I've seen a lot of posts with new players asking for the ins and outs of character creation. I have also noticed there are some... subpar example characters. So this is an excellent opportunity to help new players and air some old laundry.
Now, you're trying to make a character. The first thing you should always keep in mind is their function. Have an archetype in mind, and the blueprint becomes that much easier. The most effective characters I have seen are your Muscle, Hacker, Investigator, Socialite, and Requisitions Officer. Just remember that a well made character can do this and other things, so making a drone hacker is both easy and highly functional; a Requisition Officer/Async/Muscle was one of my most highly successful characters.
The second major point is you want to make sure that you can participate in the three major functions of gameplay: Social, Combat, and Legwork. You don't have to be a world class debutante, private eye, or combat monster, but these three things are the parts of the game session that invariably take the longest and are the most important. My goal in every game is to make sure that I am participating and having fun. The easiest way to guarantee this is to have a skill spread that reflects this.
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Sudo drop your weapon.
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