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Best Methods for Stackbusting?

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Kojak Kojak's picture
Best Methods for Stackbusting?
You have a cortical stack that needs destroying. What are the best ways to do it? So far, the only two things that occur to me are thermite gel and freezers loaded with nutcracker. But, in case for whatever reason you can't get your hands on those, what are some other good methods? I'm trying to come up with as many as reasonably possible.
"I wonder if in some weird Freudian way, Kojak was sucking on his own head." - Steve Webster on Kojak's lollipop
Solar Solar's picture
Well, they're tough, but they
Well, they're tough, but they're not that tough. An industrial-strength crushing machine should surely be able to do one in, or dropping it into some kind of high energy reactor. A lot of habitats will have something around which you can use to destroy a stack. Actually, hey, wouldn't a nanobot cleaner swarm do it? Might take a while (I always run nanobots as taking quite a while to do anything, especially over a larger area, read some essays which note that nanobots would actually move a lot slower than most people think from our perspective), but they could do it.
ShadowDragon8685 ShadowDragon8685's picture
Options that come to mind:
Options that come to mind: Plasma furnace. Most habs should have at least a small one for disposing of questionable materials. [indent]Plasma rifle will do, too.[/indent] Industrial crusher. A Daitya could probably crush one in its clamp, if it could pick it up. (Might need someone else to stick the stack in some putty and stick it in the clamp.) Disassembler nanoswarm programmed to reduce it to carbon. [indent]Drop it into an average recycler and reprogram it to ignore its "don't recycle cortical stack" safeties.[/indent] [indent]Fractal digits, do it yourself.[/indent] Space it. Nobody's [b]ever[/b] gonna find it ever again. [indent]Bury it. Same, unless you tell someone where you buried it, and even then they'll be searching for something non-magnetic the size of a grain of sand.[/indent] Stick it to the business end of an explosive charge. They're tough, but they're not THAT tough. Slot it into an ego bridge and just rewrite everything on it with absolutely gobbeldegook.
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jKaiser jKaiser's picture
Sell it to Legba.
Sell it to Legba. ...what? Too evil?
ShadowDragon8685 ShadowDragon8685's picture
jKaiser wrote:Sell it to
jKaiser wrote:
Sell it to Legba. ...what? Too evil?
I think there's a good chance the ego in question may be infected with some kind of exsurgency, which is why they want it [b]destroyed[/b], rather than taking it back to Firewall.
Skype and AIM names: Exactly the same as my forum name. [url=http://tinyurl.com/mfcapss]My EP Character Questionnaire[/url] [url=http://tinyurl.com/lbpsb93]Thread for my Questionnaire[/url] [url=http://tinyurl.com/obu5adp]The Five Orange Pips[/url]
Trappedinwikipedia Trappedinwikipedia's picture
A good sized fire will
A good sized fire will destroy the armored casing, and probably deal with the internal computer as well. Just get one up to 700-1000 C and it'll convert the armor into graphite and then the stack will catch fire a little later. Might be hard in a hab, but a house burning down on earth can supply that heat.
jKaiser jKaiser's picture
Space it, but aggressively
The Spacing idea got me thinking. In complete seriousness, how hard would it be to rig up a sabot or grenade-like casing, or some kind of improvised mortar? In microgravity environments, that would be a cheap way to ensure the thing is never found, just shoot it into a retrograde, highly inclined solar orbit. You could probably even throw one hard enough to hit escape velocity on a good number of rocks. Which makes me realize how precarious life on those same rocks must feel a lot of the time.
Trappedinwikipedia Trappedinwikipedia's picture
You'd need a decent sized
You'd need a decent sized (but probably still man portable) rocket to do that, farther out in the system anyway. At earth you'd need to put more than 30 km/s of Δv on that thing, which makes me think cold gas launched ion engine more than anything else. Probably still a man portable system, but it'll get going slow and burn for a while, which means it'll be easy to track or catch up with. Out by Eris, you'd only need ~3 km/s of Δv to do that, so it'd much easier. It might take a lot more than this for a heavily inclined orbit, those get really expensive on a solar scale. It'd work, but it might be hard to conceal from the panopticon a lot of places. There are probably simpler ways to dispose of it than that though.
SquireNed SquireNed's picture
ShadowDragon8685 wrote
ShadowDragon8685 wrote:
Options that come to mind: Space it. Nobody's [b]ever[/b] gonna find it ever again.
"Huh, a random cortical stack. What should we do with it, Fellow Exhuman-314? Ten thousand years of simulspace? Sounds fun!"
UnitOmega UnitOmega's picture
Best way to ditch a stack in
Best way to ditch a stack in space is to throw it "up" or "down" relative to the orbital plane. There's almost no reason to go out in those directions and it's often costly to do so, fuel wise. Makes it even less likely for it to be found.
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GenUGenics GenUGenics's picture
Scrappers gel?
Pretty low cost and appears to be fairly available. Eats through armor, so a possibility.
ORCACommander ORCACommander's picture
Alternate Nutcracker Delivery
Alternate Nutcracker Delivery: Low velocity Ammunition with a fragmentary shell with nutcracker core
SquireNed SquireNed's picture
Also, I believe that scour
Also, I believe that scour rings are used as canon methods of cortical stack destruction. Of course, these are not always available.
ORCACommander ORCACommander's picture
I did not know you had
I did not know you had playtime clearance Squire :P
jKaiser jKaiser's picture
Would a cortical stack's
Would a cortical stack's memory survive being dropped in the nearest fission reactor? I know they're rad-shielded, but that would have to at least cause some problems. Admittedly, I don't know what a shipboard or habitat fission reactor would look like
Trappedinwikipedia Trappedinwikipedia's picture
Depends on the reactor (which
Depends on the reactor (which might be a hard question in EP) a Very High Temperature Reactor would destroy the stack on its own. So would some kind of future reactor like a gas-core reactor. BWRs and PWRs might destroy it with pressure (160 and 215 atmospheres respectively) Every reactor will probably craze the computers nanocomponents with high energy neutrons before long. I'd expect most EP reactors to be gen V+ so gas cores and other super high energy systems. So the short version, is yes. If you don't get it in the core is probably won't at least for a while, but that depends on proximity a fair amount.
jKaiser jKaiser's picture
Well, broadly speaking, that
Well, broadly speaking, that might be your best bet overall across the system on ship or modular habitat. Maybe also planetside, though if you're on Venus, you have one other very large option, of course.
FrivolousVector FrivolousVector's picture
simplest solution
is still probably just slot it into an ego bridge and overwrite it completely, twice. But Nutcrackers and Disassemblers would still be your go-to gear. If you're willing to risk exposure you can also fry it with programs over mesh, but that makes it somewhat dangerous unless it's in a shutdown loop. On that note, if you have a good enough hacker present during the "acquisition" (firefight, abduction, what have you) you can kill the cortical stack before the morph.
Sudo drop your weapon.
Urthdigger Urthdigger's picture
It's a shame a lot of the
It's a shame a lot of the more fun methods are also unlikely to work. Going apeshit with a hammer, using it as ammunition, eating it... Actually... Some folks may be strong enough, the impact of hitting a target may be enough, and those exofauna-based pods could have some weird systems for all we know.
Pyrite Pyrite's picture
FrivolousVector wrote:is
FrivolousVector wrote:
is still probably just slot it into an ego bridge and overwrite it completely, twice. But Nutcrackers and Disassemblers would still be your go-to gear. If you're willing to risk exposure you can also fry it with programs over mesh, but that makes it somewhat dangerous unless it's in a shutdown loop. On that note, if you have a good enough hacker present during the "acquisition" (firefight, abduction, what have you) you can kill the cortical stack before the morph.
Why would anyone have their cortical stack able to be rewritten by wireless access?
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
jKaiser jKaiser's picture
"Cortical stacks do not have
"Cortical stacks do not have external or wireless access (for security), they must be surgically removed. Cortical stacks are extremely durable, requiring special effort to damage or destroy. They are commonly recovered from bodies that have otherwise been pulped or mangled. Cortical stacks are intentionally isolated from mesh inserts and other implants, as a security measure to prevent hacking or external tampering." Unless you're close enough to be cutting it out, you're not hacking one, looks like.
ORCACommander ORCACommander's picture
i'd argue that a cyberbrain
i'd argue that a cyberbrain is a potential backdoor into a cortical stack
jKaiser jKaiser's picture
I considered that, at least
I considered that, at least for non-Pod cyberbrains. I suppose that depends on how cortical stacks actually work, what form the saved memories are in. It's referenced they're part nanoware, at least.
Lazarus Lazarus's picture
Erasure
While people like their big, flashy ways of trying to destroy a cortical stack, as others have pointed out it shouldn't be too difficult to just erase a cortical stack. While it is true that the don't have "external or wireless access (for security)" that doesn't mean that data can't be written to them. It just means you have to get direct access to the cortical stack (i.e. cut it out) before you can do that. If it wasn't possible to write data to a cortical stack then they would be useless. Using them would be like trying to back up your computer to pre-recorded CDs/DVDs. "Erasing" electronic data isn't really anything other than overwriting it with new data that contains no information (such as all 1's, all 0's, or patterns 1's and 0's). If you really want physical destruction of the stack (which would be good practice even after you've erased it) it really shouldn't be too difficult. The strength of cortical stacks is only to prevent them from being destroyed in the majority of events that would kill a transhuman. They would never be designed with the idea of making them indestructible to an intentional attempt to destroy them. It would simply be too difficult. While I'm not sure a Daita claw would be strong enough there are going to be plenty of industrial tools (e.g. diamond edged cutters, water jet cutters, industrial lasers, disassemblers) that should make short work of one.
My artificially intelligent spaceship is psychic. Your argument it invalid.
jackgraham jackgraham's picture
antimatter grenade.
antimatter grenade. we gave you stats; use 'em. :) srsly, though... The idea behind stacks is they're hard to destroy if you're not focused specifically on destroying them. When Takeshi Kovacs kills 8 mooks in a gunfight, not one of them ends up with a destroyed stack. But once he has a moment to pull out an Agonizer (EP term; called something else in Morgan) and focus it in roast mode at the back of someone's neck, that stack is fucked. That's how it's supposed to work in the fiction, anyhoo. If you're finding the mechs don't pan out that way in your game, I want to hear about it so's we can tweak them down the line.
J A C K   G R A H A M :: Hooray for Earth!   http://eclipsephase.com :: twitter @jackgraham @faketsr :: Google+Jack Graham
SquireNed SquireNed's picture
I think that another part of
I think that another part of the cortical stack thing is that they probably aren't a one size fits all model. In most biomorphs, you're limited by working space, and the casing can only protect against limited amounts of certain types of incoming harm (for instance, ionizing radiation will probably go straight into most cortical stacks. In synthmorphs, you could have industrial-strength and military-grade cortical stacks that are essentially impossible to destroy. A stack the size of a car battery could withstand almost anything you throw at it short of a scour ring or plasma weaponry.
jKaiser jKaiser's picture
Looking at the numbers, one
Looking at the numbers, one straightforward way to destroy a cortical stack is essentially pre-existing: sniping, specifically with a railgun. Cortical stacks have 20 Armor and 20 Durability. A standard railgun sniper rifle has AP -15 and does a min/max of 14/32 damage in a single shot. Loaded with armor piercing ammo, that raises(lowers?) the AP to -20. The -2 to DV still leaves the average damage at about 20. Reactive Armor-piercing further ups the lethality to AP -21 and only takes one off the damage. So that right there is enough to, on an average shot, potentially destroy a cortical stack, or at least severely damage it. And modern sniping protocol is already to aim for the brainstem, so if anything the methodology doesn't even need to change (though aiming for the stack might be tantamount to a war crime in some places, I figure.) Even if it doesn't outright destroy the stack at range (due to armor worn, etc.) it will certainly kill or critically injure the target, and at that point a couple follow-up point-blank shots would take care of the stack. In all likelyhood, the sheer energy of that kind of projectile is going to decapitate the target, too, so in space there's a good chance even an intact stack will be sent off in a random trajectory from the impact, and good fucking luck catching it at that point. [Note that I could be completely wrong in my understanding of the rules, since I almost never have combat in my games and use a homebrew ruleset for it when it does happen]
UnitOmega UnitOmega's picture
Can't use RAP with a Railgun.
Can't use RAP with a Railgun. AP and Regular ammo only. Point still stands, though.
H-Rep: An EP Homebrew Blog http://ephrep.blogspot.com/
jKaiser jKaiser's picture
Ack, knew I would get
Ack, knew I would get something wrong. Oh well. And granted, I'm assuming a biomorph here; synthmorphs would obviously take a lot more punishment...but that gun is still so vicious that at that point you're certainly ruining their day with a few well-placed shots.
Lazarus Lazarus's picture
Sniping
I think that the real point isn't that weapon X has Y percent chance of destroying a stack when using ammo Z. I think the real takeaway should be that cortical stacks are tough but hardly invulnerable. They're protected from most forms of accidental destruction but if anyone wants to destroy one and they aren't in the middle of combat they can probably find a way to do it without too much trouble. As for the idea of synthmorphs automatically having much tougher to destroy cortical stacks, that probably isn't the case. The idea that we will build a massive shell out of the same material since we have the extra room is pretty much akin to the same logic of 'why don't they build aircraft out of the same material as the black box?' Armoring it up like that would allow it to take more damage but it wouldn't increase the armor value substantially (since it is still the same hardness). You would go from someone who is making a concerted effort being able to do it in minutes to it taking them half an hour. You are probably looking at an awful lot of expense that does nothing but adds an annoyance factor in the event someone makes a concerted effort to bust your stack. That money would probably be much better spent making frequent backups.
My artificially intelligent spaceship is psychic. Your argument it invalid.
jKaiser jKaiser's picture
True, and I'd argue that
True, and I'd argue that stacks are more likely to be universal or near enough to facilitate removal and such. However, the question was asked about specific methods to destroy a stack reliably, so I thought of a particular way to do so that doesn't require exotic equipment. Option two, of course, is HE/HV ordinance as you fancy, but that's the solution to every problem, so kinda cheating.
ORCACommander ORCACommander's picture
jackgraham wrote:antimatter
jackgraham wrote:
antimatter grenade. we gave you stats; use 'em. :) srsly, though... The idea behind stacks is they're hard to destroy if you're not focused specifically on destroying them. When Takeshi Kovacs kills 8 mooks in a gunfight, not one of them ends up with a destroyed stack. But once he has a moment to pull out an Agonizer (EP term; called something else in Morgan) and focus it in roast mode at the back of someone's neck, that stack is fucked. That's how it's supposed to work in the fiction, anyhoo. If you're finding the mechs don't pan out that way in your game, I want to hear about it so's we can tweak them down the line.
I love you guys <3 but i just read the kovacs novels a month ago and now i can't remember the damn name of that weapon, all i remember is the damn sunbeam plasma pistols. gona drive me nuts