So I've read a lot about Continuity on here, read up on nezumi.hebereke's cheat sheets and even participated in his game in 2013's TempleCon. The impression I'm getting is that Continuity was made for either conventions or one shots and probably isn't best for people completely new to sci-fi and coming fresh out of Dungeons and Dragons.
But what about running it as a sort of prologue to a campaign? I really like that Continuity is self-contained away from the setting so I don't have to explain stuff like rep networks or psi-slights or what have you. In other words, aside from being quite a difficult scenario, it's perfect for people new to sci-fi and EP.
What adjustments do you guys recommend I make to make it more friendly for newbies? I plan on giving them the recommended pregens from the books, with some modifications (for example, making the Mercurial Scavenger more useful, crossing off certain skills and Psi), and then give them the option of creating their own characters for the actual campaign or keeping their pregens (assuming they survive).
—
"Don't believe everything you read on the Internet.”
-Abraham Lincoln, State of the Union address