Hey all,
I just recently found out about Eclipse Phase, and I have to say I'm loving it so far! Haven't played yet, but I've been reading the Core Rulebook almost non-stop.
Anyway, while going over Chargen, I had a thought.
Isn't it kind of counter-productive to spend a lot of CP on an expensive Morph (and also gear, for that matter)?
The impression I got from Eclipse Phase, one which they drive home again and again, is that the Morph is disposable. It's just another piece of equipment. Re-sleeving is not just likely, but often an inevitability.
It doesn't have to be because of an unfortunate death (though it certainly can be, especially if we want to keep the horror theme). It might even be as simple as Firewall needing your Ego for a mission on the other side of the solar system and sleeving you in a temporary Morph for the job.
But in Chargen you can spend a crapton of CP on your Morph. Combat monkeys will likely want to spring for a Fury for example. That's 75 CP gone right there. Then there are all the augmentations available, many of which can set you back 20 CP or more.
Then what happens if in the first mission they get spaced? Or don't even get to use their own Morph. Isn't all that CP essentially wasted?
It's a similar oddity with traits. Why buy a positive Morph trait if I can get the same one for my Ego? Why get a negative Ego trait when I can just get easy CP for some negative Morph traits (and dump the Morph soon after chargen).
I admit that when I first read chargen (often the first chapter I read in any RPG, for better or worse) I instantly gravitated to getting a blinged out uber-morph. But after reading through more of the book, this definitely struck me as a bad idea.
Just wondered what everyone else thought about this, or if I'm missing something.
I don't doubt that having an expensive and highly modded Morph out of Chargen gives you certain advantages. But the chances of losing it (or not even being able to use it) just seem too high.
It seems that it would be much more advantageous to spend CP on Ego stats and skills that will stick with you forever, as well as a good amount of Rep with factions.
Then when you get in game, just cash in a few favors with your Rep and get yourself blinged out that way.
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Morphs and Character Creation
Sun, 2010-07-04 06:55
#1
Morphs and Character Creation
Rob Boyle :: Posthuman Studios