As I lack a gaming group atm, and for the foreseeable future, I've been trying to scratch the EP itch by creating characters, and a couple of questions have popped up.
1. In transhuman there are rules for the shape adjusting mod, and the Quadruped/Hexapod trick to increase speed is neat, but how many actions would it take to reconfigure a humanoid morphs arms to enable a quadrupedal gait instead of growing completely new limbs to take advantage of this trick?
2. I find the idea of narcoalgorithm software interesting, but they apparently cost the same as the normal drug. Are they then single use effects, or can they be reused? If they are single use, could one get a "Narcoalgorithm Gland" software upgrade?
3. Drug glands seem odd when one considers addiction. Partially because it seems that major addiction is inevitable, but mostly because addiction (disregarding drug specific side-effects) has no consequence for glanders.
"Oh no, I need Neem! Whatever shall I do! Oh, right. I AM MADE OF IT."
Are glanders simply immune to addiction from their own product? If not, should they be?
I'd imagine that the implant includes either specific anti-addiction counter-meds, or the brain is altered just enough that addiction is impossible - on the other hand, if you're addicted to the substance from somewhere else, your product wouldn't count as actually taking the drug.
3. I loves me some Multitasking, but Mental Speed is delicious as well. It makes sense that the extra complex actions they create aren't compatible, but I really like the idea of having both anyway.
Seeing as a Ghostrider module is really cheap, and can be used to contain an alpha-fork like a Multitasking module, I can't help but wonder if one couldn't use the auto-reintegration software from the MT module and apply it to the ghostrider to get the thematic ability of multiple awarenesses without the extra actions that would otherwise entail.
What do you guys think? If yes, what do you think it should cost?
4. Finally, software plug-ins, upgrades and eidolons travel with the ego when it moves - it seems that they are essentially "part" of the ego. What then happens when the ego resleeves into thinkmeat? Is the software included in the transfer in an inactive state, or is it removed before sleeving?
5. Suppose I am sleeved in an Infomorph. I then farcast to another habitat and once again resleeve into an Infomorph. Is it the same infomorph (with the associated boni to integration), or is each infomorph/server configuration "unique"? How about with eidolons, as they are carried with the ego?
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In the past we've had to compensate for weaknesses, finding quick solutions that only benefit a few.
But what if we never need to feel weak or morally conflicted again?