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Cost of Cornucopia Machine Blueprints?

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DataPacRat DataPacRat's picture
Cost of Cornucopia Machine Blueprints?
Looking at the gear subsection about nanofabs, the cost of Blueprints is described as "One Cost Category Higher Than Item Cost", which is all well and good. However, in order to get a desktop cornucopia machine to duplicate itself, it needs Blueprints for a desktop cornucopia machine - and DCM's are already listed as being Expensive, the highest standard item cost. So how much do DCM blueprints cost? Should I just treat them as being one level higher than expensive, in terms of Rep-network trading; and about 5x the cost of an Expensive item, in terms of buying with cash? Or are 'super-expensive' items not available through either method, requiring a PC who wants to do some Von Neumanning to program up their own blueprints from scratch?
Thank you for your time,
CodeBreaker CodeBreaker's picture
Re: Cost of Cornucopia Machine Blueprints?
While I do not believe there is an official answer for this, the way I have always run this is to use the already present Expensive (XX Minimum) costs, using the steps below; Expensive Expensive (30,000+) Expensive (40,000+) Expensive (50,000+) ect. Each step adds 10,000 to the minimum. It has always worked for me, and scales perfectly. For reputation purchases I use multiple Scarce favors. An Expensive(30,000+) purchase would cost two Scarce favors. Which in turn is expensive as hell for your reputation, because you either have to wait 3 months, or burn rep to get that second favor.
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sjmcc13 sjmcc13's picture
Re: Cost of Cornucopia Machine Blueprints?
The blueprints are definitely available in the right habitats, but I can see there being ones where you can not get them If you look at the cost increases there is a pattern. You just need to evaluate the numbers to see them. The average costs go : Trivial - 50 Low - 250 = 5 Trivial Moderate - 1,000 = 4 Low High - 5,000 = 5 Moderate Expensive - 20,000 = 4 High There is nothing to support this but the next category should be equivalent to 5 expensive (as it is an alternating 5 times, 4 times) or 100,000. Though then again, with the open source movement as described in the books I would not be surprised if the designs for a DCM are easily/freely available in most non-corporate habitats, as if you can get the resources to build one it will tend to help the whole habitat (as you would naturally lets others use it when you are not as a way of farming more rep).