Headlights are listed as enhancements on morphs (Cetus) and vehicles/robots (Automech, Mars Buggy), but don't really seem to be described anywhere in the source material.
I'm assuming its cost is Low. Any thoughts?
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Headlights not in source material
Sat, 2017-03-11 17:09
#1
Headlights not in source material
Sat, 2017-03-11 17:19
#2
I noticed it too. I never
I noticed it too. I never gave it much thought. A cost of low sounds good to me.
Sat, 2017-03-11 22:52
#3
I'd go so far as to say cost
I'd go so far as to say cost is trivial unless you want a long range search light
Sun, 2017-03-12 03:24
#4
I would give it a .02 essence
I would give it a .02 essence rating.
Sun, 2017-03-12 13:00
#5
MrWigggles wrote:I would give
I laughed.
Tue, 2017-03-14 22:05
#6
SquireNed wrote:MrWigggles
Don't put headlights on your async, unless they're a Burned Out Async.
—
J A C K G R A H A M :: Hooray for Earth!
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Wed, 2017-03-15 18:35
#7
jackgraham wrote:SquireNed
Hahahaah.
I once wrote up an async who had a weird compulsion where they were terrified that unMasked mechanical augs - even standard ones like mesh inserts and stacks - would degrade her soul and impair her async abilities. Freaked out about them, she had to get every damn mechanical aug Masked.
It was all in her head. If she didn't [i]know[/i] she had unMasked augs, she was just fine.
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