Killer Spambots say:
So does that mean that if a team goes into a habitat or location with all of their gear quiet, they don't get TacNet? Is it just my players or do all Sentinels constantly go radio silent the moment something looks wrong? Like the digital virus seems completely useless because they are paranoid AF. Spam Mist: Everyone within mesh range suffers a −30 Perception modifier due to AR spam overload. This may be cleared with an Interfacing Test at −30, but will return after 10 minutes as the spam compensates for the filtering; see Traffic Filters and Mist, p. 248, EP. Alternatively, AR may be turned off, but this will disable tacnets and hinder other gear.
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Exhuman, and Humanitarian.