Hello,
Within the framework of a scenario which ends a long campaign in 3 volumes, I proceeded to the creation of a sort of dictionary defining the meaning of the 42 chemical compounds serving as basis for the language of the Factors.
I called these chemical compounds "Chemoglyphs". In my campaign, there is a recording in Factors language called "the Glyph" which is a source of issues for my game.
Here is a link to the dictionary file: Chemoglyph dictionnary
Here is a link to the images used to build this file: Chemoglyph portfolio
(these are creations of Eric Bellefeuille)
I hope this can help you.
Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.
Factors Langage
Thu, 2020-01-23 08:09
#1
Factors Langage
Fri, 2020-01-24 16:30
#2
I'm not able to see the
I'm not able to see the column headers?
Mon, 2020-01-27 08:54
#3
Hello,
Hello,
There was a problem with the text color of the column headers : black on black.
I changed that.