You know what'd be a cool thing in a future rulebook?
So if the Iktomi/Factors-secretly-hiding-extremely-high-tech/TITANs show up and they're actually ascended into a way post-Singularity form...but the sentinels snag some sweet gear? Examples of how to do that scale up into godlike levels. I haven't grabbed a copy of Mindjammer but I imagine it'd be easy to adapt that to EP Fate since the core rules are Fate. But I like the EP system, so I'm still trying to figure out how to do it in-system for now!
I'm trying to figure out a way to model higher than the current level of tech in the mechanics, and I haven't found anything satisfactory yet. Has anybody had a game deal with a level or two in tech up that's had to wing it? Like, to use Orion's Arm terminology, if Eclipse Phase is hitech then what does ultratech or transapient tech look like? I mean say it's a race for some easy to use ultratech made by a seed AGI between Ozma and Firewall and they get there and there's [b]two[/b] femtocloak biointegrative powersuits...and they each snag one. What does that battle look like? Or more mundanely, what's a transapient designed morph like to sleeve into? What would be the infosec potential of ultratech quantum mesh inserts (vs each other and interacting up or down tech scales)? Things like that.
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Tech a level up?
Sun, 2015-05-24 02:17
#1
Tech a level up?
Sun, 2015-05-24 14:10
#2
I think it would be really
I think it would be really boring, mechanically. It would be almost entirely flavor text. I would probably impose penalties to anything the PCs were doing. Like instead of granting them a Fray Bonus, it would be a penalty to their attacking skill.
By imposing the penalty on the characters, it gives lets you impose that superiod feeling on them.
Sun, 2015-05-24 16:11
#3
Generally when dealing with
Generally when dealing with super high end tech I generally don't require it to roll. Shooting a super-tech weapon? It hits, there is no need to roll to hit. End end computers always answer any question they can as well as they can. Ultra-tech stealth cannot be detected by transhuman detectors in the realms where it tries to hide (perfect optical camo won't help vs a pressure sensor though) A computer built from TITAN femto-substrate will always succeed in hacking a lesser computer, so long as it has a way to effect it at all.
Similarly, sleeving into a super-morph doesn't require an integration roll, though whatever physical characteristics it has will quickly become a core part of the sleeve-e.
The second general rule I use for super-tech is that they players don't use it, it uses them.
Wed, 2015-05-27 16:18
#4
Hmm, good pointers for going
Hmm, good pointers for going back to the drawing board with. Thanks!