Eclipse Phase carries quite a few dense concepts with it, and it's fairly grounded in real (or at least somewhat plausible) science. It's also, in my experience, potentially extremely alienating towards people that don't have a lot of exposure to this brand of transhumanism or cyberpunk. According to some other EP fans, the setting should only be played by "smart" people, ie if you intentionally "dumb down" some of the setting's concepts so it falls under more familiar sci-fi tropes (using spaceships more than egocasting, make nanofabrication more energy-consuming/difficult to use, etc.), you're playing the game wrong, and suddenly it's space opera, not Eclipse Phase. I completely disagree with this notion and I think it's incredibly arrogant and elitist, but I digress.
I know I'm kind of speaking in broad, vague strokes here, but have you guys had the problem of explaining a setting that doesn't really have a lot of sci-fi touchstones for players new to the setting?
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