so...
Unity Unity's picture
Re: Soul-Traders
Resurrecting an old thread for Arenamontanus' benefit: You are mistaking Gamma forks for Delta Forks. Gamma Forks are nearly worthless vapours. Delta Forks are personalities stretched over AI templates. Big difference.