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Skill Confusion

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Lafai0053 Lafai0053's picture
Skill Confusion
Hi. I'm creating several characters and find myself slightly confused to what skill may apply to a desired ability or task and was wondering whether or not anyone on the forums had a definite answer to the above. Here is a small list of what I've been having difficulty on: Avoid having others discover this character is an async. (This would seem to me to be either Deception or Impersonation) Ability to understand morph design and construction. (This would seem to be either it's own Academic field or an Interest. I know in the book the sampled character in the book that does this has it as an interest, but considering the amount of time that has passed, as well as the mass use and development of morphs I'm slightly confused to why morph design wouldn't have been formalized in some fashion.) Ability to create and repair biological morphs. (This would seem to be either Hardware, as far as creation of a biological morph is concerned, or two different fields of Medicine, one for creation of biomorphs and the other for simple maintenance) Thank you in advance.
Janusfaced Janusfaced's picture
Re: Skill Confusion
Lafai0053 wrote:
Avoid having others discover this character is an async. (This would seem to me to be either Deception or Impersonation)
Async might be detected by brainscan sometime (p. 280, the corerule). So I am figuring you can hide your async nature by fake brainprint plug-in (p. 156, Panopticon), if you use cyberbrain.
Lafai0053 wrote:
Ability to understand morph design and construction. (This would seem to be either it's own Academic field or an Interest. I know in the book the sampled character in the book that does this has it as an interest, but considering the amount of time that has passed, as well as the mass use and development of morphs I'm slightly confused to why morph design wouldn't have been formalized in some fashion.)
About morph design, I think there is Academic: Morph. About morph making, it is Programming (Nanofabrication) Test if some test is required.
Lafai0053 wrote:
Ability to create and repair biological morphs. (This would seem to be either Hardware, as far as creation of a biological morph is concerned, or two different fields of Medicine, one for creation of biomorphs and the other for simple maintenance)
Repairing biological morphs is covered by many Medicine skills.
Your average, everyday, normal, plain and dull transhuman Janusfaced's outpost(writtern in Japanese) http://janusfacedsoutpost.blog.fc2.com/
UnitOmega UnitOmega's picture
Re: Skill Confusion
Okay, I don't want to sound like a total ass, but read this back to yourself "repair biological morphs". Pretty sure we call that healing. Which, switching gears to helpful, is covered in the section on healing in one of the chapters. IIRC, you can use Medicine: Paramedic or Trauma Surgery as a kind of first aid, healing somebody 1d10 DUR and removing a wound. For more extensive healing, you're gonna need a tank, or have the medichines implant, and wait a few hours. Other fields of medicine would cover your "simple maintenance" function too, like "General Practicioner", which I'm pretty sure is meant as a catch all if your Medicine isn't something specific, like, Brain Surgeon. One of the sample medicine fields is Gene Therapy, and is probably what I'd use for designing the genetics of a biomorph, then I think you can just have a healing tank clone you an empty sleeve. Otherwise, probably Nanofabrication aspect of Programming to have a Fabber build a person. Keeping in mind that almost all morphs are cost "Expensive", so that'd be like, four days in a costly human sized machine. Interests are usually meant to reflect like a hobby or personal interest in a subject. So, for example, you'd roll Interest: Morph Design to know the specs of a morph you're looking at, or maybe some trivia, etc. A more formal look would probably involve either some other fields of Medicine, or maybe Academics: Biology. As for the Async thing, well, it depends on how they are avoiding it. If they say to someone "No, I am DEFINITELY not an Async" that's deception. Impersonation is acting like someone else, sometimes a specific person. So you'd roll that in general to not act like an Async. But I'm pretty sure unless they are also Psychic, you can't tell Asyncs just by looking at them.
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CodeBreaker CodeBreaker's picture
Re: Skill Confusion
Quote:
Lafai0053 wrote: Avoid having others discover this character is an async. (This would seem to me to be either Deception or Impersonation) Async might be detected by brainscan sometime (p. 280, the corerule). So I am figuring you can hide your async nature by fake brainprint plug-in (p. 156, Panopticon), if you use cyberbrain.
Note; It says that the Watts-McLeod virus changes the brain print. It does not say that those changes are consistent enough among the the infected that they would be detectable on a standard scan. Personally I do not make my asyncs roll anything to hide their nature, at least unless someone directly asks them. 'Have you, or anyone you have been in close contact with, ever been infected by a TITAN virus?' might result in a Deception check, but it would be a Simple one. Lying like that is not difficult. Remember that the existence of Psi is still considered a mesh rumour by the vast majority of transhumanity. Most people don't even know about the Exsurgent virus (Its origins, they know there are funky TITAN nanoplagues going around). There are very, very few people that an async is likely to meet who will even be aware of the possibility that they have their powers. If an async walks up to someone, shakes their hand, and that person falls down dead from brain melting, the authorities are not going to say 'He is a walking, talking brain microwave!'. They are first going to think that your async used some kind of poison, or nanoplague, or one of the other hundred of ways you can kill in Eclipse Phase. Asyncs are for the most part safe in their nature as long as they keep quiet and do not draw attention from the big boys. The big boys being Firewall/Ozma types.
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