I presume Dr. Bot has an AI when it's called upon to do medicine, but I'm curious as to what stats the thing has with regard to Medicine, and what it's limitations to its abilities are? Could it remove a Cortical Stack safely from a live person?
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Questions about Dr. Bot?
Thu, 2015-03-26 21:29
#1
Questions about Dr. Bot?
Fri, 2015-03-27 19:54
#2
There's a pretty simple
There's a pretty simple shorthand I use for robots, and, indeed, AIs of all types.
If it's particularly shitty, for example, quite old, or designed intentionally shittily, such as for wholesale to the clanking masses, it has an active skill of 20 or 30, and has to take extra time to do anything, and even taking the full +60 slug (which is +300% of the base timeframe,) it still has a good chance of bollocksing it up. This kind of cheap-assery should only be found on robots which predate the Fall by a decade or two, or which are cheap, mass-market bullshit that can't really fuck anything up too badly if they bollocks it up - for example, your average housecleaning robot.
If it's an everyday robot that wasn't half-assed, for instance, anything open-sourced by someone with a non-tanked rep, it has a skill of 40, and thus can get it done right every time by taking +300% time to do so.
If it's a professional grade robot, it has a skill of 40, and complementary knowledge skillsofts of rating 60, letting it roll against 60. It can take extra time to do it right, with only +200% of the time.
And if it's something which absolutely, positively [i]cannot[/i] fuck up, like a military combot, or, say, a surgeon bot, then it has the full complementary knowledge databanks of 80, giving it a +30 complimentary bonus, so it rolls against 70. It can take extra time to do it right in only +150% of the time, and if it absolutely, positively needs to, it can take the full +300% extra time to roll against a score of 130, for example, if it has to compensate for penalties.
So, a Dr. Bot? I would assume it has, at bare minimum:
Academics: Biology 80
Academics: Genetics 80
Academics: Nanotechnology 80
Academics: Medical Practices 80
Medicine: General Practice 40
Medicine: Nanomedicine 40
Medicine: Paramedic 40
Medicine: Remote Surgery 40
Medicine: Trauma Surgery 40
Profession: Medical Doctor 80
Profession: Paramedic 80
Profession: Surgeon 80
Profession: Healing Tank Operator 80
But really, that's pretty cumbersome, and it basically boils down to:
Medicine: All Applicable Fields 40
Academics: All Applicable Fields 80
Profession: All Applicable Fields 80
Which further boils down to your Dr. Bot rolling against a baseline of 70 when your ass is shot up and you need to be patched up. And really, that's all you need to care about.
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Fri, 2015-03-27 23:31
#3
The idea we're considering is
The idea we're considering is setting up a medical bay for a spacecraft we're playing with, and I was merely wondering just how good a Dr. Bot is, and what, specifically, it can't do, because none of the PCs have much in the way of extensive medical training. I'm mainly looking for something official on it, but I'm willing to go along with your interpretation. We're wondering if the darn thing can make modifications to biomorphs, such as add cyberware/bioware, install and extract cortical stacks, perhaps regrow limbs, treat toxins, things like that.
Because, from the books we have, we don't have listings for anything better than the Dr. Bot, something that we could evaluate from a cost perspective. We're more than willing and able to pay for something more expensive, multiple, if necessary. Our ship is kind of big.
Sat, 2015-03-28 00:31
#4
Wayfinder wrote:The idea we
It has a healing tank built-in. The answer is "yes, it can do all of that, if it has the appropriate skill-softs and augmentation blueprints."
You don't really need a Dr. Bot to man your medbay. A Dr. Bot is best for gatecrashers who don't have a GEV. It's a mobile healing tank with robotic arms, basically. What you need for your medbay is a good row of healing tanks, a diagnostics area, and maybe a surgery for those times when you don't know what the hell happened to your pal, but you really don't want to risk hostile nanotech contaminating your healing tanks' nanite reservoir. Add on some robotic armatures and an AI driver with appropriate skillsofts of 40 and knowledge skillsofts of 80, and you're good to go. Or hell, get an NPC AGI with higher skill ratings.
Dr. Bot would be great if you need to deploy an away team, though. Or if you don't want to have a medbay, but do want to be able to do most of what a medbay can do, as long as no more than one person needs the medbay at once.
Also, how big the ship is is kind of important. Are you talking "The size of the Millenium Falcon/Ebon Hawk/Serenity?" Is it "The size of a naval vessel?" Is it "The size of the USG Ishimura?" "Big" is kind of vague.
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Sat, 2015-03-28 01:39
#5
It's a large bulk freighter,
It's a large bulk freighter, the size of a modern-day container ship, only a bit bigger, converted for espionage purposes; we used a ship design from Traveller 2300 and took out a few things to make it conform to EP, notably the Jump Drive, and we redesigned the whole deckplan to accommodate float passages between decks, expanded the shuttle bay, and other things.
Naturally the technology of Traveller is vastly superior in a general way than it is in EP, so we had to be rather careful. That's one of the reasons why we wondered about the Dr. Bot; the core book doesn't give a whole lot of information on this thing, and we just wanted something concrete. Maybe they'll go into it more in a supplement.
One of the ideas we had was a Quarantine Bay, in case someone was hit with something nasty and contagious.
Sat, 2015-03-28 05:37
#6
Wayfinder wrote:It's a large
That is quite large, yes. You can have a proper medbay in that, if for some reason you want to and have the resources to install it. Since the ship is entirely microgravity, you're going to have some issues with robots, though I'm sure someone has designed a Dr. Bot Floater variant that has some kind of gas jet propulsion system in addition to the magnetic traction pad treads or whatever.
Regarding Quarantine: If you have something nasty enough that you need to quarantine it in Eclipse Phase, the best way to quarantine it is to put it on a purpose-built quarantine shuttle, and have it hold station about a quarter of a kilometer from your ship. Aim some very [b]large[/b] plasma weapons at it, in case whatever's in there goes postal and turns into a killbeast and tries to close the gap, or manages to subvert the shuttle and try to ram you. A plasma bomb on the shuttle doesn't hurt, too, but build it intentionally dumb - IE, entirely analogy, triggered by both radio signal and the lack of a specific radio signal.
Failing that, put it on some kind of long extension that you can extend from the ship. There should [b]not[/b] be any kind of passageway, just a railing to extend the quarantine module out on, and the railing should not have [b]any[/b] kind of [i]anything[/i] in it - it should be just a mechanical armature, nothing more. Don't forget to have a way to eject the pod, and if necessary the armature.
Failing that, then the very least you should do is build a vacuum-gapped quarantine cell, that's connected to the rest of the interior of the ship only by the extendable airlock you use to load everything into it. It should be held in place in this vacuum chamber built into your ship by magnetism. Again it will need to be self-sufficient, and again, have a way to jettison the damn thing if the person inside mutates into a necromorph, merges with the pod into some kind of unholy transformer, or dissolves into a swarm of hostile nanites. (This means that the chamber will need to be built near the hull, possibly under a jettisonable hull plate.)
Or, you know, just hose anyone and anything you think might be compromised down with plasma and restore them from backup. That's the really safe option.
Anyway, on a ship the size of a panamax container vessel, you have [b]tons[/b] of room for medbays. Hell, you could even sport a full hospital if you wanted to, though it sounds like that may be more than you're in the market for.
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Sat, 2015-03-28 21:24
#7
Quote:Regarding Quarantine:
We've thought about both of these ideas. But what we want is something where we can examine a subject closer if necessary. We came up with a very cheapo idea, of using the extending docking port and put a roomy habitatpod outside of that, then extend the port. If necessary, we can jettison the entire port.
The issue with regard to the ship is that it must still pose as a cargo vessel. The campaign we're doing is that we're all working for the Jovian Republic, and we work for a new secret organization, the purpose of which is to investigate external threats to the human race other than transhumanity. Someone apparently figured out what spurred the TITANs to do what they did, so this ship is out there to find out more. If you watch enough of the James Bond films, this ship is kind of like some of the crazy stuff that MI6 does in far-flung spots around the globe, having a full HQ and base in the wreck of the Queen Elizabeth in Hong Kong Harbor, for instance. So most of it has to look like a cargo vessel in case we get boarded. We have a good graphics designer in my group who is doing big maps for this ship, and they look pretty good so far. We just keep coming up with new ideas, like secret passages, and secret panels leading to secret rooms, etc.
Sat, 2015-03-28 21:40
#8
Ew, Jovians.
Ew, Jovians.
That said, a Jovian/medbay hospital would be [b]very[/b] different. They wouldn't trust robots at [i]all[/i], so you'll probably have NPCs, and they probably wouldn't trust nanotech, so you're more likely to see traditional surgical theaters, with the healing tanks as the last resort option. This is a problem in microgravity, since neither the patient nor his innards will stay put politely in micrograv. Not saying it can't be done, just saying it makes things a lot more complicated.
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Sat, 2015-03-28 21:43
#9
easy there shadow he needs
easy there shadow he needs ideas from a gm's perspective. not a player vs gm perspective. Consider the company or group building the ship. how well versed would they be with the cosmic horrors that be. how paranoid are they. How willing are they to cut cost. There is a rule when making maps for space station 13, make something only as secure as its cost effective and necessary because nanotrassen are corrupt incompetent and laugh in the face of OSHA :P
Considering that this is a mostly converted civilian hull most things should be relatively low security and lightly armored with reinforced areas being rather obvious in nature.
Sat, 2015-03-28 21:59
#10
ORCACommander, I would assume
ORCACommander, I would assume that Nanotrasen neither built the ship, nor modified it for government black-ops work.
And if their whole purpose is to investigate external threats to transhumanity, like a Jovian home-grown version of Firewall or the XCOM Project, then I'm going to go out on a limb and say they know enough to know that maximum paranoia is the only way to go.
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Sun, 2015-03-29 00:10
#11
Quote:That said, a Jovian
I think you misunderstand how the JR looks at technology. It's not that they won't use such technology, it's that they mistrust it enough not to let the general public, the last vestiges of humanity, from using it out of a justified fear of what this technology has wrought, the near extinction of the human race. Having said that, they do use some nanotech, just not a lot of it, and they're not above using it for a noble purpose. For instance, they most certainly use Taggers. They try not to use nanotech in Jovian habitats where feasible.
They do use robots. Lots of them. They don't use particularly sentient AIs. They don't use Muses, either. They operate drones, and other means at their disposal to get around self-imposed constraints.
And I wouldn't necessarily call this all paranoia. Consider their situation. They're the last vestiges of Mankind, right. This is not a matter of opinion, not a matter of debate. This is the truth, as far as the Jovians are concerned, and this point is difficult to contest. The instant someone decides to resleeve, they've actually committed suicide. They are surrounded by machines that see them as paranoid, backward, even tyrannical and repressive, but in light of the situation, you can't really blame them for their caution.
I, personally, can't help but see the parallels of this situation from the Terminator films, The Matrix, and most especially Dune. If you know the novel series Dune, the history leading up to the first book has a similar situation to both Terminator and Eclipse Phase, whereby machines have taken over and either threaten to wipe out or enslave mankind. For a thousand years, the machines had ruled, under an overmind called Omnius, and then what follows is something called the Butlerian Jihad, where the free peoples manage to overcome the machines, and in so doing, eschew AI to develop their own minds and abilities, albeit some through incredibly psychodelic drugs such as the Spice Melange. What I and my fellow players think is very interesting about Eclipse Phase is how the machine revolution is tilted on its head.
In EP, it's not that there's a Skynet or an Architect or an Omnius and his Cymeks, there is none of that. People willingly choose to download their minds into machines and whatever else. Whether or not you believe they're actually doing this and not really dying is beside the point. The Perspective is the point. To play as humans outnumbered and, yes, outteched in many ways, is a challenge. I liken this to playing in Zombie Horror, only far more compelling. Zombie horror gets old fast.
In our campaigns, the JR has to be more proactive in order to safeguard the survival of the human race. It can't be Switzerland. This means military conquest is on the table, but so far our games haven't resorted to that. This enables Jovians to interact more with Firewall, either as enemies or as allies, even as Firewall Agents from time to time.
It's a world of difference, after you've played a typical transhuman character, to try playing a Flat or a Splicer with no Cortical Stack, and no back-up insurance. It makes the game a lot more challenging and fun, to use your wits and the available technology you can use to solve problems and defeat the odd swarmmorph or arachnoid or something. I have two, so far, and they're both alive and kicking. Playing the game like this offers a lot of elements of drama, danger, and excitement that I encourage people to try.
Sun, 2015-03-29 00:25
#12
Thing is, Wayfinder, if you
Thing is, Wayfinder, if you go "by what they believe," then nobody is behaving irrationally.
If you go by "what they believe," then ISIS and Boko Haram are fully justified in capturing and selling women and girls of various targeted ethnicity/religious/denominations/education into sexual slavery. Why? Because they sincerely believe that is what is right.
You can't just go by what is right. The Jovian Republic [i]are[/i] backwards and repressive, and their attitudes towards resleeving - treating anyone who's ever resleeved as a soulless abomination - are monstrous. Everybody is right to fear them and plot against them, because they [i]by definition[/i] have Othered everyone from themselves.
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Sun, 2015-03-29 02:11
#13
ShadowDragon8685 wrote:Thing
https://www.youtube.com/watch?v=JkxieS-6WuA
But there is a huge difference between Islam is and what the Jovian Republic is doing to protect the human race. When you learn to examine theology and philosophy, you begin to discern the Truth of things.
To believe that you didn't just up and die when you resleeved means that you don't believe in a soul. Well, if you were actually ever given the option, really, would you ever do it?
Think about it.
What basically happens when you resleeve OUT of your original body, the one you were born with?
First, the information in your cortical stack is uploaded to a computer. Then, at the same time, the nanites in your body thanks to that stack begin to delete everything in your brain, so to speak. How they do this and what they do is unknown, but I'll be some brain damage occurs. Even so, what you've just done is destroyed yourself, physically and mentally, as a human being. What you've recorded into your stack was uploaded. It might be still there, but according to this game, it doesn't want you to fork, so the brain is reverted, so to speak, to allow a new set of memories to enter it. Maybe the same ones it started out with, probably not, depending on where you live, right?
At that point, the person you are now will no longer be. It's uploaded. That's not really you, though, not if you believe in a soul. At some point it'll become decayed and worn out, maybe perish, at which point it's gone. Where is the soul? Did it travel with you in the Mesh, on its way to God-Knows-Where?
How do you record a soul? Tell me if you know? How do you record something spiritual?
To the Atheist, scrambling to let himself off of the hook of morality, there must not be a soul.
But, what if there is?
You should watch a film called The Tenth Dimension, by Robert Bryanton. He doesn't get religious, but what you ought to consider is that there is more to this world than we can see. We are goldfish in an aquarium, utterly at the mercy of an Aquarium Keeper. Consider this when you watch this:
Sun, 2015-03-29 06:23
#14
How could you possibly know
How could you possibly know that the soul cannot follow the mind when it transitions from biological to digital? Is the original flesh body magical in some way?
In any case, even if the Jovians would frown on a Dr bot (or possibly just its healing tank) in your situation it would be easy to hide somewhere for when you needed a healing tank you weren't supposed to have.
Have you considered carrying a crew of people who aren't field agents? A medic would be a good choice.
—
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
Sun, 2015-03-29 09:42
#15
Pyrite: I think he is the
Pyrite: I think he [i]is[/i] the Jovians in this case.
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Sun, 2015-03-29 12:49
#16
ShadowDragon8685 wrote:Thing
ShadowDragon, we've been down this road before in many other threads. However, I don't believe a tangent argument concerning how your own social and political views might result in your generalizations, misstatements and lack of in-setting objectivity of the Jovians, would be at all productive or useful for the OP. You are certainly entitled to your perspective, but many here quite clearly do not agree. However, accusing another poster of being little more than a Jovian in real life (post #15) is trite, unpersuasive, unhelpful and simply rude.
With respect to the issues in the thread, as has been explained, the Jovians are not nearly the Luddites you portray, despite the authors' politics and their early designation as convenient villians. Jovians use advanced technology. It's just tightly regulated, not widely distributed and somewhat distrusted, and therefore not employed employed.
Given that the entire (trans)human race was almost annihilated just 10 short years before the game setting begins, transhumanity only survived because the machines left on their own volition, and now many transhumans are carelessly playing with the same technologies that resulted in the TITAN's, and although I might not agree with the cultural or political perspectives of the Jovian in my real life, I nevertheless acknowledge that, [u]within the context of the EP setting,[/u] their views are not only entirely rational, but they may have the greatest foresight, wisdom and prudence of any major power in the game.
Never forget the name of the game is "Eclipse Phase," and what that actually represents! Recent setting fiction additionally reinforces the view that resleeving may significantly contribute to transhumanity's extinction (See, Morph Recognition Guide, p. 128). Indeed, the Jovians may have the last laugh.
Sun, 2015-03-29 13:30
#17
branford wrote
What the hell are you on about?
He is [i]literally[/i] playing in a game (or planning one, I'm not quite sure which,) in which the player characters are the freaking Jovians!
I was referring to how Pyrite seemed to be thinking that his crew would have to be hiding advanced transhuman nanotech from Jovians, when in fact they are the Jovian black ops guys.
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Sun, 2015-03-29 15:00
#18
In response to the 'they are
In response to the 'they are the Jovian's thing, the point of being black ops is having things that you normally wouldn't be cleared for. A black ops group might have clearance for a healing vat, but a random transport crew generally would not. Discovery of the healing vat by customs officials therefore might blow their cover.
—
'No language is justly studied merely as an aid to other purposes. It will in fact better serve other purposes, philological or historical, when it is studied for love, for itself.' --J.R.R. Tolkien
Sun, 2015-03-29 17:41
#19
Pyrite wrote:In response to
Imagine James Bond being pulled over for speeding and a highway cop finding the missiles, machine guns, and crazy gadgets in his Aston Martin. Yet, MI-6 does not hesitate to give him those goodies, presumably because in the event it happens, they can sweep it under the rug.
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Sun, 2015-03-29 19:14
#20
Uh, for what it's worth,
Uh, for what it's worth, maybe whatever materials James Bond or Joe Jovian has in his car/cargo ship is built out of materials to evade detection? Like, I doubt the guy that pulled him over can figure out that the button disguised as a phonejack is actually the control for the rocket launcher in the James Bond car, why not, then, some equivalent of subterfuge in the transhuman future?
Forgive me if I'm getting it wrong, but I recall somewhere that the Jovians still use even dangerously experimental nanotechnology with their black operatives should the need arise. They're making a noble sacrifice and all that jazz. If that's the case, then is it really hard to imagine that technology might include means of getting past most traditional kinds of scans and the like? Or at least, stuff that makes it harder for your cover to get completely blown.
Sun, 2015-03-29 19:17
#21
gota be careful. Sometimes
gota be careful. Sometimes its hard to tell the Fluffy RAW and the forum zeitgeist apart.
Tue, 2015-03-31 17:48
#22
If you go by "what they
If you go by "what they believe," then ISIS and Boko Haram are fully justified in capturing and selling women and girls of various targeted ethnicity/religious/denominations/education into sexual slavery. Why? Because they sincerely believe that is what is right.
Well, that's why ethics and logic intersect but aren't synonymous. A rational actor can do horrible, inhumanly terrible things. And a kind, gentle humanitarian (transhumanitarian?) can do utterly illogical things.
Wed, 2015-04-01 04:38
#23
Apathetic Agnostisism FTW!
I often find it helpful to develop consistent themes and aesthetics when considering RPG factions or groups, as they can be powerful tools when issues such as this come up.* For example:
no influence whatsoever on your morality, you're selling the topic short.
Firstly, there's definitely the option of the soul coming with you, and depending on your opinions it may even be a necessity. Most view the soul as having a defining effect on one's decisions and personality, and the purpose of resleeving/uploading is to duplicate the personality.
So if the soul doesn't come with the mind, then there would be a noticeable difference between the original and the upload, which is contrary to the desired purpose meaning that uploading wouldn't work.
For the soul to exist and not be copied with the mind, it must be that it has no influence on the subject's character. In such a case, we have to ask why the soul is important, or why not having one is a negative attribute.
If we simply “take it on faith” and ignore that issue, we then have to ask “Does the soul remain with the body?” - if you get uploaded out of your original body, and then sleeve directly back in, have you committed suicide? If not, how long can you remain out of your body – could you upload, run around and do the things you want, and then return without permanent spiritual consequences?
If we then accept that the soul is removed upon uploading, one faces yet another issue: what happens when one creates a fork without “resleeving out”.
Consider this: A subject uses an implanted stack to create a fork without resleeving, which then goes out and kills someone, then returns and merges. Is the alpha then spiritually culpable for the act?
I specify that it returns, because if it doesn't then the Alpha can't be culpable, as that would mean that the actions of forks/uploads can affect the soul despite being copies, and being in separate “bodies”, which negates the basis that an upload has no soul.
Going back to the whole “getting off the moral hook”, we can now see that the belief in the Soul actually provides a way around morality, as any uploads or forks following that doctrine would believe themselves exempt from moral considerations.
Which, when applied to a Black Ops crew...
The existence of the soul is the start of the discussion, not the end.
For the record, if uploading was available in the method described on p269, then I would upload in an instant.
*Actually, does anyone else do this, and if so would it be worth creating a thread to list/discuss them?
I'd just run with this, and say that the entire medbay is wired up to act as a drone, which your ship's medic then jams into. In my head, this would then be a room filled with mechanical arms and tools, which become an extension of the doctor's body. Mechanically, I would just say that the whole bay functions identically as a Vat, at least for all of the mundane stuff which your players are going to run into.
Ignoring for a second the fact that being an Athiest has —
In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few.
But what if we never need to feel weak or morally conflicted again?
Wed, 2015-04-01 07:51
#24
Without wanting to comment on
Without wanting to comment on the ethical discussion at large, I do like the idea of Jovian black-ops suicide forks who believe themselves soulless and devoid of responsibility for any atrocities they commit in the name of the Republic.
Wed, 2015-04-01 12:03
#25
ThatWhichNeverWas wrote:
It writing 101. You need to be consistent in your fiction or you break the suspension of disbelief. nothing is worse to a reader an author who can't keep his own facts straight and in the End all of gm's are authors. A thread discussing how to be consistent in your setting I think would be very useful