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Last ship off Earth? Start of AF Dates?

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BlackJaw BlackJaw's picture
Last ship off Earth? Start of AF Dates?
I've been thinking about the dates in Eclipse Phase, and how they are measured as Before Fall and After Fall. I've been wondering how they figure The Fall ended? Is there a sort of officially recognized last ship off Earth that is considered the end of the Fall, which would imply a Date (month/year) that humanity escaped Earth? I know in Sunward lists Venus as having an Earth Day on April 26th. I've been thinking about there might be a ship somewhere that is famous as the last ship to survive getting off earth, and some story about it? It and the people on it (at least the captain, but everyone if it was small or harrowing) would be somewhat famous. Thoughts?
Quincey Forder Quincey Forder's picture
Re: Last ship off Earth? Start of AF Dates?
In my personal timeline (read: non canon), I consider a gap of several years between the end of the conflict and Day 1 of AF1 The Fall itself lasted ten years, in my personnal story line, from 2148 to 2158, year of the last sighting of the actual TITANs and AF0, which is referred to as The Lost Forty, ended on December 31st 2197 at 2359 hours zulu, when the Anno Domini was officially abandonned and the Planetary Consortium was officially inaugurated. Lots happened during those 40 years (statistic and symbolic estimation delivered by the Argonaut, and chosen by the Consortium leaders for the memetic and cultural value of the number from Judeo christian perspective, which had raised quite a few protest from many groups). Habitats were builds, endentures were contracted, refugees first parked into camps, either virtuals or reals, revolts and riots, formation of the factions that we know in AF10. A theory I've had is that the Gates were known in secret for much longer than they are publicly known. Because there is no way such facility like the one on Mars in Maadim could have be up and running in less than a decade with THAT level of efficiency. What they public know of the Gatecrashing initiatives are, I believe, just the tip of the iceberg Another detail is that I believe the Jovian Junta still counts in AD years. Also, the Lost 40 serve to explain how they could have assembled a population of millions and several habitats and enough military to fuel a functioning junta, and not the cartoony -Propaganda from Firewall and the Consortium alike, I'm telling you!- excuse of a nation.
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Re-Laborat Re-Laborat's picture
Re: Last ship off Earth? Start of AF Dates?
Quincey Forder wrote:
Also, the Lost 40 serve to explain how they could have assembled a population of millions and several habitats and enough military to fuel a functioning [s]junta[/s]...
...a functioning [i]Republic[/i]... ;) Also, a nicely thought out timeline adaptation. I particularly like the reasoning on the Gates.
Quincey Forder Quincey Forder's picture
Re: Last ship off Earth? Start of AF Dates?
Well, it's the most logical choice (the gap between the Fall and AF1), considering the progress that has been made since the moment that we, as a species, faced extinction, and seeing the relative routine in egocasting, resleeving and gatecrashing. and have a couple generations born in those respective factions and habitat. Two generations who never knew Earth before the Fall. Who never knew a world of nation states, only factions and independant habitats, autonomous Scum barges fleets, Titan Commonwealth and Planetary Consortium... and the Jovian Ju...err Republic! Two generations who'd be ready to fight to preserve the way of life they'll have known their entire lives. When I played as a player and not as a GM, last november, our GM stated that we didn't play in AF 10 but AF 72. Since then, I've been thinking that while it's pure common sense to think that the Transhumanity couldn't have gone from brink of extinction to space faring technological civilisation in less than a decade, that it was possible to stay with the canon timeline. It was mentioned in the corebook that the TITANs messed up with time recording logs and dates and calendar, making people unsure of what year it really was. That gives us all the time in the world for people to lick their wounds some and establish themselves in new homes and build a territorial psychology, as described in Panopticon so two-point-five inspirations led me to think about the timeline previously exposed -The new calendar introduction ideas spawned from the opening scene in Gundam Unicorn OAV 1, with the inauguration of the Universal Century -The 2158/2198 anno domini years come from two spinoffs from Gargoyles, as imagined by Greg Weisman (Spectacular Spider-Man, Young Justice) named Timedancer and Gargoyles 2198. They both feature (among other, in Timedancer's case) the future of Clan Wyvern at the verge of an alien invasion that completed fucked up the world's technology and deprived them of their world leaders. Originally, in its first version, the spinoff was taking place in 2158. So i made a tip of the hat with those dates in my continuity. click on the Spoiler button to read the pitch of the 2198 spinoff bellow
Spoiler: Highlight to view
GARGOYLES 2198 (Fill-in-the-Blank Contest / 9-21-00) Written by Greg Weisman One thousand years ago… Superstition and the sword ruled. It was a time of darkness. It was a world of fear. It was the age... of gargoyles! Stone by day, warriors by night, We were betrayed by the humans we had sworn to protect, Frozen in stone by a magic spell for a thousand years. Finally... the spell was broken, and we lived again! But our struggle was far from over... For the last two hundred years we have faced the future, Navigating an uneasy truce with the human race. But now the planet Earth itself is under attack! Humanity is helpless! And we may be your last hope for freedom… We are defenders of the night! We are protectors of this world! The year is 2198. And we… are GARGOYLES! In 1996, humanity and the world at large discovered there were gargoyles living among them. Fortunately for the human race, Gargoyles are by nature a protective species. Unfortunately for the gargoyle race, humanity is by nature an intolerant species. Humans did not welcome having to share their world with other sentient creatures. Many were quick to label the gargoyles as beasts, monsters, demons or worse. Gargoyles were denied basic "human" rights. They were discriminated against. Experimented upon. Attacked. Caged. And sometimes destroyed. Despite this, GOLIATH, the leader of the gargoyles, maintained hope that one day humans and gargoyles would live in peace. Eventually, that day came. The "GARGOYLE MINORITY PROTECTION ACT" was adopted by the UNITED NATIONS. Gargoyles were granted full "sentient rights". Though Gargoyle clans were scattered across the globe, they were collectively granted special status as an indigenous nation. Hunting Gargoyles became a crime. True acceptance, however, is not so easily legislated. At best, Gargoyles were still barely tolerated by their human neighbors. Real peace would have to wait. But the gargoyles would take what they could get. The species, once on the verge of extinction, began to make a comeback. Clans that were thriving helped to repopulate those that were not. By 2188, TWELVE CLANS comprised the GARGOYLE NATION. Each was strong in number and tradition. Now it was time to expand again. As a potent act of symbolism, every clan brought its GARGOYLE EGGS to QUEEN FLORENCE ISLAND, off the West Coast of Canada. The eggs would hatch together to demonstrate gargoyle unity. Some of the hatchlings would eventually return to the other Twelve Clans. But many would stay to form the basis of a new clan. A thirteenth clan. Someone should have told the gargoyles that thirteen is NOT a lucky number. March 21st, 2198. Queen Florence Island. From around the globe, human Heads of State and all Twelve Gargoyle Clan Leaders have come to this small island for the HATCHING. They wait within the caldera of the Island's dormant volcano to witness the new generation of gargoyles bursting out of their shells. Meanwhile, Samson, a young gargoyle warrior is stuck on ceremonial guard duty at the base of the mountain. Out of nowhere, an immense SPACESHIP materializes above the volcano. It emits a blinding beam of light that stabs down into the caldera. Samson races up the slope, but it's too late. The caldera is empty. No eggs. No gargoyles. No humans. No World Leaders! Simultaneously, another giant spacecraft hovers over Antarctica. Another beam stabs downward. And Earth's MASTER MATRIX Computer -- the operating system for nearly everything on the planet -- vanishes. It all happens so fast, there's no time to react. Earth is paralyzed and leaderless when the alien SPACE-SPAWN invades. In less than twenty-four hours, the planet is occupied, absorbed into the SPACE-SPAWN EMPIRE. There is very little loss of life. Very little damage done. Unless freedom matters to you. It matters to Samson, the new leader of the RESISTENCE. One by one, he gathers his team… SAMSON - Samson of the Manhattan Clan hatched in 2158. Though his coloring is different, it's obvious to anyone who'd care to look that he is descended from Goliath. Still no one knows how many biological generations removed from Goliath he is. He might be the biological grandson of either Artus or Gwenyvere, Angela and Broadway's first two biological children, or he might be the biological son of Lancelot, their third born. Frankly, it doesn't really matter. There were many eggs in that rookery. All raised collectively by the Manhattan Clan. By 2198, Samson is forty years old, but only twenty biologically. He has been trained as a Gargoyle Warrior both in Manhattan and in Ishimura. He demonstrated enough promise to have recently been named Second-In-Command of the Manhattan Clan. Now, a reluctant Samson must become leader not just of his clan, but of the entire Resistance. DELILAH - Delilah of the Labyrinth Clan is a half-breed. Mostly Gargoyle… but part Human as well. Her ancestors include her namesake, the Delilah that Anton Sevarius cloned by combining the DNA of ELISA MAZA with that of DEMONA. Being genetically part of both races has left Delilah feeling like she's not truly a part of either. Upon learning of her "heritage", humans seem to react with fear and even disgust. And Delilah has never been confident that the gargoyles she was raised with don't feel the same way. All this has made her tough on the outside, but desperately insecure on the inside. Nevertheless, she's a fierce young Gargoyle Warrior (the same age as Samson), and Samson makes her his Second in the Resistance. ZAFIRO - Zafiro of the Mayan Clan hails from the rain forests of Guatemala. He's a descendent of Obsidiana and the Zafiro from "The Green". He has feathered wings, reptilian features and skin the color of sapphires. From the waist down, he looks like a giant snake. He's Samson's contemporary and close friend. Samson, Delilah and Zafiro all trained together as Gargoyle Warriors, studying bushido in Ishimura; they have a Three Musketeers kind of rapport. Zafiro isn't quite the fighter that the other two are, but he has other strengths. He's more spiritual, more intellectual, more book-smart. He has also been entrusted with his clan's ancient and sacred Sapphire Amulet; this magical Mayan talisman prevents him from turning to stone during the day. GUARDIAN - Seventeen year old Nicholas Natsilane Maza is a scion of both the Natsilane and Maza families (which technically makes him a distant relative of Delilah's). Nick was raised among gargoyles and has taken the family tradition to heart. He too has traveled to Ishimura to join the ORDER OF THE GUARDIAN. He has trained as a Gargoyle Warrior, embracing the Gargoyle Way of Protection & Service. He's as much a gargoyle as a guy can be and not have wings. He's eager, perhaps a little too eager, for a chance to prove that he can hold his own with any other gargoyle. Only he's not a gargoyle. He's one hundred percent human, with a human being's unique strengths and weaknesses. SENTINEL - NOKKAR (the original model for the mysterious moai statues of Easter Island) landed on Earth centuries ago to stand sentinel and protect our world from the Space-Spawn. But by the time the Space-Spawn actually arrived, their technology so far surpassed his, he was completely caught off guard. Now, there's nothing he can do but join Samson's Resistance cell and try to pitch in. Nokkar is deeply shamed by his failure to protect his adoptive world. He would gladly sacrifice his life to redeem himself. OWEN BURNETT - OWEN BURNETT was Chief of Staff of the United Nations. An indispensable aide to Secretary General ALEXANDER FOX XANATOS IV. In fact Owen has been an indispensable aide to the Xanatos family since before Alexander was born. But now the Secretary General is gone. Taken by the Space-Spawn and put in stasis with the rest of the world's leaders. The new acting Secretary has surrendered the planet to the enemy. He has no use for Owen's quiet efficiency and intensity. And Owen has no use for a man who won't fight. So Owen has left public service to rejoin the private sector. Secretly, he has placed all the resources of the Lexington-Xanatos Corporation at Samson's disposal. Of course, we all know that Owen is really the Puck. But since he already failed to protect his charge, and certainly has no opportunity to teach him anything at the moment, he's stuck as Owen, stone hand and all. LXM - LXM (a product of the Lexington-Xanatos Corporation) stands for Lexington-Xanatos-Matrix, a line of robotic personal assistants that were all but ubiquitous in 2198. Almost everyone who was anyone had one of the cute little, five-foot tall, Lexington-shaped chrome robots. Each robot was directly connected via satellite to the Master Matrix in Antarctica, giving each one the ability to instantaneously summon any or all of mankind's collective knowledge. But when the Space-Spawn attacked, one of their first acts was to steal the Master Matrix. Now each LXM is on its own. Each one still has a powerful computer brain with crude artificial intelligence and long-term adaptive programming. But now, knowledge is finite, and experience is becoming the best teacher. Actually, two of these robots, LXM-994 and LXM-1057 will play a role in our series. When we open, these robots will be all but indistinguishable from each other. Automatons, merely. But as the series progresses, each will slowly develop its own personality. DEMONA - For over a thousand years, Demona has plotted against humanity, blaming them for crimes against the gargoyle race. Now that a greater threat, the Space-Spawn, has reared it's many ugly heads, Demona has reluctantly joined Samson's Resistance cell. But no one, including Demona herself, is fully confident that she'll continue to fight on the side of the angels. This may be her last chance at redemption... or her final opportunity to annihilate the human race. Still, Samson felt it necessary to actively recruit her. It's hard to pass up the help of a warrior who's survived a millennium's worth of battles, a sorceress who knows how to combine ancient magic with modern technology. And then there's that bit about her turning into a human during the day. The only question is how she will use her talents. For now, she's siding with the Resistance. But can that last? BROOKLYN - Brooklyn is a young gargoyle warrior from our own present day. In our second episode, he'll timedance forward to 2198. The future is as new and strange to him as it is to our audience, and often Brooklyn will be the point of view character to introduce us all to this brave new world. Brooklyn does hope to return to his own time someday, and so makes a special effort not to learn too much about his own "future". But he has no intention of abandoning Samson or Earth in their time of need. Someday, however, he may have to make a choice. FU-DOG - FU-DOG is a Gargoyle Beast bred by the Xanadu Clan in China, who arrives in 2198 with Brooklyn. Fu-Dog is fiercely loyal (especially to Brooklyn). The ultimate watchdog. [NOTE: Eventually, the large cast will be split in half. Nokkar will take Demona, Zafiro, Guardian and LXM-1057 into space to hit the Space-Spawn where they live. Samson, Delilah, Brooklyn, Fu-Dog, Owen and LXM-994 will remain on Earth, thwarting the aliens at every turn and engaging in many non-Space-Spawn stories.] Anyway, those are our heroes. (Other characters will be added over time.) Here's who they're up against… THE SPACE-SPAWN - Our main antagonists. This alien race was literally "spawned in space", born amidst the fury of an exploding star. For thousands of years, they have expanded their Empire in all directions, and nothing has been able to stand in their way. Their technology is far superior to anything we had on Earth. They possess faster-than-light space travel, cloaking devices, powerful force shields and molecular transporters. They also have weapons capable of destroying the entire planet in a matter of minutes. This creates a dilemma for Samson's Resistance. If Earth becomes more trouble than it's worth, the invaders will simply evacuate the globe and annihilate it. THE QUARRYMEN - Decades ago, the Quarrymen organization fell out of favor. They were no longer "politically correct". But the events of March 21st, 2198 changed all that. Because most of the world's leaders were abducted while attending the Gargoyle Hatching, many humans became convinced -- at least in part due to Quarrymen propaganda -- that the Gargoyles had conspired and collaborated with the aliens. Now the Quarrymen are making a comeback. They don't much care for the Space-Spawn, but their scapegoat of choice is still the Gargoyles. THE ILLUMINATI - Of course, the Gargoyles are not collaborators. But THE ILLUMINATI SOCIETY is. The Society is an ancient fraternal organization made up of almost all the true movers and shakers on planet Earth. Many of the world leaders abducted by the Space-Spawn were secretly members of the Illuminati -- proof that the Society definitely did NOT have advanced warning of the invasion. But once the occupation was complete, the Illuminati wasted no time capitalizing on it. They negotiated a secret treaty with the aliens, promising to infiltrate, sabotage and expose any sign of resistance. In exchange, the Space-Spawn promised to release those world leaders that the Society was prepared to vouch for. This devil's agreement was the beginning of a profitable arrangement for all concerned -- and the onset of a major headache for the Resistance. COYOTE-X - COYOTE-X is a super-advanced robot with a highly evolved and Machiavellian artificial intelligence. He has multiple robot and cyborg operatives, and any number of android bodies that can accommodate his software. Once upon a time, Coyote-X had designs on taking over the world. But that was before the Space-Spawn showed up and rebooted his operating parameters. Now anything less than total control of the entire galaxy would strike him as under-achieving. And that's the series in a nutshell. GARGOYLES 2198. The future is now!
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nezumi.hebereke nezumi.hebereke's picture
Re: Last ship off Earth? Start of AF Dates?
I also really like Forder's explanation, and may begin using it in my own games. Regardless, most dating systems start from when something happened, not when something ceased to happen. So "AF 0" might mark the official founding of the Consortium, and everyone else jumped on for the ease of conversation and to move away from bad memories.
Thunderwave Thunderwave's picture
Re: Last ship off Earth? Start of AF Dates?
nezumi.hebereke wrote:
Regardless, most dating systems start from when something happened, not when something ceased to happen.
Something did happen. The TITANS left. The war didn't just end, but the enemy just vanished off the battlefield. I'd say that's a pretty big "Something happened".
Quincey Forder Quincey Forder's picture
Re: Last ship off Earth? Start of AF Dates?
Yes, but after that, it must have taken YEARS for the survivors to get back to their feet and organize themselves, creating the new faction, building habitats, etc that's why I though about the Lost 40. between the departure of the TITANs and AF 1
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nezumi.hebereke nezumi.hebereke's picture
Re: Last ship off Earth? Start of AF Dates?
Thunderwave wrote:
Something did happen. The TITANS left. The war didn't just end, but the enemy just vanished off the battlefield. I'd say that's a pretty big "Something happened".
But it's a lack of something (enemies). People have never started dating systems based on the end of a war. After the war it's just anarchy. People survive. Calendars require someone big enough to standardize everyone. A burned out planet can't do that. It has to be an organization. And since the TITANs didn't exactly write a letter saying 'okay guys, been fun, we gotta roll', even if you do accept 'TITANs left' as the start of your calendar, people will all disagree on when exactly that was (so again, no set 'AF 0').
Zoombie Zoombie's picture
Re: Last ship off Earth? Start of AF Dates?
Well, remember, a lot of the habitats already existed. How many are noted as being built "after the fall". I can't actually THINK of any. The solar system was already colonized and settled, then the Fall came, then the Earth was gone and the last ten years have been trying to rebuild everything. The way that the fluff is written, it feels like the Fall was only yesterday for most of these people. I know they're immortal, but I still think there'd be more sense of distance. Most everyone remembers the old time, and there's not a single mention of an adult who was born after the Fall, unless you count the Lost. Plus, I think having godlike machines trying to kill you is really easy to notice. I don't think it'd take much more than a few weeks of noticing no new attacks before people would start talking to other habs. Once it becomes clear that NO ONE has been attacked for months, then someone will go, "I...think it's over..." I don't see anything more than a year before some bright memegineer goes, "Say, we should really solidify our victory. Lets give them a way of showing that it's beyond us...hmm..how about a dating system?"
Quincey Forder Quincey Forder's picture
Re: Last ship off Earth? Start of AF Dates?
A near extinction is a very traumatic experience, one I don't think could be dealt with within a year. that's why I though about the decades long gap, during which the Planetary consortium was being formed, memes being engineered and spread, administrations being built, etc. Another reason I though about the gap is the endentures system. Some get out, legally or otherwise, others get it. Forming a cycle of sort A third reason would be children. With about half a century, two generations has grown either on Mars, Titan, or the habitats and barges. That would just be enough to anchor the different factions within the transhuman cultures
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