Okay, so, working on a little conundrum here, discussing with my players about Unarmed and two-weapon fighting in melee. Now personally, the rules to me always give the impression like you basically don't get dual-wielding benefits in unarmed. Because that brings up a crazy rabbit hole of "well, are my elbows and knees extra weapons?". The section in the rules which says "Note that extra limbs do not count as extra weapons in unarmed combat" seems to agree.
So here comes a complexity, namely the Unarmed implant weapons. Cyberclaws in it's text says "hand", singular. So when you buy cyberclaws, do you install them in only one limb? Do you need to pay for multiple limbs? Can you gain extra weapon benefits from multiple cyberclaw sets?
I tried to check on bioware Claws to see if that shed some insight, and the result is even more confusing. That is simply phrases as "you have retractable claws like a cat". So, is that in all your manipulator limbs? That seems kind of weird given the slight cost difference between the two options, Claws is everywhere but you have to specify where Cyberclaws goes.
So I decided to come to the forums and ask, see if maybe a dev could clarify RAI, or if anybody else has a more clear reading of the rules from somewhere.
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