I was wanting a backup pistol for my character, but I couldn't find out which guns have a "holdout" form factor.
Anybody have any house rules on these I could suggest to the GM?
I'm inclined to follow the lead of the Seeker Armband - take a pistol, halve the ammo, and drop a level of "rate of fire".
I'm not sure what to do about beam weapons - they cybernetic laser is basically the same as the laser pulser but with half the ammo, but drops the stun mode.
So a holdout shard pistol would have 50 shots, and drop the full auto.
I'm not sure I'm 100% happy with that house rule, but it might do.
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"I fear all we have done is to awaken a sleeping giant and fill him with a terrible resolve."- Isoroku Yamamoto