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Social Stigma in the Outer System

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uwtartarus uwtartarus's picture
Social Stigma in the Outer System
I doubt "Social Stigma (Uplift)," "...(AGI)," or "...(Clanking Masses)" has as much weight in the Outer System. So what are the Outer System stigmas? What makes someone from out in the far reaches of the Solar System cringe? Flats? Bioconservatives? Exhumans and Singularity Seekers probably not welcomed much, neither the Inner System nor Outer System. But what else goes too far? The human-loving uplifts called 'Sapients'? Profiteers? Because Extropians are Outer System so interest in money can't be that awful, beyond a minor circumstantial penalty rather than the cross-faction weight of Social Stigma. Thoughts?
Exhuman, and Humanitarian.
uwtartarus uwtartarus's picture
I ask because I have a player
I ask because I have a player interested in playing a Pirate, a Carbon Reaver or former inhabitant and participant in Fresh Kill's lifestyle. I imagine "Nine Lives" would also qualify as a Social Stigma. A Triad you can trust, but a member of Nine Lives? Effin' psychopaths, right?
Exhuman, and Humanitarian.
Noble Pigeon Noble Pigeon's picture
In my games, anyone--
In my games, anyone---regardless of their intentions---that is from a hypercorp and is anyone above a middle manager is immediately viewed with suspicion and a lukewarm reception from most autonomists at best. Bioconservatives are also guaranteed to not really feel welcome at all, regardless of whether they want to integrate into the community or not. More "cosmopolitan" places like Locus aren't quite as intolerant of them, but they're the exception. Scum, on the other hand, are much more tolerant of outsiders. When they're not murderous, desperate pirates themselves, anyway.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
uwtartarus uwtartarus's picture
Oligarches and Indenture
Oligarches and Indenture Holders perhaps? I imagine that the NAP that Autonomists hold dear probably means "murderer" and "pirate" could hold weight but I don't think Extropians suffer stigma for being a capitalist can't be that bad, and the Titanians and other rare brinker groups are Statists, so I have trouble with "Capitalist/Profiteer" or "Statist-Pig" carrying much weight, and I imagined that Social stigma was cross-faction.
Exhuman, and Humanitarian.
Noble Pigeon Noble Pigeon's picture
Well Extropians and Titanians
Well Extropians and Titanians (maybe those from Morningstar too?) wouldn't arouse as much suspicion in autonomist habitats, but that's because they're, well, Extropians and Titanians. It's not so much as "evil capitalist pig-dogs" and "state pigs" as it is "evil hypercapitalists" and "Consortium snakes/Loonie bigots". Oligarchs and indenture holders, to many autonomists, fall under "evil hypercapitalists". But for larger stations like Locus, I'd imagine that they regularly import certain goods from the inner system so people from there don't suffer irrational scrutiny as often as a smaller autonomist hab. And the scum are basically everywhere, so they're dealing and trading with people from all over, hypercorps included.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
MrWigggles MrWigggles's picture
Um. Well, its hard to blanket
Um. Well, its hard to blanket things out in the outer system. The cultures between major habs fracture /wai/ more then the inner system does. Or at least feels like it does. Like Glitch local culture probably has a disdain for folks that primarily spend their time in physical morphs. And so that would be a social stigma.
uwtartarus uwtartarus's picture
Argh. I feel like the Outer
Argh. I feel like the Outer System being "all feel-good, totes inclusive man, no judgment" is too problematic, and while I completely get how each group has prejudices, I sort of envisioned Social Stigma to be "everyone but that group dislikes it." E.g. "...(Clanking Masses)" affects criminals, hyperelites, scientists, everyone except for those who are poor indentures in synthmorphs. "...(Uplift)" applies to almost everyone except Uplifts. Same with AGI. Significant prejudice that is pervasive. There has to be something besides "Exhumans" "Singularity Seekers" "Pirates" and "Jovians" that qualify as Social Stigmas in the Outer System, right? I mean, Extropians hate Statists, and Anarchists hate profiteers, and most folks distrust criminals, etc. But that stuff is like a minor circumstantial penalty, something that is a random -10 sort of thing that only occasionally comes up and is easily hidden, while Social Stigma seems like something like "Oh shit, you're an insane fucked up member of the Lost generation?! Crap. Don't stab me, you poor psycho!" Actually: Exhuman, Singularity Seeker, Pirate/Murderer, Jovian, and Lost generation. I guess that's like 5-6 or so, so I guess that qualifies? I just hate to let the Outer System be the fuzzy feel-good exception land. Everyone's got biases. You lose @-rep if you're a Titanian who doesn't vote for frak's sake! Crazy times!
Exhuman, and Humanitarian.
MrWigggles MrWigggles's picture
Its not. Its just that its
Its not. Its just that its much easier to move to a hab where it wouldnt a stigma.
jKaiser jKaiser's picture
Something to keep in mind:
Something to keep in mind: outer system might have the allure of "everyone's equal" and "we all work together" that sounds lovely and hippy and boring at first, but remember that the further out you go, the more you're essentially entering into subsistence farming analogues. Outside of the major habs, like the Uranian moons, if you don't pull your weight, fuck off. If you throw your weight around, fuck off. Communes, which I'm going to lump a lot of these out-system habs into as a loose category for simplicity, tend to attract a lot of outliers, and even the most open-minded group is going to have to call it at some point that you, sir, madam, or other need to go. Goes hand in hand with the rep economy they favor too, which I would stress more than the social stigma trait. Out system, particularly in smaller habs, your acceptance or stigma is weighed by the waves you make in the habitat. So [em]what[/em] you are, like an uplift or sleeved into an ugly case, is nowhere near as important as what your mesh profile has in it or what you end up doing. As for biases, let's break it down by automist type. I'm deliberately painting with a wide, gritty brush to address some of the concerns up above. [strong]Brinkers[/strong]: Stigmatized against anything in-system. Venusian, Tharsian, LLA, PC, Titanian, Jovian...you're what we're out here to escape. Think about what your brinkers are running from and build their prejudices from that. Further out system, anti-Ultimate prejudice will be more common along with the usual anti-hypercorp. Many remember Eris. Social stigma: Inner System; Military; Statist; Bioconservative; Religious/ethnic/political/philosophical membership (not ours) [strong]Anarchists[/strong]: Choose the specific breed of anarchism you're dealing with, and speaking [em]as[/em] an anarchist, trust me, the prejudice will often be one fiercest one step removed. Anarcho-capitalists and anarcho-communists generally don't get along in tight quarters with limited food and air. Anarcho-sydicists will be wary of any outsiders at all. Anarcho-pacificsts will turn a glare at anyone affiliated with the Ultimates or other military factions, and likely any capitalist groups too from in-system. Think the Wildlings/Free Folk from A Song of Fire and Ice. Their similar ideals of freedom and independence don't mean they don't hate each other's guts. Historically, anarchists are often anti-religous as well, though that will be very case-by-case. Social Stigma: Inner System Statist (any); Anarchist (any other than dominant strain); Hypercapitalist; Jovian [strong]Extropians[/strong]: You see a lot fewer of these guys out system because the fewer people you have, the less currency of any sort matters compared with collaborative effort. But you still get quite a few, and broadly speaking, anyone who appears to threaten their profits is looked down upon, regardless of how they do so. For one inspiration, look at Rapture from BioShock for an example of an Extropian habitat (albeit, one that went to shit, but the basic idea's there). "True" extropians also probably have a mistrust or dislike of anyone who hasn't earned their fortune the hard, libertarian way. Social Stigma: Collectivist; Brinker; Old Money; Neo-Primitive [strong]Chat Noir[/strong]: Hypercorps can just fuck right off, assuming we miss. Chat Noir is a militarized Anarchist stronghold, one focused around collectivist scientific progression. That means bioconservatives, extroprians, hypercorps, neo-primitivists, singularity seekers, hypercorps, and the Ultimates are going to get a cold welcome at best. Love and Rage has a lot to lose on Oberon, and you can easily extrapolate that mentality to other anarchist habitats. Precautionists may get a slightly warmer welcome, or at least a chance to explain themselves. Social Stigma: Hypercorp; Ultimate; Singularity Seeker; Extropian; Anti-Gatecrasher; Bioconservative; Inner System Military; Pathfinder/TerraGenesis/Go Nin [strong]Neo-Primitivists[/strong]: There's a lot of these out in the Rim, from simulspace-living cavemen to whatever kind of spun hab they can raise sheep on. Here is where you're going to find a lot of your isolationist religious communities (overlapping with Brinkers a lot), cults of personality/faith, and other groups that generally look down upon a technologically progressive viewpoint beyond using it to get back to basics. Human Neo-Prims are likely to be anti-Uplift, and Uplift colonies may share the inverse with just as much vigor. Social Stigma: Human/Uplift; Technocrat; Argonaut; Clanking Masses; Extropian; Statist; Singularity Seeker; Military; Gatecrasher [strong]Neptunian Art Houses[/strong]: Ah, my favorite overall part of the system or at least the part rattling around my brain the most. From reading the books, these are a peculiar mix of Brinker and Argonaut-esque ideologies, so draw from both groups for ideas of prejudices, but to draw another example from BioShock, no one has cold blood like an artist. There are so many synthmorph design houses out here that you probably see the most...perhaps not prejudice, but definitely derision toward baseline humanity that hasn't adapted to space. See also Ilmarinen. For the rest of Neptune, see the Brinkers. Social Stigma: Lunar Art House; Hypercorp (Go Nin in particular); Outsider; Extropian (varies); Neo-Primitivist; Bioconservative; Flat; Splicer; Meatlife/Metallife(Glitch) [strong]Outsystem Blue Collars[/strong]: This includes comet wranglers, Plutonians, and anyone who makes a living doing the hard work out there keeping other people alive. If Pluto's any indication, they're a suspicious lot who are prone to snapping out, so they're going to be wary at best of anyone with big words, nice suits, and deep pockets. And at each other, but hey, neighbors on the frontier, right? But this is probably where you see the strongest anti-meat prejudice in the system. You're seriously going to waste our resources needing air, food, and water when you're going to be hibernating and drilling spikes into iceballs most of your time? Get real. For inspiration: Deadliest Catch. Social Stigma: Hypercorp (again, Go Nin in particular); Meatlife; Bioconservative (the fuck are you doing out here, meaty?); Hyperelite
uwtartarus uwtartarus's picture
That is a really good survey
That is a really good survey of the Outer System folks. With their focus on the NAP across the AA, would proto-fascists like the Ultimates qualify as a Stigma? My only trouble is the mechanical versus flavor parts of Social Stigma. Does it game the system to take a Social Stigma when your character may never encounter it? I hear ya on the AnCap v. AnCol/Com tension.
Exhuman, and Humanitarian.
jKaiser jKaiser's picture
Eh, mechanics related to
Eh, mechanics related to social issues are going to be up to fiat anyway. But the Ultimates have a PR problem by canon (thank you, overhumanists and Go Nin), and Remade are pretty distinctive. Honestly, I'd imagine it's a lot like seeing someone with a Blackwater T-Shirt at the store.
SquireNed SquireNed's picture
jKaiser wrote:Eh, mechanics
jKaiser wrote:
Eh, mechanics related to social issues are going to be up to fiat anyway. But the Ultimates have a PR problem by canon (thank you, overhumanists and Go Nin), and Remade are pretty distinctive. Honestly, I'd imagine it's a lot like seeing someone with a Blackwater T-Shirt at the store.
Not all Remade are really used by Ultimates, however. Just enough to be frightening. I'd think that there's not a whole lot of morphs that really have a per-morph stigma because of their capacities; we tend to see ideology (anti-uplift/synth, for instance), or taste come into play more than actual capability. I mean, hell, there just aren't a whole lot of things that just hit hard. Unrelatedly, I feel like there aren't really that many combat/lawbreaking morphs in Eclipse Phase's core content. If we count decently high-end stealth-focused morphs as combat morphs, we've got the Blackbird, Bruiser, Crasher*, Daitya*, Fenrir, Fighting Kite, Fury†, Gargoyle*, Ghost, Guard, Mimic‡, Nomad*, Novacrab‡, Opteryx, Reaper, Remade†, Ripwing‡, Rover, Samsa, Security Pod, Slitheroid‡, Synthtaur‡, and the Theseus*, for 24/108 [iirc] morphs that can do really scary things (discounting infomorphs/eidolons). A lot of those can be used for entirely legitimate reasons outside of combat or lawbreaking; the Blackbird is simply a nice synth for neoavians, crashers and nomads have their own special focuses, and slitheroids just happen to be good for combat but not necessarily used as such. * I've seen these used for combat, or they have borderline combat applications and some desirable feature, like high durability. Or: "C'mon, like you wouldn't kill things with this." † I've seen these "combat morphs" used by people who really don't do combat, but feel that they're higher end than other morphs. ‡ Ostensibly, these could be used for combat, but I either haven't seen them used or they have some other quirk that relegates them to special, not necessarily legal use. My observation about a lot of these morphs is that there's a serious lack of firepower in some of the "combat" morphs. Most of the combat biomorphs don't do anything that almost any mid-tier biomorph with the appropriate augmentations can't do, and they're nowhere near optimized. Compare this to my Rabbit from AUGC, which has 60 DUR out of the box, makes up for lousy aptitude bonuses by giving skill bonuses in many of the physical skills that it might be called to do, and costs 25 CP less than a Fury. It may not have that +1 speed bonus, and it technically costs more credits (core rulebook morphs don't follow custom morph credit rules). Despite not having a handful of "combat" augmentations, you've got a morph that can play the role of the Predator. Something like the Remade doesn't come with a bunch of augmentations out of the box, and a lot of those are actually non-combat augmentations (circadian regulation is only 30-50% better than basic biomods, which sort of shuts down its value). The Rabbit can go in 90% of inhabited environments and fight almost equally efficiently, and it has stealth capabilities. Compared to the Remade, which looks a little funny but doesn't actually give great boosts (good luck hitting those 40 aptitude caps, SOM is a dump stat, and COG and SAV aren't what your combat monster is digging up), I can tell you which would raise red flags for me.
uwtartarus uwtartarus's picture
Morph prejudice is an
Morph prejudice is an interesting angle too. While it is no guarantee of affiliation it should probably come up more. Especially in response to the Fall. Speaking of the Fall, social stigma mentions the fear of AGI in a Post-Fall world and that made me think about the difference in cultural acceptance versus legal acceptance. While in the Inner System polities, the laws cleave closer to prejudice, I suspect that even in the Outer System where AGI are completely legal persons, that won't undo an awareness that the Fall occured because of synthetic minds run amok. Parallels to this legal acceptance but not sociocultural acceptance are prevalent in the real world sadly. So I could see Social Stigma (AGI) still being a thing too. Morph-based stigma beyond "Pod" should probably be used too. I read some throwaway line at aome point that in the Outer System people used to be far more fluid and accepting of non-human morph designs but after the Fall, it was suddenly much more in vogue to be sleeved in a human-shape. I think the line was in the Titan section of Rimward.
Exhuman, and Humanitarian.
Noble Pigeon Noble Pigeon's picture
Somewhere in the Transhuman
Somewhere in the Transhuman book they also talked about high-profile hate crimes against AGIs in Titan in recent years, so I'm pretty sure that anti-AGI sentiments are definitely a thing in the supposedly "egalitarian" outer system.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
jKaiser jKaiser's picture
Here's another social stigma
Here's another social stigma you'd see outsystem: any morph with a high metabolism. Or for that matter, any with exotic biological needs. Obviously not true in habs where having extreme morphs is the whole point, but anywhere else, you're going to be a drain on resources, especially if you egocast in and had the thing built willingly. This gets more and more true the smaller the hab in question is, since resources are naturally stretched thinner. I've been pondering a lot of the artist groups I've known, and if as the books state, art is a huge element of anarchist habitats, you'll see a lot of social stigma toward military-style and "bourgeois" morphs. Furies, Reapers, Sylphs, and generally anything with a glitterati or combat focus being the obvious choices. Particularly in Anarcho-socialist/Communist habitats, you're going to see a preference for tough, reliable, cheap morphs, so basic splicers, exalts, olympians, bouncers, pods of all sorts, and of course synthmorphs. Hell, willingly sleeving pod or synth might even be a social [em]bonus[/em] since it might symbolize taking the less ideal personal option to benefit the whole. For that matter, getting ahold of weapons on such a habitat would be very difficult, because while you can do whatever you want, the whole community can see it and weigh in. So...Social Stigma: Armed? Again, it's terribly case-by-case. In the Neptunian Art Houses, fads have to come and go with the wind, so specific models of morphs might be looked down upon as passe or flawed. Though I doubt it's as vitriolic as on Luna; they might be big autonomist habitats, but you can't really afford to ostracize people too much outsystem without hurting the whole. Of course, that just means that a lot of the Neptunians are much more subtle with their prejudices. On the other hand, having a passe morph with striking biosculpting can turn right around to be a bonus: think of it like the trend of taking much-hated consumerist memorabilia and advertising and turning it into some kind of art installation.
uwtartarus uwtartarus's picture
Definitely and the Social
Definitely and the Social Stigma trait (on further re-reading) includes a big thing about Gamemaster's Discretion, so that sort of undoes a lot of my concern about Outer System being less prejudice. Sure AGI have rights, but some people are uncomfortable with synthetic intelligences (-10) while others may not be able to distinguish them from feeling like they are too much like the TITANs (-30). Exotic biological requirements seems to be DEFINITELY a trouble, if you insist on keeping your Hulder or Ariel morph while traveling through isolated Anarchist habs, you're being a dick, we need those rare isotopes! Wasn't it the Hyperbrights that require drugs to maintain their brain-bits? Re: "...(Armed)" one of the things the Autonomists seemed very pro- was their belief in personal security, a sort of self-reliance requiring individual armaments, so I don't think owning guns would be frowned upon as badly as those Combat Morphs like a Reaper or Fury. Conversely, fabbing NEW guns would probably be a circumstantial problem as people are wondering why you feel the need to 'gear up' as a sort of, you don't unholster a gun if you're the guest as it sort of implies you don't trust your host? I'd guess that the local security ad-hoc group types may be put off.
Exhuman, and Humanitarian.
jKaiser jKaiser's picture
It depends on the particular
It depends on the particular flavor. In high-independence Anarch habs, having a sidearm is going to be more acceptable, but even there, the question's going to come up "what are you expecting to happen?" In some especially hard-line individualist habitats, wearing weapons of any sort might even be a sign of fear. I'm just exploring the spiderweb, since any variant view on personal weaponry can drum up an interesting encounter. More collectivist groups are going to take issue with [em]personal[/em] armament, though. And beyond just the whole private property, wearing a weapon means you're expecting trouble, and if you're part of a collective, that implies you expect the trouble to come from the rest of the collective. This is vastly truer out system, since you're multiple AU from other groups in many cases and can see them coming months ahead of their arrival. Spinning up more than the voted-upon public defense armory or openly carrying one of that stash immediately sends a signal of "I'm expecting trouble," which is going to catch everyone's attention. And bear in mind that these are often small, fragile habitats. Point being not so much that you're going to punch a hole in the hull, but more that a hostile response to an outside force leaves the habitat very vulnerable to external superior firepower. A lot of people think that "Anarchist" means "I do what I want," but it gets very hard to justify carrying a weapon in environments like this. Sure, you do what you want, but everyone else can to, and if there's an instant hab-wide mesh vote about your weaponry and it comes back as "get rid of it," well, there you have it. That said, the Gunnery skill is probably well-respected regardless, since that reflects protecting the whole habitat (and realistically, that's where the battle's going to be mostly decided, with long range vehicle weaponry in space long before you get near boarding distance). And habitats where people are aware of or have had persistent issues with exhumans, exsurgents, or have a feud with a neighbor will probably be more lenient on a preparedness outlook, though even there you'd probably see people preferring things like e-tools over flex blades or shock batons.
UnitOmega UnitOmega's picture
Personally, the way I see
Personally, the way I see social stigma, it has to be a widespread and systemic possibility of prejudice. Social Stigma can apply to any person, any faction, in the right circumstances. It should not be just a small slice of maybe a few million anarchists out there who still think Sylphs are for attention whores and dilettantes, or who flip the bird and ignore anyone with a Consortium Passport. Those are just typical situational modifiers a GM can apply. And I think a GM should apply factional modifiers to social rolls as needed. I'm not seeing a whole lot of "Hey, so there should totally be a Social Stigma (Anarchist) too". So with Clanking Masses, anybody who sees that morph is gonna know it's a cheap, unsophisticated clanker. This can enter into social interaction many ways. You might even say a positive response like "Oh, you poor thing" could be a negative social modifier. People aren't paying attention to [i]you[/i], they're paying attention to your social Stigma. Now, we can say this applies to factional elements, but given that every character in EP has to declare a factional allegiance, there's not a whole lot of point to applying that to more situational traits. But for the exotic biochem needs, Gatecrashing at least has Social Stigma (Alien) or (Transgenic) attached to a couple morphs, which could easily apply. "Oh, it's the [i]Scurrier[/i]. What do we have to feed him now?" I'm also gonna disagree about the armament situation. Most anarchist habs are huge on personal liberties, one of which is the ability to defend yourself. And while they may be a "collective" society, large enough settlements have internal collectives with internal politics. Nor are anarchists, despite what some may claim, full space elf hippies who just smoke weed all day and assume peace on Earth... Space. Conflict is human nature, and since they do not have a codified typal police force, first line of defense if you get into an interpersonal conflict is you. That being said, I imagine carrying around a Rail MG with AP rounds and an underbarrel seeker loaded with HEAP is a good way to get some social sanctions. But again, that's not a systemic prejudice, that's more of an individual "you're gonna perforate the water recyclers" situation.
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
uwtartarus uwtartarus's picture
So more of a "Heavily Armed"
So more of a "Heavily Armed" creating a social penalty, but not necessarily a Social Stigma, as it isn't a stigma to be armed, any more than it is to wear a mask, but its suspicious as hell. Social Stigmas being more complicated like being poor and stuck in a cheap robot, or being an AGI (which aren't trusted due to the Apocalypse).
Exhuman, and Humanitarian.
jKaiser jKaiser's picture
I think the problem here is
I think the problem here is that you're treating anarchists like a group with similar views, and as I mentioned above, that's just not true. Anarchists have tremendously differing beliefs, and they'll go at each other's throats over them very readily. "Personal freedom" is not necessarily one of those for a lot of anarchist habitats, despite the stereotype. Collective action is, through direct democracy, especially in an/Soc or an/Com (or even some an/Syn) groups. There are no leaders, but that doesn't mean there aren't rules and laws. It just means you get to vote on them directly. If the vote comes up that you want to carry whatever armament you want, and that vote fails, tough cookies, the group has spoken. You can try again based on whatever system of laws the hab is run by, or break the law and face the wrath of the other anarchists, or leave. Anarcho-Capitalists, arguably (very much so, and let's leave it at that) equivalent to libertarians, are going to generally be more allowing of personal defense like they're about personal everything, but beyond hating vertical and entrenched hierarchies, An/Cap and An/Col are going to by nature be very, very opposed. So if you want to exercise your personal freedoms and carry a weapon despite being locked into a social contract of mutual coperation (which most collectives have, either by contract or whatever), head extroprian or An/Cap, or to places like Chat Noir where there's a clear and present need for an armed populace.
Quote:
Nor are anarchists, despite what some may claim, full space elf hippies who just smoke weed all day and assume peace on Earth... Space. Conflict is human nature, and since they do not have a codified typal police force, first line of defense if you get into an interpersonal conflict is you.
True on large enough habitats, planets, etc. And scum barges. However, it's also a modern view. We don't have instant communications computers built into our heads and universal surveillance. The first line of defense there is knowing that everyone sees everything. This isn't hippies in space, but it's not the wild west either, especially in smaller habitats. Anarchists are usually passionate people, and yes, conflict arrises. But it doesn't end there. If a conflict is kept contained, depending on the habitat, that's one thing. But if you're bringing serious weaponry into a conflict, that endangers people outside the conflict, and that is going to bring the collective hammer down. You're either endangering other's personal property or profits (an/Cap), endangering the whole community (an/Col or an/Com), or risking the group or dragging other group into the conflict (an/Syn). And that's how you get yourself voted to be de-sleeved. And I want to stress again, if you're carrying a weapon in an anarchist habitat that you joined and earned access to, it raises the question "what are you expecting to happen? You asked to join here and agreed to the same things we all did."
Lazarus Lazarus's picture
Are any of the documented
Are any of the documented outer system anarchy habs direct democracies? The only place I'm familiar with that is more or less a direct democracy is Titan, where it is noted that there are lots of guns for personal protection.
My artificially intelligent spaceship is psychic. Your argument it invalid.
uwtartarus uwtartarus's picture
Titan follows the European
Titan follows the European model of "everyone serves conscription, and maintains a personal weapon at home, registered and such." The "Anarchists" are described as being largely AnCol's of varying persuasions. The AnCaps are called Extropians, and anyone who skews away from the direct democracy, anti-hierarchy memes end up being Brinkers and Isolates rather than Anarchists, who all subscribe to @-list, etc. EDIT: http://eclipse-phase.wikispaces.com/Anarchists
Quote:
[b]Memes:[/b] Anarchism, Anti-capitalism, Communism, [i]Direct Democracy[/i], Mutual Aid
[i]Emphasis[/i] mine.
Exhuman, and Humanitarian.
uwtartarus uwtartarus's picture
In fact, the Titanians elect
In fact, the Titanians elect ministers so they are slightly LESS Direct Democracy.
Exhuman, and Humanitarian.
UnitOmega UnitOmega's picture
Yeah, anarchists are a direct
Yeah, anarchists are a direct democracy in most places. One ego, one vote - you do a vote, that's how it goes for the whole hab. But with Anarchism and Mutual Aid being a generally big memes with them, I'm having a hard time seeing "The Collective demands if an anti-social comes at you with a knife, you throw your jacket at him and run away until the local militia can assemble a posse to assist you" passing a direct vote - even in a small hab. And to me, given the way most anarchists seem so speak in-universe, I'd say openly carrying a weapon would be a much more direct statement that "I am both mentally and physically prepared to fight to defend myself and others if the need arises". But again, not that toting plasma rifles in Tin Cans would be common or encouraged. But that's the same as "Can I wear a battlesuit around Noctis and not get funny looks?", not necessarily a social stigma. Speaking from a my knowledge of Criminal Justice, I'd wager anarchists tend to rely more on informal and social sanctions than formal ones, since a more formal system would require an investigative and trying body every time to assign appropriate sanctions with due process et al. For a direct democracy which avoids hierarchical systems, that could quickly be a huge mess of inefficiency. It's much easier to form a broad, informal rule like "If somebody does something anti-social at you (like wield a knife) feel free to look out for you agency until the Collective acts". Then you can roll back the tapes and decide on appropriate punishments after. The Commonwealth has a big bureaucratic infrastructure in the form of their State to sort this out. For Extropians, also, this issue is insulated by the "free market", as it were, as most people have a security service which is legally bound to offer certain provisions, and they have private legal claims systems in the event of collateral. So turning an argument into a violent gang shootout is discouraged by your wallet. In essence, this breaks down into a discussion on how you define liberty and where you stand on self-defense, which I'm sure the finer points of which are a debate, even among Anarchists (using the capital to indicate the faction codified by the game system), but which is not systemic enough to constitute a Social Stigma.
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
jKaiser jKaiser's picture
Which one could argue is an
Which one could argue is an inevitable result of large populations. More people create more problems to adjudicate, and eventually the number of problems needing voting gets to the point that if you truly got to vote on everything, you'd do almost nothing but. Though to be fair, anarchists in the real world do that too. Actually, pirates during the 1600s were often a good example of this: "captains" were chosen by the crews to act as a leader when a single authority was needed, such as combat, but if they pissed off the crew too badly, they'd lose their power and another would be chosen. Outside of those situations where an authority was needed, they were just another member of the crew. Most anarchist habitats of different stripes are going to have some version of this if they're at all grounded in reality. You defer to the people whose skills are most applicable, and at first blush it might even look like any other place in the system with leaders and hierarchies. But the difference is that it's a structure built on collective choice rather than codified into society, like a ministry, and kept on an "as needed" basis. This actually is much, much more feasible with the tech EP has. Surveillance being what it is, even in anarchist habitats, a chosen representative has even more eyes on them at all times, and it's much harder to consolidate power without someone catching on. But that's getting kinda tangental. The point I'm making isn't that any given anarchists are anti-weaponry or not (other than An/Pacs, obviously). But anarchist habs aren't scum barges, where you can pay your way and no one cares, or small towns where you can just drive through. You only get in because you're on the same page as the collective, or one of the collectives, and because you have something to offer that the collective agrees is worth having. This necessarily lends itself to -- on paper at least -- smaller but more cohesive societies because people are at least partially on the same page. That cuts down a lot of conflict seeds right there. It also means that groupthink is a very real thing, and anyone who rocks the boat in ways the group doesn't like is on much thinner ice than in more diverse areas. With regards to weapons, given the above...unless you're on a place like Chat Noir which is essentially two steps from being under siege (Xiphos is right next door, and the Ultimates don't give a shit as long as the money's good), you only need them if there's an obvious threat, in which case everyone is armed for mutual protection, not individual defense. And this is drawing from the anarchist groups I've seen, but they tend to be much, much more prone to settle differences in ways that are just as fierce, but less violent. Debates before a group, for example. Hell, a lot of anarchist groups might even have a time-accelerated simulspace specifically to let people with a beef fight it out quickly so the rest of us don't have to put up with it any longer than needed. Going back to the original topic, while I disagree with the assessment that social stigmas need to be widespread ("systemic" prejudices just mean "within a system," which in EP can be very small and isolated indeed)...the more I think about it, the more UnitOmega's absolutely right from a mechanics standpoint. The mechanical traits are very, very much inner-system biased, which granted is where most people live, but yeah, it falls apart outside those locations. I'm actually thinking that a better system would be some kind of neutral trait based on potentially contentious aspects of your character, because from how the books are written, Social Stigma (Anarchist) should absolutely be a thing in-system, and even more so in Jupiter, but at that point you start rapidly getting to the point that EVERYTHING can be a significant social problem and the CP bonus becomes a headache.
uwtartarus uwtartarus's picture
Right, that is what spurs
Right, that is what spurs this debate primarily: what should I allow for CP? Social Stigma (Pirate) sure... but Social Stigma (AGI)? Which through later digesting actually makes sense. Rationally, Outer System types think "oh we are so enlightened we won't be prejudiced against AGI who are definitely a different thing than ASI like the TITANs" but in practice, sociocultural prejudice still exist, and thus a possibly penalty across the spectrum. The GM discretion allows for flexibility in when it applies. Faction declarations should apply only in specific cases, like "Oh this cop hates Scum and you are publicly a member plus are sleeved in a heavily modified one that is currently high as a kite. So you take a -20 to social tests against him." But the Scum as a faction are sometimes embraced, like by rebellious Lunar youth, etc. So Factions shouldn't get the CP benefit of the stigma/prejudice. The fact that there is a mechanical return on these negative traits make it so that they need to apply beyond one group. Obviously Jovians hate all of the Anarchist types, and most of the Outer System probably dislikes the Jovians, though I think they trade and get along better than some suspect, I don't think the Jovians are full on North Korea, more Iran maybe? People can enter and leave, but there are local restrictions (nanotech instead of alcohol?).
Exhuman, and Humanitarian.
Noble Pigeon Noble Pigeon's picture
uwtartarus wrote:Right, that
uwtartarus wrote:
Right, that is what spurs this debate primarily: what should I allow for CP? Social Stigma (Pirate) sure... but Social Stigma (AGI)? Which through later digesting actually makes sense. Rationally, Outer System types think "oh we are so enlightened we won't be prejudiced against AGI who are definitely a different thing than ASI like the TITANs" but in practice, sociocultural prejudice still exist, and thus a possibly penalty across the spectrum. The GM discretion allows for flexibility in when it applies. Faction declarations should apply only in specific cases, like "Oh this cop hates Scum and you are publicly a member plus are sleeved in a heavily modified one that is currently high as a kite. So you take a -20 to social tests against him." But the Scum as a faction are sometimes embraced, like by rebellious Lunar youth, etc. So Factions shouldn't get the CP benefit of the stigma/prejudice. The fact that there is a mechanical return on these negative traits make it so that they need to apply beyond one group. Obviously Jovians hate all of the Anarchist types, and most of the Outer System probably dislikes the Jovians, though I think they trade and get along better than some suspect, I don't think the Jovians are full on North Korea, more Iran maybe? People can enter and leave, but there are local restrictions (nanotech instead of alcohol?).
It's said in Rimward that any citizen can request an exist visa to travel outside the Republic, but they usually have to have a good reason for leaving. Civilians and non-persons technically can't leave, but in practice officials turn a blind eye to them leaving. Vacation visas are offered only to Europa (though I don't see why they'd do the same for Luna, too, given a common bioconservative meme). Citizens re-entering the Republic are heavily screened for illegal stuff but they're ultimately let back in. I'm not sure exactly what the Jovians would trade for in the outer system aside from a few raw materials. Of course, by the books you'd think they'd trade for better technologies to better protect their citizens from Jupiter's hellish radiation, but since I think it's really fraking stupid that the Jovians somehow have medical technology on par with the solar system yet lack basic technologies to protect from radiation, "because Luddites", I usually just say in my games they have that technology in their Reagan Cylinders, books be damned. Also can I just say how stupid it is that the Firewall book implies porn is banned in the Republic? [i]Really[/i]? I'm not buying that for one second. Okay I'm opening up an off-topic can of worms that doesn't need to be opened up in this thread, but holy heck man.
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address
jKaiser jKaiser's picture
Technically, it's illegal to
Technically, it's illegal to enter Chicago without sounding your horn. Mustn't startle the horses. Okay, low-hanging fruit, I admit, but the point stands. Just because a law exists doesn't mean anyone gives a shit unless it's enforced. But having the law on the books, and nominally enforcing it in a few high profile cases, much like modern American enforcement of marijuana laws, appeases the moral guardians.
uwtartarus uwtartarus's picture
I think tweaking the canon is
I think tweaking the canon is expected. Sorry to mention the Jovians, I would have gone for Ultimates, since I dislike them more, but I didn't want my biases showing too strongly.
Exhuman, and Humanitarian.
Noble Pigeon Noble Pigeon's picture
Nah no need to apologize, I
Nah no need to apologize, I think people can and should mention them without needing to worry about people like me derailing the thread with our righteous fury and defense of Jove :P
"Don't believe everything you read on the Internet.” -Abraham Lincoln, State of the Union address