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Locus Map?

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Bursting Eagern... Bursting Eagerness Soul's picture
Locus Map?
Hey. I'm trying to wrap my head around how Locus is physically organized. Has anyone done a map or 3D mockup for it? It doesn't have to be anything too fancy. Otheriwse, could someone try to explain it to me? Thanks!
In other words, firing off a laser with a sufficient TWR for the recoil to be noticeable would require a post-miracle-tech laser weighing less than a disposable plastic spoon and powerful enough to shoot down Death Stars? -- ShadowDragon8685
Chernoborg Chernoborg's picture
Well...
This may help to start : http://eclipsephase.com/ship-habitat-size-comparison There are a few other things I've done to figure how Locus is put together, but I can't access them just now. I'll put it up when I can.
Current Status: Highly Distracted building Gatecrashing systems in Universe Sandbox!
Bursting Eagern... Bursting Eagerness Soul's picture
Thanks! But...
The general shape of it as a sphere with a cone cut out of it, I understand. It's the description of the rings and layers that throws me off.
In other words, firing off a laser with a sufficient TWR for the recoil to be noticeable would require a post-miracle-tech laser weighing less than a disposable plastic spoon and powerful enough to shoot down Death Stars? -- ShadowDragon8685
Chernoborg Chernoborg's picture
Ah, ok. Canon Locus has 52
Ah, ok. Canon Locus has 52 layers. Each layer is like a bullseye with a ring every 200 meters, on the inside and outside of each ring are "lots" of what amounts to a spherical space up to 50 meters in diameter. So each band is about 110 meters wide. From the shell in the center radiate about 400 spars, where these transcect the layers and allow people to move between them. At the 45° points on the sphere the radial spars are larger (book doesn't say how large- my guess is 20 meters in diameter) and contain a tramway like system to move people longer distances more quickly. Besides the size comparison I had made a small rough model of the core using a Styrofoam ball and pins. I never did a version with the layers because the shift in scales between the full size of the hab and many of its component parts was a bit extreme. Perhaps someone with a 3D modeling program, 3D printer , or even some skills at Minecraft will build it.
Current Status: Highly Distracted building Gatecrashing systems in Universe Sandbox!
Bursting Eagern... Bursting Eagerness Soul's picture
I still can't quite envision
I still can't quite envision it. The layers and spars make sense, but the rings don't yet. Are they like cross-sections of each layer?
In other words, firing off a laser with a sufficient TWR for the recoil to be noticeable would require a post-miracle-tech laser weighing less than a disposable plastic spoon and powerful enough to shoot down Death Stars? -- ShadowDragon8685
Chernoborg Chernoborg's picture
Yeah that's where you start
Yeah that's where you start to run into some issues with the description. I went with what I call the "crowded Locus" model- rings every 200 meters regardless of where the spars intersect. This means there are free floating rings with no connection to anything else. Not an ideal setup but better than a habitat with a negligible quantity of rings per layer. I assume that there are cross spars that connect free rings and/or rings in the cone that run perpendicular to the layer rings and connect the layers where they end for the cone. On the 1:100 scale drawing in the section that has all the dots - those are the rings. The number at the end of each layer is the quantity of rings in that layer.
Current Status: Highly Distracted building Gatecrashing systems in Universe Sandbox!
Bursting Eagern... Bursting Eagerness Soul's picture
Ohhhhh...
I was thinking of the layers as being concentric, like an onion. It makes so much more sense if the layers are slices.
In other words, firing off a laser with a sufficient TWR for the recoil to be noticeable would require a post-miracle-tech laser weighing less than a disposable plastic spoon and powerful enough to shoot down Death Stars? -- ShadowDragon8685
Chernoborg Chernoborg's picture
Glad I could help :) ....at
Glad I could help :) ....at least until some other detail comes forward that changes everything!
Current Status: Highly Distracted building Gatecrashing systems in Universe Sandbox!