So I've been reviewing this scenario with an eye to running it. And my main question is, is there actually a way to "Win" the scenario? All of the end results seem to end up with either player death or spreading the infection, or both. Is there something I am missing that would allow the players to both live and contain the infection?
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Resolution of the "Continuity" adventure [Spoilers]
Sat, 2015-10-03 12:11
#1
Resolution of the "Continuity" adventure [Spoilers]
- technology easier to disable
- fewer (or no) chances to get infected by the virus without some warning that this might happen
- better access to tools and weapons to solve problems
- easier computer interface without potential for infection
As I said in a previous post that I can't find, depending on when and who you think built the space station, it could be a lot easier or excruciatingly harder to navigate without seriously injuring yourself. For example, how do you talk to Hans? The most "adventurey" way would be to have a terminal interface so that the characters can type queries into the system without risk of basilisk hacks. The most difficult way is to have to jack or mesh directly into Hans and risk infection to your entire stack. (There are some options in between.) Similarly, many adventures end with a forced detonation of the station's reactor (a total party kill situation, but most players, including mine, feel pretty proud of themselves for not having infected forks running around). However, immediately pre-Fall reactors might be basically immune to such sabotage, and your characters could find themselves just precipitating an emergency plasma dump into empty space without improving their situation. You see where I'm going with this -- if your players are allowed to sense that something they do is kind of hazardous, and the technology available supports their cockamamie plans for survival, they'll survive. But as written, Continuity can be supremely fatal, and I warned my players beforehand that some forms of death can be considered a "win" condition, so they took the total party kill in good grace.