Greetings all,
I'm creating a campaign for my gaming group but I'm a definate newcoming to GMing (and I've never played a game of Eclipse Phase (EP) before). The story is coming together but I'm having a problem; how do I create balanced enemies? By that I mean, what stats should I give rank and file enemies so that they'll present a challenge without being as poweful as the people playing the game?
I'd like to create 4 classes of enemies:
- something relatively weak that poses a danger if they gang up on the players, similiar to zombies
- police/soldier type enemies that work in squads
- Nova crabs (I have a chase scene through a sewer)
- small combat bots
I plan to give my boss enemies enhanced player stats (generate them from 1500 or so CP).
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Creating Balanced Enemies
Wed, 2010-08-11 23:30
#1
Creating Balanced Enemies
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