All right, I know I want to GM Eclipse Phase, I know I want to make my characters travel a lot and see various aspects of transhumanity, and I want my game to be more investigation-based than action-based.
At first, I wanted to write something about Mars, colonization efforts and anarchy vs. X-risks, but I don't have much time for that. I started thinking about using prewritten campaign/adventures, and I instantly thought about Call/Trail of Cthulhu.
These usually have the characters travel around the world to fight cosmic horrors (TITANs !) and their cultists (singularity trackers, exsurgents, exhumans, criminals !), which is a pretty good fit.
I was thinking about Eternal Lies, but mostly because I'm currently GMing it for my wife. There's a lot of work (such as adapting the technology and all that entails, editing out the supernatural elements, finding alternatives for the mythos books, etc.) to do, sure, but I see a lot of potential in it.
So I was wondering... has anyone actually tried to adapt some of these adventures/campaigns to EP?
Spoiler: Highlight to view
Winston and cie would be a sentinels team which failed their mission, Nectar could be a very powerful sexual drug laced with a dormant exsurgent virus to be unleashed at the climax of the story, the cult a band of singularity trackers who think they can use TITAN tech for their own advancement, the leader of the cult could be out to finish the TITANs' work... or a Jovian suicide agent planning to wipe out transhumanity to leave room for the real humans ?