Many years ago, a group of people including myself started to play our first game of 3e D&D, I have loved fantasy since I was a small person and relished the idea of bringing my strange imagination to the table. Cut forward three(?) sessions later and it was all over, not really sure why, I guess everyone else was not quite into it as I was, plus being grown ups, probably real life got in the way.
Cut forward to present time and I still want to play, and having recently picked up the EP books from the bundle of holding I am looking to get myself into some creative spaces again, and also try and break away from the min/max mentality that I get into whenever I read my D&D books.
Now to my question, aside from reading through the source books, is there anything that I should really be aware of/prepare/do before I try and find myself a game, coming from the perspective of being an absolute beginner.
Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.
Advice for a brand new player
Tue, 2015-01-13 11:31
#1
Advice for a brand new player
- a guy who was an insurance adjuster pre-Fall and then spent ten years re-instantiated as a miner on Mercury or Venus, and only now has a new body,
- The MMO NPC AI that gained sentience (Emergent AGI Uplift, as per Transhuman) and now works as a DJ for a mesh-based "radio" station on Mars
- A neo-Dolphin who, pre-fall, was a marine biologist, but post-Fall is in a Jenkin pod helping Scum design new and more interesting drugs.
Each of these characters will be fun to play if the adventure's designed right (that is, not all about unloading firearms and piloting vehicles). And by getting to know these slightly unusual characters, you'll probably have stretched your mind around what Eclipse Phase is about.