Discussion of the TQZ, especially in light of Zone Stalkers.
...and to start us off, the problem, that well, it's way too big. Like, the Zone is easily bigger than Europe. And defending that perimeter is....less than a thousand people? By comparison, the US border patrol is over twenty thousand people patrolling a much shorter border where the things on the other side are 'just normal people who want a job' rather than 'potential vectors for the brutal annihilation of humanity'. Yes, technology allows a single Martian Ranger to cover more ground, especially with masses of egos in sensor stations, but their targets also have relatively easy access to invisibility cloaks, radar-defeating material and more.
Moreover, from a game perspective...it's still way too big. Again. Size of a continent. Most of that is empty red dust. Very slow to get around in; there's no sense of being in any specific place in the Zone (Zone Stalkers, notably, lacked an actual map of the Zone with important spots and areas highlighted, which seems like it should be a rather important feature). In terms of actually moving around - walking is essentially out of the question. Without a sense of where different things are, moving around in the Zone seems like it's just hitting a random number generator, which it sort of is. And I think all of the aspects of the Zone that make it difficult to use are tied to just how big it's supposed to be.
My solution in my (likely upcoming) EP game is to essentially make the TQZ more of an administrative region than a death zone. It's too big for anyone to reliably block access in and out of, so they don't. The region is, however, under special Tharsis jurisdiction (with heavy reliance on PC contractors) that categorically prohibits any sort of major settlement in the region outside a few special permits. The 'outer' TQZ is essentially safe - oh, you see some crazy shit now and again, at a much higher rate than usual on Mars, but outside a few freak incidents it's basically safe.
The 'inner Zone', the White Zone, is like the TQZ from 'canon'. It's heavily patrolled, they have shoot on sight orders and backup from nearby bases and orbital weapons emplacements. Getting in and out is harder. It's "smaller", but still bigger than, say, Germany. Inside is a dangerous wasteland that contains physics-defying phenomenon, leftover TITAN scraps, and more.
Thoughts on the concept, or general discussion of the TQZ?
(Random aside on laser communication in or out of the Zone. Since Mars orbital space isn't under lockdown, shouldn't it be reasonably easy to get a satellite (or, hell, rent space on board a ship) to get a signal out through the jamming?)
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[I]This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.[/I]
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