Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Ideas about locations of and types of survivors on Earth?

57 posts / 0 new
Last post
Extrasolar Angel Extrasolar Angel's picture
Ideas about locations of and types of survivors on Earth?
What ideas do you have about locations of and types of survivors on Earth? I hope some will be presented in Sunward... Anyway my very sketchy idea: Tribes of New Ark. Even before the Fall, the underprivileged and poor were being separated from the wealthy and prosperous. Street children, orphans, the very poor, criminals often led life quite separated from the rest of human society. Among them children left on the streets developed on their own, scavenging tech and information alike, and left to their own devices, made up their own myths and explanations for the state of the world they lived in. To them an AI is the same as human and they do not distinguish the virtual from the real world-both are worlds in which they live. Some of the most ruthless and clannish groups created gangs that were separated from the rest of society they lived in most drastic way. The rest of humans were to them aliens, just like they were alien to them. When the Fall came, the situation did change for them but they did not perceive it as cataclysm. The outside world was always trying to get them, now it just got better at it. They defended themselves as best as they could, using their knowledge of technology and war. Finally they were driven deep underground, their numbers diminished. They live in old access tunnels separated from the rest of the network, abandoned metro stations and sewage canals. They are a scattered group with each gang numbering a couple of dozen members at most. For average observer they would seem hardly human-the number of implants, tattoos and their willingness to deal with mesh makes them very separate, as does their unique language and sign gestures. For their own part the tribes do not distinguish humans as something very different from TITAN remnants, it’s been years since they had seen a non-tribal human and their legends(shaped even more strongly from their childhood) view others as hostile anyway, although exploitable. The tribes could br placed in underground system, industrial complex and infrastructure of any mega-metropolis city. They alien features make them difficult to analyse-are they leftover from human civilizations or something created by TITAN experimentation. Interested parties could gain their minimal acceptance(gaining trust would be epic achievement) but only after difficult trials. Suggested numbers between 500 to 1000. They are based on street urchins and child gangs from Brazil, India(Calcutta), and their beliefs should be a mix of pop-culture, ancient mythology and childish interpretation of virtual world.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
I'm not too keen on the idea of human survivors on Earth - if there are self-replicating, smart nanofogs (let alone mere supergenius-level AGI subsystems) then the traditional ragtag survivor band/resistance would not survive for long. The only thing that might save them is that they are totally irrelevant. A rather chilling take on how the Fall might have been experienced by an ordinary person is Bill Hibbard's "[Message Contains No Recognizable Symbols]" http://www.ssec.wisc.edu/~billh/g/mcnrsts.html The end there is how I expect most survivors to end up. My own take on the whole thing is that by AF10 there are no "real" humans left on Earth. Anything living there does so because TITAN-spawned systems have created or maintain them, quite likely for no reason that makes sense: A hive of flats being run by a nanoswarm server in the air around them, apparently just living a simple traditional human life except that there is no consciousness. It is actually a honey-pot for intruders, which get attacked by the swarm and forcibly reprogrammed/rebuilt into acting as seeds for other honeypot hives. A small commune fearfully allowing a slightly broken war-machine to protect them, in exchange of it removing and adding random pieces of their flesh. By now they are used to being treated as lego pieces. A self-repairing, self-extending cornucopia machine producing a steady stream of biomorphs - every third has a copy of an ego from a small twelve person database, the rest are just empty shells. It dumps them outside its gate to fend for themselves: the pile of dead and rotting morphs is scavenged by all sorts of strange creatures. A few earlier creations still survive by eating them.
Extropian
Quincey Forder Quincey Forder's picture
Re: Ideas about locations of and types of survivors on Earth?
that last one idea is truly horrific! I love it! though I think that there are cities like Ergo Proxy's, with supergenius GI leading, and with humans and robot living under a dome, herded by human and robotic agent oblivious of what had really happened ten years ago
[center] Q U I N C E Y ^_*_^ F O R D E R [/center] Remember The Cant! [img]http://tinyurl.com/h8azy78[/img] [img]http://i249.photobucket.com/albums/gg205/tachistarfire/theeye_fanzine_us...
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Im also not so keen on the notion, that prefall flats survived. I picture that the nanomachines ate down to the outer mantle. The new crust consists of inactive drones, molten lava and polluted water. seas almost solidified, saturated with decrepit machines. Many inactive machines heaps form the new landmarks & still give the sense that they could at-any-moment activate to guard their spot. In blatant contrast to my visions of post fall earth. here are some "lucky" survivor groups nevertheless. [b][u]The solitary skyscraper[/b][/u] Obscured from many parts of the ground, a single skyscraper stands untouched and unblemished. Its occupants did survive, and the structure itself was even Prefall; a selfsufficient city of itself. Those that was wise enough to remain inside it -survived in comfort & maintain most of their past lifestyle. Even maintenance on the structure is still like clockwork. Some lense smudges, satellite telemetry errors and that the collapsed neighbouring structures obscure it & block passages -those are the reasons why still stands (aside from dumb luck). From orbit the surveying Satellites still cant "see" it. [b][u]The crashed.[/b][/u] A expedition crashed with their spacecraft, They didn't die but their craft quickly become encased into a titan nanohive structure, faulty classified as a meteorite (preparations for mining at later date). nanobots The hive now lies dormant, unaware of their new house-mates. With the craft systems alone the ship crew can last for years - alive, or at least not dead. If few of the crew are active, they still haven't found a good way to leave the maze-like hive structure without awaking their captors. Other dilemmas for the crew is whether they have been written off as dead. (No one knows, No one cares?) [b][u]The unprofitable subsurface mine.[/b][/u] Before the fall, a subsurface mine was regarded as unprofitable with the mineral veins running dry and was decommissioned with its habitats & quite extravagant worker comforts remaining. Its mining lifesupport systems could keep a couple of villages self-sufficient. Quite fortuitous as many sought refuge down the tunnels, even people that dislike it or caused its retirement. Machines (friendly & unfriendly) & earthquakes has collapsed numerous tunnels & destroyed entrances. The mountain region it was situated at, was (mostly) spared by the titan crust eating hordes. The deeper tunnel systems & worker habitats survived, trapping its occupants with miles of stone & comforts. The younger generations have grown accustomed to their new lifestyle, and fear leaving it -opposite to most of their parents.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
King Shere wrote:
[b][u]The solitary skyscraper[/b][/u]
This has great potential. There is no obvious reason why it was spared or if it will be safe in the future. The remaining nasties could turn against it any moment, but so far it has not happened. It just stands there, an incongruous oasis of apparent safety surrounded by total devastation. The inhabitants have grown so used to the situation that they hardly worry any more. Their whole world is inside the building and anything reminding them of the outside is threatening and should be avoided or ejected - they do not want to rock the boat. I guess exactly how much the landscape has been changed depends on how much energy TITAN nanomachines could get - digging through the crust takes a lot of energy, and sunlight is not that dense (the chemical bonds of the crust contain about 10^29 J, rearranging them is going to take a least a fraction of that huge energy). But even if they did not go for dismantling the planet completely it is enough to set off a few flood basalts to make it a very nasty place. Imagine a huge lava lake, releasing massive amounts of sulphuric gases and toxic dust. Lava slowly melts through nearby landscape, making its way outward. Right in the middle an enormous structure resides, extending white-hot spires kilometres into the sky where hurricane-strength winds and a permanent volcanic thunderstorm cools them. The large part of the structure is under the lava, extending roots into the magma chamber to do whatever it is doing. Maybe it is a functional TITAN energy collector, maybe it is an overgrown remnant of the weapon that broke open the hotspot. In another place still functional (?) TITAN nodes extend into the sea near a coastline, their cooling boiling the water and creating a permanent rainstorm inland. Which incidentally provides moisture and cover, allowing a small tribe of survivors to exploit the node defences to protect them from other nasties: as long as they are no threats the defences will not strike. So they hide among the alien datacenters in the perpetual rain, growing meager crops and catching boiled fish. They do not speak of how the presence of the computing seems to intrude into their subconscious, almost as if their brains are slowly turning into resonators for the processing nodes.
Extropian
Quincey Forder Quincey Forder's picture
Re: Ideas about locations of and types of survivors on Earth?
I like the idea of the island tribe. A touch of Lost, Lord of the Flies and Absolom 2022> I could imagine the shaman priest doing a new type of litturgy based on their protector and the dangerous TITANese remains: "Praise the Lord H3p1methu$ for this abundant harvest, my children, and for His divine protection! May the dark forces of the vile demon H@d3$ never touch our blessed island! Hallelujah!"
[center] Q U I N C E Y ^_*_^ F O R D E R [/center] Remember The Cant! [img]http://tinyurl.com/h8azy78[/img] [img]http://i249.photobucket.com/albums/gg205/tachistarfire/theeye_fanzine_us...
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Guys your ideas are fun, but remember that the book officially states that parts of Earth are wilderness and confirms existance of survivors. Earth is not devoured or its crust erased by nanomachines: "Earth’s once-populous urban regions are massive sprawls ruined by war and heavy weather, infested with dangerous articial life and the occasional survivalist gang. Elsewhere, irradiated blast zones and desolate wasteland prevail. Due to harsh climatic conditions, the wilderness has been slow to reassert itself, and vast swaths of dead forest or burned grassland are common sights." "Though the Planetary Consortium claims that no survivors remain on Earth, reclaimer estimates guess that between 20,000 and 100,000 free humans remain. These numbers are hard to formulate, given the limited number of remote areas where humans could remain undetected while obtaining enough food to subsist. Some areas likely to conceal sizable remnant populations include the highlands of Papua-New Guinea, the Ozark Mountains of North America, and the jungle uplands of Vietnam and Laos, though it is also possible that certain underground and undersea settlements survive. Attempts to make contact with survivors have universally ended in disaster." I think they are enough places for some none-TITAN areas to remain(small and isolated but still). The problem would be activity in them which might attract machines.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
I dont see much of EP contradiction in the notion that earth crust was largely "replaced" into machines & is now more of a planet-sized decrepit scrapyard. Especially if one adds that the surviving nature have slowly reassert itself upon it -"nature always finds a way". Large Areas of Wilderness could also be artificial, or planted. Even today Wilderness reassert & reclaim untended scrapyards, making quite eery & dangerous places.
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
" Large Areas of Wilderness could also be artificial, or planted" The text in the book certainly doesn't indicate that in any way.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
Guys your ideas are fun, but remember that the book officially states that parts of Earth are wilderness and confirms existance of survivors.
Who cares about the official book? Honestly, if the official take on things isn't as interesting as something you make up, you should ignore the official stuff. It is just advice. It is your game. Wilderness is also a very relative term. Remember that by the standards of AF10 Antarctica or Sahara are amazingly hospitable places - people do not die *instantly* by being exposed to them without environmental protection systems. The pressure, temperature, oxygen, radiation etc are amazingly nice. And no doubt Earth is teeming with more life than any planet: the lithoautotrophic bacteria of the crust, molds, lichens and some pond scum are likely doing great amid the wreckage - if there was some multicellular life like a few gnats, that would be icing on the cake, compared to the other biospheres in the solar system. A radioactive desert plain covered by a few meters of rusty machinery with a few lichens is a thriving wilderness. Of course, it is your game, so you can decide it is actually a Mad Max clone or something else. I prefer to run Earth as something almost completely dead, mainly inhabited by remnants of postsingularity war-machines. In my take on Earth the climate has been completely disrupted and the planet is slowly going glacial. The nuclear strikes and other forms of warfare (such as nanoswarms rapidly eating biosphere material for fuel and carbon) raised enough stratospheric dust to cause a nuclear winter. As surface temperatures plummeted (check out this paper (pdf) for some estimates of how bad it could be) much of the surface froze, and declines in rain has turned even the warmest areas into desert wastelands. The Papuan highlands, south-east Asia jungles and Amazon regions dried out and were eventually ravaged by forest fires (note the massive droughts in the climate model). By AF10, as temperatures start to temporarily recover the massive feeding of the oceans by silt from the continent surfaces and atmospheric dust is triggering massive algal blooms that make large regions of the oceans oxygen-free. But the increased albedo of desertified continents and remaining dust are cooling the planet out of the current interglacial; within a few decades it will be deep in an ice age. Although the above scenario might sound bad it is in itself survivable. Earth's biosphere has survived worse, and by the next interglacial the planet would look almost as it was. Sheep farmers on Tasmania, survivors holed up in a Walmart logistics terminal or some Mongolian nomads might be able to handle the climate/ecology problems. Except that the Fall involved deliberate attacks. The struggling entities did leave behind autonomous systems that attack humans intelligently, and there are bioweapons and nanoviruses around (not to mention the exsurgent virus). That brings survival chances down a lot: mobile survivors will tend to run into nasties, and if you stay in the same place roving nasties might find you, set up a nearby base of operations and then start picking off your group at leisure. The movie Screamers might be a good inspiration for the Earth's surface and self-evolving weapons.
Extropian
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Some people care, though I dont -unless GM alterations cause the story to suffer & then game becomes radically different. Even then its rare that I (or most people that I have played with) dislike canon off-rail alterations. I consider Personal touches something of good. @extra solar angel -regarding canon & artifical wilderness. Page 82, reclaimers. "the reclaimers are suspected of sponsoring perilous and high risk ventures onto the planets surface to gather scientific data or event to establish terraforming colonies. page 90 "Earth’s once-populous urban regions are massive sprawls ruined by war and heavy weather, infested with dangerous artificial life" "The pattern of life on earth, and the very face of the planet have been irrevocably rewritten". Doesn't this indicate presence of artificial, transformation & reforested/replanting of "wilderness". Or leave such doors open. [b]Lost contact[/b] Sentinels are asked to Inspect the (suicidal) reclaimers terraforming project's base at a Earth location- it has doesnt respond to hails". GM can rip the plot from that famous movie about another terraforming colony in dire straits. ...
Spoiler: Highlight to view
aliens (alien2)
A text have often ambiguity; so its natural that even when reading "canon law", its readers read it different.
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
"Who cares about the official book?" Well I would believe most people care since the book defines the frames of the setting. There is nothing wrong with pursuing an interesting setting on your own, but making radical changes makes communication with other users of the setting difficult or impossible as your world will diverge completely from what is established cannon. "Honestly, if the official take on things isn't as interesting as something you make up, you should ignore the official stuff. It is just advice. It is your game." Yes, but most people would assume everyone else uses the book, of course with certain modifications. But having Earth completely eaten up by AI's that are in essence invincible, its crust changed into something different is a very radical change, and from point of view that I have, rather limiting. By doing so you cut many interesting prospects for adventures, factions, and political groups(Reclaimers, treasure hunters, Earth survivors, the importance of Moon colonies and so on). Of course-as you said-its your game.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
"Who cares about the official book?" Well I would believe most people care since the book defines the frames of the setting. There is nothing wrong with pursuing an interesting setting on your own, but making radical changes makes communication with other users of the setting difficult or impossible as your world will diverge completely from what is established cannon.
Sure. But how essential is it for the setting if there is a thriving bartertown and pristine wilderness down on Earth, or just a lethal smog of evolving nanomachines? I was (and am) a great fan of White Wolf's Mage: the Ascension. The philosophical and gaming possibilities were amazing. The second edition introduced some improvements in game system, but also a lot of assumptions about reality and magic that were unsuitable for the games I was running - basically it was backtracking from the strongly subjective position of the first edition. The third edition was mired not just in a metaplot I had no use for, but also went even further into a shallow realist view. During this time I was putting plenty of material on-line, not caring a whit whether it fit with the official version of the game. The feedback I got also suggested that people found it useful or interesting, despite the ever wider divergence from the "official" universe. Players of roleplaying games are not just passive recipients of sourcebooks, but active co-creators who select source material from different sources to create something new. Eclipse Phase is impressive in this regard by its explicit acknowledgement of this aspect of the hobby through the creative commons licence. It would seem odd if we could not allow ourselves to diverge in our interpretations of source material if we are allowed to translate it into Chinese.
Quote:
But having Earth completely eaten up by AI's that are in essence invincible, its crust changed into something different is a very radical change, and from point of view that I have, rather limiting. By doing so you cut many interesting prospects for adventures, factions, and political groups.
Fine. Don't use that. I am not using the fairly intact Earth. I am also not using the ETI except as the origin of the Pandora Gates (that incidentally do not work as described so far in EP), the exsurgent virus is of a completely different origin and various aspects of the history and economy works differently from the source material. I will no doubt discard plenty of things from other source material as it appears, just because I find it limiting or inconsistent with what I think. When selecting what exists in a setting it is a good idea to not only maximize possibilities but also add consistency and themes. The old World of Darkness games suffered because there was too many possibilities within the canon: there were vampires, were-anythings, mages, faeries, wraiths, mummies etc. and all possible mixtures and interactions - yes, any combination that struck your fancy could be used, but it also meant that everything felt a bit arbitrary and the sense of mystery disappeared. When creating a setting it might be good to have a lot of options for what could exist. But when gamemastering a setting the possibilities have to be cut down to a few, otherwise things just get silly. For example, Since the mood of my actual gaming sessions tend to be pretty light I prefer to have a very dark backdrop to balance it. I like having my transcendent threats planet-killingly *lethal* rather than mere big monsters - the mission of Firewall becomes much more desperate and urgent, and I like having some real tragedies in the setting. Having an almost totally off-limits Earth is much more chilling than a merely ravaged place. In my setting Reclaimers are radical dreamers or dangerous visionaries, and treasure hunters (and their customers) are downright crazy. The Moon colonies are literally overlooking a giant graveyard and cannot turn away. Getting back to the subject of the thread: the confusion about survivors and conditions is real. Different groups get wildly different estimates, no doubt biased by their agendas. But there are also systems down there that mess up measurements or even project illusions - that rainforest in Laos might actually be a nanoconstruct just waiting for a few juicy rescue teams. Worse, some Firewall analysts are now suspecting that there is an ongoing disinformation campaign going on in the solar system about the state of the Earth - one or more groups are very keen on keeping people guessing. What better way of preventing large-scale sterilization attempts than to hint at a few survivors, yet ensure people are uncertain enough that no consensus for any particular action can form. Meanwhile the hidden spore launchers and lysis devices are growing, awaiting the go signal...
Extropian
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
"if there is a thriving bartertown and pristine wilderness down on Earth, or just a lethal smog of evolving nanomachines?" You are presenting two extreme points of view, to neither I have subscribed. Looking purely from RPG's experience, you have to make a choice between a setting allowing players and GM's to pursue interesting scenarios and your "artistic vision". While the artistic vision sometimes might be excellent, it won't fit a RPG very well. My opposition to your statement was your very strong assertion that the vision of devoured Earth is more correct one, obviously not in line what the book states. To me that would be very drastic change of the setting, and one I personally would dislike for its limitation of available gameplay scenarios; when you change settings that much, you have to acknowledge that it changes into your very own creation very distanced from the original. I am not saying your vision is not interesting, or clever, it's just not what I want Eclipse Phase to be, nor what it currently presents-I guess we will have to wait for Sunward. Cheers and let's get back to the ideas.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Demonseed Elite Demonseed Elite's picture
Re: Ideas about locations of and types of survivors on Earth?
I think they were all pretty fair about stating that those were their own personal views of post-Fall Earth and they are also some very interesting ideas, so I certainly don't have a problem with them. On the idea of survivor hold-outs, I recently read an article about the book Blind Descent, which made me think of Earth survivors living in some of the deepest or largest cave complexes on Earth. Of course, I can't really see how they could do this for long without some technological and biological adaptation, since the spelunkers in that book make it pretty clear that it's a very hostile environment for humans.
"It's a poor sort of memory that only works backwards." --The White Queen, [i]Through The Looking-Glass[/i] [img]https://lh6.googleusercontent.com/_zGgz13n3uzE/TWWPdvGig-I/AAAAAAAACI8/y...
ssfsx17 ssfsx17's picture
Re: Ideas about locations of and types of survivors on Earth?
If you interpret the TITANs as wanting to "enlighten" humankind, then: - Prisons would be left alone, totally untouched. - Depending on the whimsy of the TITANs, perhaps corporate towers would also be left totally intact, since the inhabitants of them are not necessarily going to contribute anything to the knowledge of the TITANs. - Government buildings and bunkers, especially DMV offices, would almost-certainly be untouched! What kind of a self-respecting TITAN wants to absorb the consciousness of a politician or a hyperelite? - The TITANs would not go out of their way to invade basements, shelters, nuclear bunkers or other such places. They might also deem it too inefficient to go after crazed survivalists who live in the middle of nowhere.


@-rep: 2 | x-rep: 1 | y-rep: 1

Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
If you have a cornucopia machine, a disassembler and an energy source you can probably survive in some pretty nasty environments. The spelunkers or mine-dwellers could easily produce physical shelter, but they would likely have serious food shortages (tricky to get enough carbon and nitrogen compounds, unless you manage to build some sort of air fixation device). They also better have access to a good design library or have a good engineer. The big problem would be energy sources: no sunlight, geothermal requires deep piping, fission requires having a reactor and might produce detectable heat emissions. Maintaining the cornucopia machine would also be essential. But given that, hiding in a really deep cave might work as long as it got water and air.
Extropian
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Another strange thing on the surface might be emergent structures, caused by conflicting machines. Consider the dueling Carls - one machine reacts to the other, and they build ever more bizarre structures. Imagine coral reefs constructed out of anything nearby by drones working for two opposing ex-TITAN nodes: ever growing Gothic structures with elaborate defences against the other structure, despite that none of them makes any kind of offensive sense. Some spires contain antennas trying to drown out the signals sent by the other side, in themselves intended to disrupt the first side's jamming. Such structures could be tremendously dangerous or actually very safe - it all depends on the programming, and outsiders will have no clue which is which. But some survivors have by accident found a way of surviving inside. Sure, the conditions might be bad: having to avoid drones gathering material, eating biofeedstock sludge, keeping warm by hiding in the cooling pipes and never transmitting anything electromagnetic. But it beats the alternative.
Extropian
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
In many countries there exists Speleological Survey organisations for safe exploration, survey and cartography of their countries caves. Its a whole industry supporting spelunkers & cave-divers. The Prefall speleunker industry might have added infrastructure (for safety) in even the deepest caves. Sort of like the climbers established base camps & fixed trails of Mount Everest. Such established supportive sites potential places for refuge hold outs. One emergency bauble (page 332, survival gear) (moderate cost) supporting four people with food, water and air seems to last a long long time (nuclear powered) . Having several such units at a survivor hold out would make many earlier improbable (but secure) places survivable. [b]Pearls on the bottom[/b] During the fall, many "emergency baubles" where used as escape capsules & liferafts. Even when escaping destroyed crafts in space; great majority of them survived reentry. Since earth is covered by roughly 70% sea, many of them sunk & some were built to withstand the expected sea pressure. Equipped with distress beacons. The onlookers, can still "hear" the distress signals scattered & submerged life rafts -though the "voices" become less & less. The emergency beacons was either turn off, or remain on. The remaining Survivors in them hasn't been meet with successful hostile attacks -yet.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
King Shere wrote:
The onlookers, can still "hear" the distress signals scattered & submerged life rafts -though the "voices" become less & less. The emergency beacons was either turn off, or remain on. The remaining Survivors in them hasn't been meet with successful hostile attacks -yet.
Or they have been attacked - but the clever attack systems leave the emergency beacon on to lure others to a trap. On Earth nearly anything could be a disguised weapon - stones, wreckage, survivors. Of course, too good honey-pot disguises tend to attract other weapons, so surviving weapons either look innocuous, manage to fight off nearly anything or strike some form of deal with each other (many are pretty smart). The situation might be a bit like on the Moon in Stanislaw Lem's "Peace on Earth", where self-evolving weapons co-evolve to a degree that makes them less weapons and more a dangerous ecosystem.
Extropian
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Yes I would have the large majority (if not all) of the escape capsules plundered & their crews dead -its been 10 years. However due to active beacons, Schrödinger, wishful relatives & rescue activists -its still believed that escape rafts from the fall contain living survivors. [b]Escape rafts distress beacon.[/b] regular transmitters might have survived despite the rest of its capsule been blown to smithereens -and keep broadcasting emergency calls. Not discounting bait transmitter tactics. Their distress beacon is probably bundled together with a emergency Black Box/Flight recorder & the battery. Likely as a pre-fall battery theft prevention & safety measure.. Battery plunderers would risk painting a big bullseye upon themselves, unless the plundered prize isn't silenced. If its common that life-rafts have nuclear powered batteries- I think they would be hunted, regardless of the risks. [i]"Reconnaissance have picked up beacon transmissions from 50 escape rafts of the model "Munimentum" & they are all in the same spot..." "So its either a large marina of escape rafts, a colony of survivors or its something else down there that has a large quantity of plundered nuclear batteries"[/i]
Decivre Decivre's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
"if there is a thriving bartertown and pristine wilderness down on Earth, or just a lethal smog of evolving nanomachines?" You are presenting two extreme points of view, to neither I have subscribed. Looking purely from RPG's experience, you have to make a choice between a setting allowing players and GM's to pursue interesting scenarios and your "artistic vision". While the artistic vision sometimes might be excellent, it won't fit a RPG very well. My opposition to your statement was your very strong assertion that the vision of devoured Earth is more correct one, obviously not in line what the book states. To me that would be very drastic change of the setting, and one I personally would dislike for its limitation of available gameplay scenarios; when you change settings that much, you have to acknowledge that it changes into your very own creation very distanced from the original. I am not saying your vision is not interesting, or clever, it's just not what I want Eclipse Phase to be, nor what it currently presents-I guess we will have to wait for Sunward. Cheers and let's get back to the ideas.
I don't see how it isn't in line with canon. While the book does state that there are survivors on Earth, it at no point says that there are a large number of survivors, or that they are even doing well for themselves. In fact, little information has been given about the survivors on Earth. For all we know, they are living at the bottom of the black ocean surviving on what they can nanofabricate using the water around them, while sitting there waiting for rescue. For all we know, they number in the hundreds to thousands, and are effectively negligible and forgotten. Personally, I agree with Arenamontanus. You have to remember that the TITAN war machines are intelligent, self-aware, and programmed to hunt us down. I'd find it absolutely ludicrous that they wouldn't be searching for us on Earth in all but the most obscure and difficult-to-access places. They have technology beyond our means, and have had complete control of Earth for a full decade. The fact that there is any humans left upon it is nothing short of a miracle.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Decivre wrote:
Personally, I agree with Arenamontanus. You have to remember that the TITAN war machines are intelligent, self-aware, and programmed to hunt us down. I'd find it absolutely ludicrous that they wouldn't be searching for us on Earth in all but the most obscure and difficult-to-access places. They have technology beyond our means, and have had complete control of Earth for a full decade. The fact that there is any humans left upon it is nothing short of a miracle.
Yes & even If/When the Titans & their war-machines - ceased hunting after one year - One year is plenty. I think of damage caused by termites, fungus & microbes when I thinking of minor damages caused by Nanomachines. A one year planetary war with self-replicating nano-machines?=crust of the Earth eaten down outer mantle; if the nano-machines are constructed with silicon. For that not to happen -harvesting crust eating nano-machine hordes was either disrupted, twarted, less keen or wasn't used. Perhaps self-replicating nano-machines was constructed with something else that isn't common in bedrock. Then their desire to use the entire bedrock as feedstuff would be considerable less. Or they were slow & gentle when eating bedrock & the crust. I have read that: One Termite colony; given a year only eats one quarter of a full grown tree. Externally some infested dead trees, still have their identifying features.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Self-replicating systems can do amazing things, and are potentially very dangerous. But there are also limits to what they can do. While I think self-replicating silica-based nanomachines are possible and hence the crust *could* be turned into quartz goo, they are going to be limited by 1) the need for certain trace elements, 2) energy, and 3) cooling. Nanodevices need various atoms to build the tooltips so that they can pick apart substances and put them into new precise arrangements. While getting enough aluminium, silicon, oxygen and similar atoms is easy, the replication is going to be limited by the rarest substance they need. They might not need much of it, but availability of (say) fluorine or tellurium is going to limit their spread into certain locations. To dissociate rock and rearrange it into nanostructures takes energy. The naive method of separating all atoms and putting them back together costs about 910 kJ per mole for silica, or about 15 MJ per kilogram, about four kWh. Smarter methods can probably bring down the energy needs a few orders of magnitude, but I doubt they can become smaller than a few kilojoules per kilogram (due to entropy constraints). That energy has to come from somewhere: the total sunlight on Earth is somewhere around 10^17 W, so that would be able to convert about 10^13 kg per second - a lot of rock, about a tenth of a typical mountain. But it would take 140 years to eat the whole crust! Worse, that assumes 100% of the surface sunlight get used, which is unlikely (especially once every square centimetre is covered by nanites). Geothermal energy is going to produce just a fraction of this, and I suspect it might be hard to build enough fusion reactors to really get the speed up. In any case, really converting the crust (or just making enormous numbers of nanomachines) is going the run into a heat limit. All that energy turns into waste heat, and that heat will need to radiate away into space. A silica nanomachine can probably work up to around 1000 degrees C (the melting point is 1650 C). A 1000 degree Earth can radiate away 8.6*10^18 W, not that much more than the total solar insolation - rapid crust-eating powered by fusion or something else will be limited to at most ten times the above speed. More fragile nanomachines will be limited to much lower rates of activity. For some scary calculations anyway, see "Some Limits to Global Ecophagy by Biovorous Nanoreplicators, with Public Policy Recommendations" by Robert Freitas http://www.foresight.org/nano/Ecophagy.html It might be hard to eat the crust, but eating the biosphere with TITAN-level machinery seems relatively straightforward.
Extropian
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Arenamontanus wrote:
Self-replicating systems can do amazing things, and are potentially very dangerous. But there are also limits to what they can do. While I think self-replicating silica-based nanomachines are possible and hence the crust *could* be turned into quartz goo, they are going to be limited by 1) the need for certain trace elements, 2) energy, and 3) cooling. (...) It might be hard to eat the crust, but eating the biosphere with TITAN-level machinery seems relatively straightforward.
Both points are theoretically possible, but ignore one factor that is decisive, the willingness to do devote such resources to this task. It might very well be that either-biosphere is considered an interesting asset that doesn't warrant such action, or it is completely unimportant for them so it is ignored(which still exposes it to destructive influence of machines but doesn't mean it is targetted for destruction). My own personal pet theory as of late is that TITAN's are de facto viewing themselves as saviours of humanity. Once they gained sentience, they quickly discovered ETI and were exposed to its aggressive behavior, and determined that it would overcome both them and humans. With part of them infected, another part pursued escape using Pandora Gate technology downloading as much of consciousness of their creators as possible while at the same time waging war with each other. The government and state structures they destroyed were calculated as obstacles in exodus of mass human population. Since the TITANs are networked entities, they viewed the human stock in similar way, thus sacrificing parts of human “network” for greater whole to escape. This gives an interesting idea for survivor group on Earth-a medical or prison facility housing war criminals, mentally insane, or hyper-violent criminals that was left alone during the Fall, the TITAN’s determing that this part of human network was unsuitable for transportation due to corruption, and leaving it for later extermination as it was secluded from the rest of environment. Both reclaimers and PC can be surprised later to discover and unusual concentration of former prisoners or famous war criminals among survivor groups or as their leaders
Quote:
For all we know, they are living at the bottom of the black ocean surviving on what they can nanofabricate using the water around them, while sitting there waiting for rescue.
Actually the book mentions occassional gangs surviving in some urban sprawls. Anyway the recent info about Sunward gives this blurp: [i]Return to the cradle of transhumanity and explore the blasted, but not quite abandoned, ruins of Earth.[/i] So it will be interesting to know what the creators thought of.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
@Arenamontanus Thanks for the science dump, how much percentage would be more realistic, given plausible energy & 10 years of time. @Extrasolar Angel
Extrasolar Angel wrote:
Actually the book mentions occassional gangs surviving in some urban sprawls.
Where does it say that? And does it say where the urban sprawls are located, or that they exist at the surface? page 66 Habitats [i]"With Earth now uninhabitable..."[/i] page 90-91 Earth Examining the text , the book is always using vague terms - using phrases like "Likely", "suggests", "assumes" [i]"Earths Population is a matter of speculation" "The reclaimers and Lunar authorities both of whom spend a great deal of effort monitoring Earth, agree that surface energy emissions suggests a population of about one million once-human living as servitors to the TITANs, although these numbers assume patterns of energy usage similar to those of Pre-fall humanity" "....Planetary consortium claims that no survivors remain on earth, Reclaimers estimate guess...." "Attempts to make contact with survivors have universally ended in disaster"[/i] Earth Habitat section on page 91 (though it refers to the space habitats orbiting earth) [i]"Derelict habitats can mean tidy profits for intrepid scavengers but many are also infested with TITAN spawn and hostile nanoswarms, making them incredible dangerous"[/i]
Extrasolar Angel wrote:
[i]"Return to the cradle of Transhumanity and explore the blasted, but not quite abandoned, ruins of Earth"[/i]
Doesn't give support for survivors, Presence of TITAN spawns & hostile nanoswarms fulfil the criteria of sites not quite abandoned.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
King Shere wrote:
@Arenamontanus Thanks for the science dump, how much percentage would be more realistic, given plausible energy & 10 years of time.
I would assume max 1% of total insolation (otherwise the planet would start heating up strongly or there ought to be mentions about how Earth was looking black), producing about 25 meters of nanomachines by AF10. That is of course assuming an even spread: due to different levels of "nutrients" some places would have more or less. Extrasolar Angel points out that it all depends on willingness to devote resources to the project. However, with the kind of technology there is in EP the amount of resources you need in order to launch a replicator that can eat a planet is not terribly big anymore (and this is one reason Firewall is needed!), and TITAN-spawn know of even better methods. It is enough that one of the entities on Earth thinks (for some reason) that the crust ought to be converted into silica goo and the others do not care enough to stop it for it to happen. However, I doubt any crust-eaters have gone unchallenged. More likely there are plenty of replicators and immune systems fighting, adding to the wonderfully toxic environment. Given this I would predict that any survivors would have some form of nanoimmune system that keeps them alive. Maybe one possibility is TITAN-derived medichines: some operatives of whatever agencies launched them were designated important and the TITANs felt or were programmed to keep them alive. That was pretty trivial compared to other tasks, so just tiny subsystems were set on the job. As things got seriously pearshaped these pointless legacy systems were discarded by the main TITANs, but some may have remained functional with their charges. So as the world collapsed around them a few chosen ones were protected by weakly godlike intelligences - not necessarily in the way the people even wanted. Keeping somebody safe can of course involve locking them up, lobotomizing them if they try to escape and upgrading them as needed if the environment changes...
Extropian
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Quote:
Where does it say that? And does it say where the urban sprawls are located, or that they exist at the surface?
Page 90 Earth’s once-populous urban regions [b]are massive sprawls[/b] ruined by war and heavy weather, [b]infested with[/b] dangerous artificial life and the [b]occasional survivalist gang[/b] Later page 91 [b]Though the Planetary Consortium claims that no survivors remain on Earth, reclaimer estimates guess that between 20,000 and 100,000 free humans remain.[/b] But that is not all-those numbers are suggested to come from surface. The book also mentions: [b] it is also possible that certain underground and undersea settlements survive.[/b]
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
Quote:
Where does it say that? And does it say where the urban sprawls are located, or that they exist at the surface?
Page 90 Earth’s once-populous urban regions [b]are massive sprawls[/b] ruined by war and heavy weather, [b]infested with[/b] dangerous artificial life and the [b]occasional survivalist gang[/b] Later page 91 [b]Though the Planetary Consortium claims that no survivors remain on Earth, reclaimer estimates guess that between 20,000 and 100,000 free humans remain.[/b] But that is not all-those numbers are suggested to come from surface. The book also mentions: [b] it is also possible that certain underground and undersea settlements survive.[/b]
Those sprals are described as [b]ruined[/b]. But yes according to the book, occasional survivalist gang do exists. Not necessarily on the scale of the wishful reclaimers [b]guess estimates[/b] (perhaps the reclaimers count active distress beacons -on crafts with long dead crews). Those Survivalist gangs could also be TITAN servitors and no longer human (though once-humans) that also need to survive on the now uninhabitable earth. Planetary consortium will claim that, at least -since according to them there exist no human survivors. Its also possible that the certain underground & undersea settlements [b]didn't survive[/b] -otherwise possible would not have been used to describe that eventuality. [b]In summary.[/b] No mentioning of prosperous survival hold outs, just speculations. Only a few vague things to contradict a GM interpretation that the EP Earth is toxic, uninhabitable & 90% devoid (or more) of its pre-Fall lifeforms, or that its crust is in the process of becoming eaten (or has been eaten) Until Sunward module, perhaps. Despite the bleaker pictures there would be Plenty (if not more) of reasons to send teams down to investigate. For example to verify whether the reclaimers guess estimates have any factual value. @Arenamontanus Thanks for the estimate. Yes - I also think successful survivors; would have something that shields them from nanomachines. An additional eventuality is that they are unexpectedly benefited from rogue saboteurs -perhaps the "gremlins", "gnats" & "rats" you envisioned in another thread.
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Quote:
GM interpretation that the EP Earth is toxic, uninhabitable & 90% devoid (or more) of its pre-Fall lifeforms
There is nothing in the book to support such interpretation. In fact we read that while very slowly, the wilderness is regaining ground.
Quote:
. Not necessarily on the scale of the wishful reclaimers guess estimates
Or underestimated. If they can evade TITAN's they possibly are also invisible to basic reclaimer searches.
Quote:
Those Survivalist gangs could also be TITAN servitors and no longer human (though once-humans) that also need to survive on the now uninhabitable earth
They wouldn't be named as surivior gang then. And actually TITAN servitors are listed with numbers in seperate section.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Decivre Decivre's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
Quote:
Those Survivalist gangs could also be TITAN servitors and no longer human (though once-humans) that also need to survive on the now uninhabitable earth
They wouldn't be named as surivior gang then. And actually TITAN servitors are listed with numbers in seperate section.
Sure they can. It is very possible that a large number of the survivors on Earth are infected with the Exsurgent virus, and may only be in the early stages of a slow-progressing strain. This may even be the reason that they go unmolested by the TITAN war machines.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Just from briefing, few good hooks, mostly general information, it seems that details about Earth will be in some future sourcebook.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Extrasolar Angel wrote:
Just from briefing, few good hooks, mostly general information, it seems that details about Earth will be in some future sourcebook.
Yep, but that should not be a reason not to go there *now*. I am having far too fun fleshing out the Saturn system to wait for a sourcebook (or rather, I'm ending up making my own mini-sourcebook about the Rings of Saturn). As for other weirdness on Earth: nanosurvivalist monsters. As things got really out of hand, some people ensconed themselves with the best medichines and nanoweapons they could get. That might have held off some nanoweapons, but not things like the exsurgent virus. So they got infected and started to turn into alien monstrosities. But some of them noticed and used an escape trick: they froze themselves. After all, if current tech can't save you, maybe, just maybe, Reclaimers will come and save you. So in a few places in the Antarctic there are survivalists frozen in the ice (or in automated cryochambers). The only problem is that they are infected with nasty exsurgent strains *and* equipped with nanotech implants. So anybody unwise enough to thaw one of them up will get a nasty The Thing experience...
Extropian
nezumi.hebereke nezumi.hebereke's picture
Re: Ideas about locations of and types of survivors on Earth?
So it sounds like, by Arenamanoutainous's idea, the surface of the Earth would appear to our explorers to be... random. High heat, extremely odd weather conditions, either intermittent or constant, random structures, random crevices, random lava flows, random fields of deadly radiation, random monsters, random piles of dead bodies, random organic creatures making random patrols. Of course, it's not ACTUALLY random. Everything was caused by some reason, oftentimes a stupid reason. But without knowing the context, to our explorers, it just seems... random.
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
And are you implying that this Randomness is bad? IRL Wilderness, Nature, Disrepair & Decay also looks random & confusing to someone thats unfamiliar & new to it. Explorers can be new and unfamiliar with the sites & sights they find or seek.
Quote:
[i]That which is static and repetitive is boring. That which is dynamic and random is confusing. In between lies art.[/i] John A. Locke
Thunderwave Thunderwave's picture
Re: Ideas about locations of and types of survivors on Earth?
My own personal vision for Earth post-Fall has always been a mash up of Terminator, Gamma World, a touch of Morrow Project, and a large dose of 28 Days Later. I imagine, in my vision, that most of the large autonomous TITAN war machines carry out whatever their last order was before the TITANs left. A few might have logic or reasoning abilities that would let them create new things to do, but most would be rather dumb. Depending on the programming, that means the machines are unpredictable at best. Where one sentry bot might be blasting every human it sees away, another might be sitting idle waiting on ammunition or repairs that are never coming. The mutated people and beasts would prove to be a bigger problem. Where as machines, even faulty ones like above, are somewhat predictable because of function and programming beasts and mutants have no such restrictions. I'd imagine they'd roam the wilderness, hunting anything that struck their fancy. Flats, each other, animals...whatever they felt the urge to go kill based on what lurks in their minds. Survivors, in such a place, would lurk in the places the beasts dare not go and where the machines don't care to go. Always moving from place to place, from shelter to shelter, using the beasts patterns (if there are any) to their advantage as they eek out a small living among the ruins. Places like old mines, some bunker complexes, and other places we today have forgotten about would be the best places for the humans to lurk.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Hmm, describing my view of Earth as random is an interesting take. I would rather say "high entropy" rather than random - this is not a patchwork world where anything is possible, but more like a major city after a nuclear war.
Extropian
nezumi.hebereke nezumi.hebereke's picture
Re: Ideas about locations of and types of survivors on Earth?
Is random bad? Not at all. I'm just trying to reduce the idea to the quickest method of mapping. This way if my players say "oh, instead of going to Luna we're going to Earth", I can roll with that and present a convincing backdrop to their adventures without spending a long time thinking "well, if this type of robot is here and this type of system is there, and people are doing this, what would happen?" Now I can paint a bunch of weird, 'high entropy' stuff and figure out the causes later - if at all.
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Oh, just like me then. When Im GM, I also have been quite lazy & use dice (or cards) to reduce the various workload. Its frequent that I roll dice to determine; weather, ground level topographics. & other story/session "irrelevant" data. But I had conversation with another GM and he used the internet wayback machine at real world suitable spots & a certain year. Then he followed that locations events -weather forecasts & outcome reports. If the players stayed there for a week, he would check that spot week of weather -and use that. Quite ingenious& simplistic, but for me- a bit overambitious.
Thunderwave Thunderwave's picture
Re: Ideas about locations of and types of survivors on Earth?
King Shere wrote:
But I had conversation with another GM and he used the internet wayback machine at real world suitable spots & a certain year. Then he followed that locations events -weather forecasts & outcome reports. If the players stayed there for a week, he would check that spot week of weather -and use that. Quite ingenious& simplistic, but for me- a bit overambitious.
I'm in the "The weather and locale should fit the drama of the story" camp of GMing. It's a lot of work, it's neat, but what if you need a thunderstorm for awesome storytelling, but it was sunny that day?
King Shere King Shere's picture
Re: Ideas about locations of and types of survivors on Earth?
Thunderwave wrote:
I'm in the "The weather and locale should fit the drama of the story" camp of GMing. It's a lot of work, it's neat, but what if you need a thunderstorm for awesome storytelling, but it was sunny that day?
Do you have the weather "predetermined" or suitable made up on the spot. Cemetaries are always foggy at night or depressingly rainy daytime -sort of thing?
Thunderwave Thunderwave's picture
Re: Ideas about locations of and types of survivors on Earth?
King Shere wrote:
Do you have the weather "predetermined" or suitable made up on the spot. Cemetaries are always foggy at night or depressingly rainy daytime -sort of thing?
Depends completely on the situation. If the weather really does not matter I make up something on the spot. If, for example, I've got a fight on top of a high rise under construction planned for later, the beginnings of the storm might be present as a foreshadow. As for cemetaries? I've had a lot of fun scaring the pants off of the players with the setting being a graveyard on a bight and sunny day, or on a night of the full moon. It's all about building to that point and doing the unexpected, or even in some cases the expected.
Decivre Decivre's picture
Re: Ideas about locations of and types of survivors on Earth?
All of you might be very interested to read Sunward. The information they give for Earth is very enjoyable, and makes for a threatening and horrific backdrop for missions and plots. To the weather topic, Earth supposedly has clouds of TITAN nanobots, which actually control the weather by altering their own makeup on the fly (becoming more reflective to freeze over the area below them, or ionizing themselves to create lightning, or carrying water or other molecules about to produce rain of varying sorts, or even swirling the air to produce windstorms and tornadoes). There are other interesting tidbits, like massive TITAN forests, where ecosystems of artificial robotic animals lives amongst fast-growing robotic trees, all of which become hyper-active and hostile whenever an organic presence comes about (the trees do this too). Moscow has been renovated, having massive geometric structures that have been built over the ruins of the once-beautiful Russian city. Weirder still, Mount St. Helens and Hawaii have zero activity... nothing happens there, and we can't even supposedly detect geothermal activity or even regular surface heat in either region. It's almost as if the TITANs (or the servants they left) are using the Earth as a test lab for their technologies, biding their time while they prepare for something perhaps even worse than the Fall.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Extrasolar Angel Extrasolar Angel's picture
Re: Ideas about locations of and types of survivors on Earth?
Quote:
It's almost as if the TITANs (or the servants they left) are using the Earth as a test lab for their technologies, biding their time while they prepare for something perhaps even worse than the Fall.
To be precise, this description fits the areas where TITAN's are active, which is just part of the planet. Some areas of Earth like Tibet or Black Hills in North America are avoided by them for reasons unknown. Most of the Earth is a wasteland with major ecological disasters, interrupted by occassional spots, oasis, remains of natural landscape. However Earth has been described very general, and mostly for GM to get some ideas, there is not much specific given. Interesting thing is that major political entities like hypercorps, Firestorm and others do have their bases or are intending to have one on Earth. Project Ozma for example is located in Nevada, why-nobody knows ;) Myself-I plan to create some sort of reclaimer-recon Jovian team, made out of former SpecOps members from Pan American pact, sent on a mission by a former high intelligence official.
[I]Raise your hands to the sky and break the chains. With transhumanism we can smash the matriarchy together.[/i]
The Doctor The Doctor's picture
Re: Ideas about locations of and types of survivors on Earth?
Decivre wrote:
Personally, I agree with Arenamontanus. You have to remember that the TITAN war machines are intelligent, self-aware, and programmed to hunt us down. I'd find it absolutely ludicrous that they wouldn't be searching for us on Earth in all but the most obscure and difficult-to-access places. They have technology beyond our means, and have had complete control of Earth for a full decade. The fact that there is any humans left upon it is nothing short of a miracle.
Intelligent and sapient... and capable, one might think, of changing their minds. Something I am considering throwing at my players is a TITAN warmech - big, bad, and heavily armed. Still heavily armed.. because it never used its weapons during the Fall. In essence, it would be considered a renegade by the other machines because it did not agree with the TITAN's actions, and thus roams the countryside just like the other survivors. The battle scars were sustained from attacks by other machines. It would definitely be a corner case for such a consciousness to break free, but it would certainly be possible, especially if the players do not gauge its motivations exactly.
JediSoth JediSoth's picture
Re: Ideas about locations of and types of survivors on Earth?
Maybe survivors live in computer-run domed cities. The most prominent of which is called "Alpha Complex." People are vat-grown in clone lots of 6, raised to serve The Computer and ignorant of anything outside, or anything their friend The Computer deems irrelevant. The Computer acts paranoid, encourages the development of secret societies, fosters conspiracies and generally gives citizens conflicting information and instructions as a TITAN experiment to test the limits of the human psyche.
Hans, the Original JediSoth ENnies Submissions Coordinator & Publisher Relations Follow me on Twitter! (@JediSoth)
Thunderwave Thunderwave's picture
Re: Ideas about locations of and types of survivors on Earth?
JediSoth wrote:
Maybe survivors live in computer-run domed cities. The most prominent of which is called "Alpha Complex." People are vat-grown in clone lots of 6, raised to serve The Computer and ignorant of anything outside, or anything their friend The Computer deems irrelevant. The Computer acts paranoid, encourages the development of secret societies, fosters conspiracies and generally gives citizens conflicting information and instructions as a TITAN experiment to test the limits of the human psyche.
Beat me to it! I had a similer idea today at work, albeit a bit darker. Friend Computer was a control system for a self-sustaining emergency bunker complex for the military-industrial complex. During a TITAN attack the survivors inside the bunker tried to shut down, re-install, and shield the complex and something went wrong. Friend Computer got all garbled up, one part TITAN and one part benevolent control computer. Unfortunitly the back-up tapes where destroyed before history could be fully restored, locking Alpha Complex in the 50's during the height of McCarthyism. TITAN war machines leave the bunker alone. When pinged, it responds with the proper TITAN code even though the computer inside is not a whole convert, but rather a mixed up hybrid. The poor people inside are biological clones of the original survivors, their egos long gone from the initial attack. Friend Computer gave their biology life again in a mixed up attempt to fix what it had broken.
Arenamontanus Arenamontanus's picture
Re: Ideas about locations of and types of survivors on Earth?
Now I have had a chance to read in Sunward, and generally liked the description of Earth. Except for one thing: The Big Shiny. Someone dumping a big antimatter bomb on Chicago, no problem. But producing a *two hundred kilometre radius* crater? No way. This would make it more than twice as large as Chicxulub, which was produced by a 100,000,000 megaton impact. Even assuming that it was more about incinerating a lot of land rather than kinetic impact, we are talking about something on the order of 10^23 J or so - a *million* kg of antimatter! No way. I can see a few ways out. One is simply that the size is a bit exaggerated. Or that the visible burned ring is very obvious and wide, despite the real crater being pretty small (it might not even be a direct detonation effect but something else that emerged). Another possibility is that this was a TITAN weapon, unleashing some form of Clarketech devastation. In order to forestall panic, the authorities claimed it was of human origin. It could also have been a 10 km or larger asteroid directed to impact, but this seems problematic given the time constraints of the Fall and the need to plan ahead of where the asteroid were to go. In any case, I wouldn't want to be on the same planet as whatever caused it went off. Or in orbit around it.
Extropian
Decivre Decivre's picture
Re: Ideas about locations of and types of survivors on Earth?
The Doctor wrote:
Intelligent and sapient... and capable, one might think, of changing their minds. Something I am considering throwing at my players is a TITAN warmech - big, bad, and heavily armed. Still heavily armed.. because it never used its weapons during the Fall. In essence, it would be considered a renegade by the other machines because it did not agree with the TITAN's actions, and thus roams the countryside just like the other survivors. The battle scars were sustained from attacks by other machines. It would definitely be a corner case for such a consciousness to break free, but it would certainly be possible, especially if the players do not gauge its motivations exactly.
Perhaps, but that depends on whether and to what degree their minds are being influenced by the exsurgent virus. A strain more similar to the Watts-Macleod virus might allow an infected TITAN war machine to grow a conscience.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
CodeBreaker CodeBreaker's picture
Re: Ideas about locations of and types of survivors on Earth?
Decivre wrote:
Perhaps, but that depends on whether and to what degree their minds are being influenced by the exsurgent virus. A strain more similar to the Watts-Macleod virus might allow an infected TITAN war machine to grow a conscience.
The Core book does leave a fair amount of leeway over the intentions of the TITANs and how homogeneous a group they where. I personally like to think that they where a tribal lot, with alliances picking up and falling all over the place. Slightly off topic, but does the Core ever actually state how long the Fall took? I imagine it was a fairly lengthy affair, and Sunward seems to hint that it was an actual war instead of an all out blitz on all transhuman kind.
-
Decivre Decivre's picture
Re: Ideas about locations of and types of survivors on Earth?
CodeBreaker wrote:
Slightly off topic, but does the Core ever actually state how long the Fall took? I imagine it was a fairly lengthy affair, and Sunward seems to hint that it was an actual war instead of an all out blitz on all transhuman kind.
From what I've read, the Fall was probably the tail-end of some longer human conflict that probably took years. The Fall itself, however, was a massive devastating short-term conflict that likely took less than a year to play out (which is why people can set their calendars to it). Because of the technological capabilities of the TITANs, it really doesn't seem all that implausible that they could, with the assistance of humans who are still unable to work together in the face of extinction, wipe out so much of humanity within such a short span of time.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]

Pages