Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Bladewolf morph

6 posts / 0 new
Last post
geckopirateship geckopirateship's picture
Bladewolf morph
So I just finished Revengeance, and was wondering how to handle Bladewolf/whatever the model number is as a morph, from a stat standpoint.
23 Liminal Blossom Punctures the Heart of the Unrepentant, Deliciously
ORCACommander ORCACommander's picture
got a picture or a
got a picture or a description?
SquireNed SquireNed's picture
Either this:
geckopirateship geckopirateship's picture
http://m.youtube.com/watch?v
23 Liminal Blossom Punctures the Heart of the Unrepentant, Deliciously
MrWigggles MrWigggles's picture
Well, as a morph, I would
Well, as a morph, I would give it Neurachem 1, it has a prehensile tail and I would also give it heavy combat armor too and a gun placement with a melee weapon. I would probably also give it a +5 Ref and +5 Cor.
ThatWhichNeverWas ThatWhichNeverWas's picture
Pretty simple really.
Base; Guard Synthmorph + Extra Limb [Tail/Tentacle] and/or Prehensile Tail. - Synthetic Mask. Wielding a vibroblade. ThatWhichNeverWas, Away! *Wooshing noises*
In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few. But what if we never need to feel weak or morally conflicted again?