This is something the book talks about but doesnt offer many details about. Are all servers capable of 60x time dilation? I havent found any hard rules on the topic so it, seems like with many things, its simply up to the GM. I tend to think that it is something controlled by the quality of the server. Some might be capable of the full 60x and others might only be capable of 5-10x. How have other people managed this in game?
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dilated time in simulspace
Wed, 2015-10-14 04:21
#1
dilated time in simulspace
Wed, 2015-10-14 08:25
#2
Only come into play few times
Only come into play few times but I'd say any system capable of running a simulspace can do up to 60%.
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"The difference between truth and fiction, people expect fiction to make sense."
Wed, 2015-10-14 09:52
#3
My games have all had
My games have all had simulspace time dilation heavily dependant on hardware quality.
Basic simulspace systems that the general public uses are only capable of relatively small amounts of time dilation without dropping simulation resolution.
More expensive simulspace systems that the public elite has access to are capable of substantially more time dilation.
The x60 time dilation systems are kept in the hands of hypercorps research teams and are largely based on ex-TITAN technologies, many of which came out of the Futura project.
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Wed, 2015-10-14 13:53
#4
To keep it simple, I rule
To keep it simple, I rule that each 1x point of acceleration requires you to use up a slot that could be used to run an ego. In other words, if you had a server that normally could only run 5 egos at 1x, then you could instead run only 1 ego (and only 1 ego) at 5x the speed. You could also split the speed so 1 ego could go at 2x and the other at 3x. Any combination so long as the total acceleration does not exceed the total number of egos allowed. You either need a very good server to run a single ego at full 60x, or you would need to use a significant chunk of the mesh to go full 60x (which will likely annoy some people as the mesh slows).
Thu, 2015-10-15 07:45
#5
I rule that if you are still
I rule that if you are still occupying a morph, you cannot use time compression. I am not sure that is RAW, but otherwise it just doesn't make sense. Your ego has to actually be on the server.
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Tue, 2015-10-20 16:45
#6
Time dilation does offer some
Time dilation does offer some headaches for GMs. If you have a small group, go crazy. For anything else, yes, I link it to hardware and software restrictions.
Also remember, that means designers and economists have that bonus too. Expect your entire world to change way faster than it has any right to.
Sat, 2015-10-24 14:55
#7
can you 60x inside a server
can you 60x inside a server already 60x'ing?
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Semper Ubi Sub Ubi!?!
Sun, 2015-10-25 13:11
#8
godmoney wrote:can you 60x
If you want your ego to become a permanent shattered wreck, you go right ahead and try that.
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"Don't believe everything you read on the Internet.”
-Abraham Lincoln, State of the Union address
Mon, 2015-10-26 10:48
#9
"Think Before Asking" implies
"Think Before Asking" implies you can run simulspaces inside of simulspaces, Matryoshka doll style!
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Exhuman, and Humanitarian.
Mon, 2015-10-26 12:21
#10
Sure you can run simulspaces
Sure you can run simulspaces in simulspaces. It's like running a VM inside a VM. But you're tossing overhead on top of overhead, not making things faster.
If 60x is the fastest you can run an ego with top of the line hardware, a nested space is going to run slower, not faster.
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