Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Perdiz, a habitat on Io

4 posts / 0 new
Last post
LatwPIAT LatwPIAT's picture
Perdiz, a habitat on Io
As part of a larger project to add detail to the Outer System, I've been detailing the territories under control by the Jovian Republic, including Io. Since Io canonically has about three eight lines of text in total describing it (and a few paragraphs devoted to the Evil Volcano-Gulags), I decided to share this independently of my other write-ups in the hopes that some might find it useful, or at least interesting to read: [h1]Io[/h1] The innermost Galilean moon Io is one of the most hostile locations in the Solar system, competing with the pressure-boiler surface of Venus and the active malevolence of Earth for the lead. Volcanoes lurk beneath the surface, ready to erupt explosively at any moment, scattering sulphur and toxic gasses up to 500 kilometers above the surface. With no proper atmosphere to retain heat, Io is extremely cold; sulphur and sulphur dioxide lies frozen to ice on the surface, making the planet look sick and bloated from the greenish-yellow colour. In stark contrast to the cold, rivers of lava can flow for hundreds of kilometers across the surface after an eruption. Where Callisto has vast underground oceans in the mantle, Io has subterranean lakes of magma measuring hundreds of kilometers across. Despite the volcanism, most of the Ionian mountains are tectonic, protruding like jagged, weathered daggers from the hellish surface. Caught in and partially responsible for Jupiter’s immense magnetic field, Io is bombarded with ionizing radiation a million times more powerful than is healthy in a human being. Without proper shielding, both biological cells and electronic circuits will break down under the intense radiation. Nanomachines, too small to shield individually, turn cancerous. If the radiation is intense enough, the nanites will simply die. If not instantly lethal, the nanomachines will instead mutate, with potentially disastrous results. Lightning strikes frequently, with individual bolts reaching over 100 km in length. Without a thick atmosphere, there is no sound and no thunder to warn about approaching storms; only the ground trembling from nearby strikes give warning if your back is turned. Survival and habitation on Io is possible. With proper radiation shielding, the surface is less immediately lethal than Venus’. Besides the radiation, the volcanism is the main threat. Sudden eruptions measuring gigatons of explosive energy can wipe out regions, cover a mountain-range in ejecta, and fill valleys several hundred km across with lava hotter than the Venusian surface. Unstoppable rivers of lava following an eruption can run for years, reshaping the landscape as they advance, forcing maps to be frequently redrawn. Most settlements are built into the Ionian mountainsides, using the rock as protection against both radiation and the frequent rain of stone from the volcanoes. Other habitats are built into old lava tubes, which provide ample available space and protection from the radiation, but are at greater risk of flooding by lava. The toxic surface ices and atmosphere sticks to everything on the surface, and must be scrubbed off vehicles and spacesuits before these are stored, to prevent the ices from sublimating into deadly gasses inside habitats. [h2]Capaneus Mensa[/h2] [b]Population:[/b] 25,000 [b]Languages:[/b] English, Spanish The first transhuman to set foot on Io did so on Capaneus Mensa. The mesa lies near the equator, and its smooth, flat top makes it an ideal landing place for orbit-to-surface vehicles. As a tectonic mountain, it is unlikely to be the spot of a volcanic eruption, and towering nearly 10 km above the surface it is largely inaccessible to lava flows. This makes Capaneus Mensa safe by Ionian standards. Today, the Capaneus Mensa is home to Io’s largest city, Perdiz. The majority of the city’s population is transient, consisting of miners doing stints and scientists holding temporary research posts. Between separation from their families and the risky, stressful work of excavation on Io, many seek refuge in vices like alcohol, drugs, and the sex industry. Perdiz has a sizable service economy of entertainers, bartenders, and brewers who comprise most of the permanent population. The mining company Minera Galileo S.A. is lobbying to have the administrative government ban harder drugs (especially opiates), and limit late-night alcohol-sales, in an effort to increase the productivity of their workers. To this end, they also subsidize softer drugs to encourage their use over opiates. This has put Minera Galileo at odds with the grey-market drug providers whose markets they are poaching Capaneus Mensa is governed as a federal district by the Republic, rather than as a City-State. The labour unions campaigns to have Perdiz elevated to a City-State with the mesa as part of its territory, which would increase the voting-power of the local population and give them greater administrative autonomy. Because the miners tend to lean socialist in politics, this has been opposed by the current government. The labour unions’ campaign has been less effective than initially expected, because of internal quarrels. Several of the major service providers would prefer that the smaller habitats remained federally administered while Perdiz became a City-State, because the service providers would benefit from the smaller habitats being dependent on the city. Some service providers instead see statehood for the Ionian habitats as opportunity for market growth, allowing them to sell their goods to more people.
@-rep +2 C-rep +1
OneTrikPony OneTrikPony's picture
Good stuff.
Good stuff. There is a sentence fragment in the first paragraph; "where calisto..." I may be mistaken, but I think you are usually more technical and analytical in your other posts. It seems you have toned that down in this writeup. It would be handy to have some information on the effects of the environment on nano systems, electonics, and morphs. Of course we could research it ourselves but I tend to trust your speculation more than my own. Im not being critical Im just saying it would be handy to have more info since there isn't much in cannon. Thanks

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.

LatwPIAT LatwPIAT's picture
Actual survival rules I'll
Actual survival rules I'll probably shuffle into a game-mechanics chapter rather than include with the habitat description. That said, [url=http://www.orbiter-forum.com/showthread.php?t=15763]this forum post[/url] has a very good primer on the radiation exposure danger of the Gallilean moons. In particular, two hours outside on Io without sufficient shielding means the average person has a 50% chance of death inside of 30 days, and exposure for twice as long (4 hours) has a 100% death rate inside of two weeks. With the Radiation Shielding implant, you can roughly extend the exposure periods by a factor 30, so it'll take 2.5 days to reach LD50/30, and 5 days before you have a 100% death rate. Mind, most of this radiation comes in the form of charged particles, mainly electrons, and is beta-radiation rather than the more common gamma rays one usually needs to protect against. There's also significant ultraviolet radiation. Both UV and Beta radiation are fairly easy to shield against; UV radiation attenuates fast (sunscreen is rather effective...) and Beta-radiation is quickly stopped by a thin layer of metal or plastic. Whereas immense amounts of gamma rays would need terribly thick layers of protection, UV and Beta-radiation doesn't scale all that much with intensity. Though, one should keep the Bremsstrahlung in mind, which is an effect where Beta-radiation emits X-ray or gamma radiation when it hits a shield. At a guess, spacesuits would have to be shielded with metal plates. An ordinary vacsuit would definitely be too flimsy to provide any significant radiation protection. To have an adequate level of protection, I'd recommend a Hardsuit (EP p. 334), which is also able to offer excellent protection against the 110 K temperatures on Io's surface. It might possibly need to be specialized with extra layers of polyethylene and a thin aluminium layer to offer enough protection. Emergency Bubbles (EP p. 332) and Shelter Domes (p. 333) can be used for shelter, though you'll need to bury the tent under a thick layer of sulfur/sulfur-dioxide snow; at a somewhat wild guess ([url=http://people.virginia.edu/~rej/papers09/Paranicas4003.pdf]i.e. assuming that sulfur snow behaves similarly to water snow[/url]) a little under half a metre or so of snow should be enough. It'll be oddly like arctic survival, but in this case you don't need the snow to retain heat (the Bubble suffices for that) but to protect against radiation. The real problem with tenting on Io (other than the lightning strikes, volcanoes, radiation, lava flows, and earthquakes) is that you'll need to scrub yourself of all sulfur and sulfur-dioxide before you enter the Bubble's atmosphere. I imagine that people would bring along special Emergency Bubbles that can connect to other Bubbles or a Shelter Dome, but are environmental isolated. Inside these, you make a cursory scrub of the environmental seal of the hardsuit, and then connect a person-sized tube to the hardsuit and climb out through it. The tube is connected to the other Bubble or Shelter Dome. This way, you can climb straight from your hardsuit into the Bubble/Dome without bringing any toxic ice into the Bubble/Dome. A vehicle can be much better shielded though, and if large enough can also be mounted with a proper decontamination stall for hardsuits. All in all though, spending even small amounts of time on Io's surface probably increases the risk of developing cancer later in life significantly, so radiation treatments and up-to-date biomods is probably a good idea. As for electronics, they can usually be as shielded as any transhuman can, especially if internally mounted in a hardsuit or vehicle. According to [url=http://www.projectrho.com/public_html/rocket/radiation.php]Anthony Jackson[/url], as quoted on Atomic Rocket, normal electronics can barely withstand a Gray, and would fail or crash almost instantly if exposed to significant radiation - certainly no good in the 36 Gy/h environment of Io. Robust equipment might last an hour or ten; properly rad-hardened electronics could last maybe half a week to a month before it would simply stop working. As described, almost all EP electronics are shielded against electromagnetic pulses through use of fiberoptics, which might offer some protection against normal radiation; I'd probably grant all electrical equipment the rad-hardened quality and let it last a month or so before critical failure. Perhaps almost indefinitely if the equipment is as well-shielded as a person on Io would be. Miniature electronics would not fare well in any case though, so an exposed Ecto or nanoswarm would find itself fried almost instantly. Swarmanoids would probably end up inoperable, if not harmed, rather quickly. Synthmorphs and cyberbrains would be at increased risk of brain damage because the radiation would upset their storage media. This would also apply to Cortical Stacks, which will probably be wiped almost clean in a matter of hours-if-not-minutes when exposed to the full strength of Jupiter's magnetosphere. This does not speak well for people who die on Io's surface, if they're ever even found beneath the thick layer of toxic snow, and avoid being buried by a lava flow. (Hint: exposing a cortical stack to an active volcano is not a good idea.) Since miniature electronics are at high risk of disturbance from radiation, nanoaugmentations will probably not fare well unless the host body is well-shielded. At it's most basic, the nanomachines will simply fail at doing their job, because they've been damaged. Worse, though, is when the nanomachines are instead reprogrammed or mutated, causing them to do something not quite what they were intended for; you certainly don't want your Medichines to suddenly think that your white blood cells are actually a toxin and start exterminating them, or your nanophages to start eating your Medichines. Maybe your Personal Power Plant decides to all gather in your thyroid gland, giving you an even worse radiation poisoning? It would be rather ironic if your respirocytes decided they were most needed in your carotid artery, blocking off blood supply to your brain with their collective bulk... And then you get the really fun things, like radiation damage to the nanoware [i]factories[/i], causing the over-production of (defective, malignant) nanites, giving you nanomachine cancer. In short, there's a reason the Jovian Republic Io Tourism Board doesn't allow nanoware on visits to Io; they'd really prefer [i]not[/i] to have to clean up the mess that happens when someone has a sudden onset of cancerous nanoviruses develop in their bodies. And by "clean up", I mean flamethrowers and plasma grenades. It's the only way to be sure.
@-rep +2 C-rep +1
OneTrikPony OneTrikPony's picture
See now ^that^ is why I like
See now ^that^ is why I like reading your posts. Thanks

Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.