Hi,
so, that friend of mine would like to host a game again, and I look forward to play my hacker again.
But we have a small problem: he thinks that mesh hacking is overpowered. Once I am in the node, I can do whatever I want and it would be a "I Win The Game" button. I disagree with him. But how could I convince him?
I am not a very experienced player, and a walkthrough through mesh hacking would be great. I would love if my way of understanding the rules is the "right" one.
Let's say that Anton the h@ck3r would like to connect to a node, and that node would be a mesh Insert, with the aim to read some Private Messages Lorelein the Hot had received from another guy. That guy would be Helmut da L0ver.
So, cause Anton doesn't want Lorelei to realise it is him hacking, he wants to buy an anonymous account service. But it is illegal, so he doesn't. Instead, he'll ask his Muse to feed false mesh ID. In addition, Lorelein is really close to his position, so he wants to stealth his signals.
So, he feels ready to hack those inserts! Because he knows Lorelei, he has no difficulties to find her Mesh ID.
So, he inhales deeply and goes for it! He launches his exploit software and hopes he is lucky. He goes for an Admin account. 10 minutes later, he rolls a 45, he is in! Knowing he has 90 in his competence, it is a MoS of 15. It means that he is in!
The muse is waching for any intrusion, so she rolls and succeeds. Anton rolls pretty well and
succeeds too. So his status is spotted and the Muse informs Lorelein that there is something not normal going on. Anton has -10 on all his rolls.
The muse decides to try to locate the intruder as re-autentification and reduced privilege would cause trouble to Lorelein. For this she zeroes in. Anton and the Muse both make that opposed Infosec test and Anton fails! He uses a Moxy point and succeeds finally.
He decides to upgrade his status to covert status. He wins with a MoS of 36 the opposed Infosec test and gains covert status. The Muse still tries to locate the intruder but doesn't manage.
Anton has now Admin rights on that node and switches the alert off. He checks the Inbox and finds that Lorelein didn't get any message from that other guy Helmut da L0ver. He can now eliminate any trace of his intrusion and disconnect.
But he fails the test with a MoF of 41, he goes back to being spotted. The Muse reacts, launches a passive alert again, and zeroes in. This time with more luck and Anton is Locked, now suffering -20 on his rolls!
The muse wants to know who the intruder could be, so she starts to track him. She realizes quiet fast, that he used false Mesh ID's and doesn't have the 1 hour time frame to track him back. So she decides to Lock the intruder out. Without surprise, she wins the infosec test and Anton is out. But before that, Anton had the possibility to launch a script he had prepared before:
1) Create Backdoor
2) Eliminate traces
The script manages all his tests.
Does this sound correct?
Extra Questions:
Now that Anton is out and his traces eliminated, can the Muse still try to track him? What if the script hadn't manage to erase the traces?
What is the difference between privacy mode and Mesh ID, both give a -30, how are they different?
Once a hacker is "in", what makes it imposible for him to simply copy the whole node, disconnect and search for his infos later before anything can be done agains him?
Once an intruder is Locked in, what can he do?
—
Raoul
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