I am playing around with the thought of creating a character sleeved into a swarmanoid who constructed his own little habitat somwhere, filled with bonsai trees and similar downscaled furniture and equipment.
But I know that a lot of things are different when you change the scale of things, like ants being able to move several times their own weight and surviving any fall because the impact simply doesn't damage them etc.
Has anyone got some general guidelines to what changes and why or perhaps experience with playing a swarmanoid and interacting with the phyiscal world in other ways than interfacing with electronics?
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How does it feel to be tiny?
Sun, 2013-05-12 17:20
#1
How does it feel to be tiny?
What do you mean a butterfly cause this ? How a butterfly can cause an enviromental system overload on the other side of a 10 000 egos habitat ?