Has somebody made a bunch of NPCs for use in it's games?
If so, it would be most welcome if he/she could share them.
And if not, we can start making a good bunch of them, since they are pretty useful. Things like, corp guards, corp spies/saboteurs, assasins, brinker pirates, ultimate mercs...
What do you think?
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Premade NPCs?
Fri, 2009-10-09 03:47
#1
Premade NPCs?
Sat, 2009-10-10 21:26
#2
Re: Premade NPCs?
I have a few [url=http://drwho.virtadpt.net/tag/eclipse_phase]here[/url].
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[img]http://drwho.virtadpt.net/graphics/info_userbar.jpg[/img]
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[url=https://drwho.virtadpt.net/graphics/blankbadge.png][img]http://drwho.vir...
Sat, 2009-10-17 21:05
#3
Re: Premade NPCs?
I hope they add some mooks in the future books. Nothing big just a few examples of hypercorp security firms, Jovian commandos, Venusian havoc droppers, Titan special forces, and independent mercenaries. Oh and pirates. Don't forget the pirates.
Just thinking about this make my imagination go wild. A campaign setting taking place during the beginning parts of the Fall would be perfect. In the end the players would unite with their enemies in the futile last stand of Terran military forces. This would go particularly well as intro-campaign for players unfamiliar with the setting.