Hi,
My group and I are three adventures into an Eclipse Phase campaign I am running called 'Promised Land', and I am currently researching the 4th adventure. I started by running a customised version of Mind The WMD, then used the short story Destino Verde as the basis for a second adventure. The third was the Transhuman Space adventure Orbital Decay converted to Eclipse Phase, with lots of the plot rewritten. The next is going to be a completely original adventure, based on events that occurred during the campaign...
During the process of the PCs spending RP on improving their characters, a question has come up that I am not sure about, and I have also come up against something in my adventure planning I need some pointers on. I was hoping you lovely people can help point me in the right direction.
1. Can characters spend money on training to improve skills, or can skills only be improved in-game using RP?
2. The first three adventures I have run have been based on or in orbit around Mars. The economy there is very similar to what we have now, so characters have used money without issue. The campaign is heading Rimward, first to the Main Belt, then out to Saturn and beyond. My question is this: There is mention in the rules of the Lunar banks having established exchange rates between new/old economies. Is there an example of this in the rules? If not, how to I convert credits to rep?
Thanks in advance. :-)
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Exchange rate question
Thu, 2013-02-21 07:28
#1
Exchange rate question
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.