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The Betta

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Arenamontanus Arenamontanus's picture
The Betta
"A body that actually made me want to move from Elysium to Deimos! Now I am swimming in silk, my bright skin a cry of beauty against the cosmos!" -Ren Song, Skinthetic model and hedonic reviewer The Betta is a newly released morph from Skinthetic, aiming for the luxury market. The inspiration is Betta splendens, the siamese fighting fish. The basic morph is sylph-like, but has long flowing "fins" extending from the arms, legs, spine and head. These colourful surfaces are fully innervated skin, equipped with chromatophores to shine in intense colours. Each morph is different, with individual colours, fin shapes and patterning. The skin is extremely soft and silken, occasionally with iridescent vellum hairs. The Betta morph is not particularly *useful*, but that is not the point. It is sensual, beautiful, requires great care and compels a high price. It is the morph version of extremely high heels: it takes the right kind of person to look fabulous in them. The most obvious drawback is that bettas do not function well in high gravity; the fins will slouch and be in the way of walking. Bettas work best in microgravity where they can swim/fly/drift around freely. The large surface area also causes some temperature regulation problems: Bettas need warm surroundings or they will be chill (for aesthetic reasons the design team removed the pilomotor reflex too). This is even more important in water. Clothing obviously have to be cut in the right way for the morph, but if you can afford the morph then you likely already have a haute couture AGI. Implants: Basic Biomods, Basic Mesh Inserts, Clean Metabolism, Cortical Stack, Enhanced Pheromones, Chameleon skin (very limited; only allows aesthetic colour changes) Aptitude Maximum: 30 Durability: 30 Wound threshold: 6 Advantages: Striking looks (Level 2), Enhanced sense [Touch] (see below), Limber (level 1), +10 COO, +10 SAV, +5 to two other aptitudes Disadvantages: Low pain tolerance, Frail (Level 1), Impractical (see below) CP Cost: 40 Cost: Expensive Enhanced sense: Touch Bettas have a vastly larger skin than normal morphs, and the skin is about as sensitive as the lips or fingertips. The morph has a significantly enlarged somatosensory cortex to accommodate it. Pleasant tactile stimulation can activate vast cortical areas and there is room for many intriguing sensual possibilities. The obvious downside is that the morph can just as easily feel pain or discomfort. Impractical The morph doesn't work well in normal gravity or when moving fast and carelessly. The character suffers -10 on any task in normal gravity (and the striking looks advantage disappears; in fact, the character looks mildly sad or comical). The morph has an additional -20 modifier for fast, violent actions like running, Fray or certain dances. Still, if you can pull it off well, it will look *amazing*!
Extropian
Decivre Decivre's picture
Re: The Betta
I like the concept. It's definitely not a morph of practicality, but of style... something that a socializer might use to catch the public eye. I just might take this morph build for my setting.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Sepherim Sepherim's picture
Re: The Betta
I like it too, I can see many f-rep people using things like this just to be the center of attention. Specially in underwater arcologies or something like it, where the fish-theme could be even more appropriate than elsewhere. Still I believe that two +10 bonuses may be a bit high, I don't remember any other morph having such a high bonus twice, so I'd go for a +10 to SAV, +5 COO, +5 WILL, and +5 to one of the player's choice.
The Doctor The Doctor's picture
Re: The Betta
Oohhhhh.... pretty!
nick012000 nick012000's picture
Re: The Betta
Sepherim wrote:
Still I believe that two +10 bonuses may be a bit high, I don't remember any other morph having such a high bonus twice, so I'd go for a +10 to SAV, +5 COO, +5 WILL, and +5 to one of the player's choice.
The Remade biomorphs have +10 COG, +10 SOM. Reapers have +10 REF, +10 SOM.

+1 r-Rep , +1 @-rep

Decivre Decivre's picture
Re: The Betta
nick012000 wrote:
Sepherim wrote:
Still I believe that two +10 bonuses may be a bit high, I don't remember any other morph having such a high bonus twice, so I'd go for a +10 to SAV, +5 COO, +5 WILL, and +5 to one of the player's choice.
The Remade biomorphs have +10 COG, +10 SOM. Reapers have +10 REF, +10 SOM.
The remade and reaper morphs are the closest thing to posthuman bodies in the core release. He's right, the Betta really isn't posthuman, and it might not be appropos to grant that second bonus. Admittedly, there are a couple instances where the optional choice might allow you to have two +10s... I put the bonus +5 on my Fury in WIL, boosting it to +10 (the Fury's bonus attribute can be added to any aptitude, not just "any [b]other[/b] aptitude"). However, I don't think the +10 COO really fits. Savvy does, most definitely, but the Betta is more graceful than coordinated... which also fits under Savvy.
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
nick012000 nick012000's picture
Re: The Betta
Decivre wrote:
nick012000 wrote:
Sepherim wrote:
Still I believe that two +10 bonuses may be a bit high, I don't remember any other morph having such a high bonus twice, so I'd go for a +10 to SAV, +5 COO, +5 WILL, and +5 to one of the player's choice.
The Remade biomorphs have +10 COG, +10 SOM. Reapers have +10 REF, +10 SOM.
The remade and reaper morphs are the closest thing to posthuman bodies in the core release. He's right, it's a bit excessive to have another. Admittedly, there are a couple instances where the optional choice might allow you to have two +10s... I put the bonus +5 on my Fury in WIL, boosting it to +10 (the Fury's bonus attribute can be added to any aptitude, not just "any [b]other[/b] aptitude"). However, I don't think the +10 COO really fits. Savvy does, most definitely, but the Betta is more graceful than coordinated.
This is true, though I'll point out that I was just addressing a factual inaccuracy in his post. ;) Also, this totally seems like the sort of morph Skinthetic would make.

+1 r-Rep , +1 @-rep

Sepherim Sepherim's picture
Re: The Betta
True, I was speaking out of memory. My bad. :)
Decivre Decivre's picture
Re: The Betta
nick012000 wrote:
This is true, though I'll point out that I was just addressing a factual inaccuracy in his post. ;) Also, this totally seems like the sort of morph Skinthetic would make.
That's a fair assertion. Two +10 bonuses are something that does exist in context. But I agree, this does sound like the perfect Skinthetic morph. Gorgeous and stylish while sacrificing function and efficiency... its the sports car of transhuman bodies. :D
Transhumans will one day be the Luddites of the posthuman age. [url=http://bit.ly/2p3wk7c]Help me get my gaming fix, if you want.[/url]
Arenamontanus Arenamontanus's picture
Re: The Betta
Glad you liked it. Yes, the extra +10 is probably too much, but I was uncertain of what was reasonable (reasonable? in a luxury morph?!) Bettas are soo much nicer to the touch than the Glitterdämmerung morph of last year, covered with diamonds and bioluminescence (but that skin did save Wanda Versteeg from her stalker, mind you). Functionalism is clearly out this (Martian) spring!
Extropian
Sepherim Sepherim's picture
Re: The Betta
I introduced this morph in yesterday's game, and it worked great. Thanks for it! :)
Arenamontanus Arenamontanus's picture
Re: The Betta
Sepherim wrote:
I introduced this morph in yesterday's game, and it worked great. Thanks for it! :)
Thanks yourself! Always nice to know some ideas are useful.
Extropian