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How do you feel about using the creative commons licence?

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thezombiekat thezombiekat's picture
How do you feel about using the creative commons licence?
How do you feel about using the creative commons licence? I have noticed a couple of people talking about not having all the books. With most games that would be an economic decision (can’t afford them all) but with the creative commons licence if you can’t afford all the books, you can just download them, legally. So I was wondering how people feel about doing this. I will start. I am unemployed and living on the dole (that is Australian for unemployment benefits) as a result I have little disposable income and nothing to spend on game books. I would like to support the creators of this fine game, and hope in the future to have the financial resources to do so. Until then I have free copies of the official PDF for all the books so available, I prefer working from PDF anyway because otherwise I always have a huge mass of books to lug around. I feel fine with this situation however if I did have disposable income I would feel like I was taking advantage if I didn’t pay at least something (I wouldn’t want to buy the hardcopy books because I don’t want them and half the money goes to the printer and shipper anyway so it is an inefficient way of contributing to the artists.)
Lorsa Lorsa's picture
I think the creative commons
I think the creative commons licence is great. Let's face it, people are going to download the books anyway regardless of it it's legal or not, and the fact that it IS legal makes me more inclined to actually buy the books. Like you said, personal economy determines this much more than any form of legality and when you are unemployed you really need roleplaying to keep your sane more than ever. Between me and a friend, we have all the books in hardcopy (although the Sunward one had some major printing errors so we need to buy a new one of that) except for Transhuman that I paid for as pdf from DriveThru. I like hardcopy books. It feels better somehow.
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Smokeskin Smokeskin's picture
I've gone from filthy rich to
I've gone from filthy rich to way below average income since I got into EP. It didn't really affect my ordering, though I would have chosen one of the higher backers in the kickstarter if I'd still been rich. I bought all the source and setting books as PDFs. I pirated some of the adventures - I just wanted to look at them, I'd probably have bought them if I intented to run them. I can't remember with the NPC one if I bought that or not. I don't believe in IP and pretty much everything is available for download these days, so everyone gets the creative commons license treatment from me. Posthuman makes a great product and treat their customers well, except for the whole not releasing enough books thing ;) I'm happy to pay them. I think I'm going to pirate their next book maybe (ideally I'd pay half). I mostly read my books on my iPad 3, and Transhuman loads the pages SOOOO SLOOOOOW that I can hardly bother to look anything up in it. I think that could have been tested better and released in a lighter version for iOS devices, so not a full price product imo.
Lilith Lilith's picture
On CC
I think Creative Commons is absolutely rad. I mean, let's be real here: RPG books can get expensive, [i]fast[/i]. Your average core rulebook can set you back anywhere from $30 to $60+ dollars (looking at you, [i]Numenera[/i]) for a physical copy, and while PDFs are often (but not always!) cheaper, passing around a PDF at the gaming table isn't always feasible if you don't own a tablet or something. The point is, the initial investment on a new tabletop game is about the same as the price for a new video game, and these days it's hard to justify spending that kind of money for something you might read/play once and then lose interest in. Demo rules and quickstart releases are nice (akin to vidya game demos, I suppose), but sometimes it's hard to tell if a whole book will be worth actual money from just a snippet of the rules, y'know? Confession time: I regularly pirate RPG books (thanks 4chan!). I do this for the exact reasons I outlined above, and if I can't find a copy of a game I'm looking at to pirate, well then ... I'm probably going to skip out on said game. That said, if something turns out to be awesome I snap up a real-money version ASAP because I want to support the people that make it, because I want them to keep making awesome stuff. Naturally, CC makes that system work even better, since the PDFs are readily obtainable instead of me having to comb the 'net for pirate copies. I've bought both PDF and hard copies of every EP release so far (and some more than once, I think), and even bought the USB drive with all the PDF releases at GenCon '13 despite owning all the PDFs already. And I totally backed the Kickstarter for Transhuman too, because hey, EP is rad yo. Plus I got that sweet picture of Lilith in the book which makes me giddy whenever I look at it. :D I'm glad to see that other companies are starting (however slowly) to follow suit with CC or pay-what-you-want models. It makes it a lot easier to examine what games I want to invest money in (which considering my upcoming unemployment is important now more than ever!).
ORCACommander ORCACommander's picture
I am sad to admit that that i
I am sad to admit that that i can't afford to buy even pdf copies usually. thankfully drive through had a sale a few weeks ago. I regret my pirating habits with software, games and the like because i would prefer to spend them money support the people but ya things get expensive fast. I feel the CC license is a great direction to take in the name of user playability. my friends and i are always passing around the pdf copies of rule books just to make sure we are all on the same page and can make our characters outside of session because we prefer to play rather than build characters. +1 more person who prefers dead cellulose to electronic.
AdamJury AdamJury's picture
Smokeskin wrote:I think I'm
Smokeskin wrote:
I think I'm going to pirate their next book maybe (ideally I'd pay half). I mostly read my books on my iPad 3, and Transhuman loads the pages SOOOO SLOOOOOW that I can hardly bother to look anything up in it. I think that could have been tested better and released in a lighter version for iOS devices, so not a full price product imo.
If you downloaded Transhuman the instant it came out, log back onto DriveThru and download it again. Shortly after release I tweaked the file to be more friendly; it loads plenty fast on my iPad 2.
Smokeskin Smokeskin's picture
Mwuahaha thanks Adam! I'll go
Mwuahaha thanks Adam! I'll go check that out.
bibliophile20 bibliophile20's picture
Oh, good. I've been having
Oh, good. I've been having similar problems with the pdf when I run sessions on my laptop (poor thing is running Chrome, Google Hangouts, a second screen for the Hangouts, Foxit Reader, Skype, and various other programs). Thanks!

"Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contesting the vote." -Benjamin Franklin

AdamJury AdamJury's picture
By the way, I see people have
By the way, I see people have, essentially, "Creative Commons Guilt" on a semi-regular basis, so I want to re-iterate: we choose to license our stuff under that license, and we _want_ you to have access to the game, even if you can't afford to buy it. Now, financial support is necessary for us to survive, and if you _can_ afford it, we would obviously appreciate it if you bought our stuff. Our PDF prices are _especially_ low -- $10 for a 200-page supplement at our quality level is an awesome price. But if you 100% can't afford to buy our games, or are 100% ethically opposed to buying them for some reason: please run our games for other people. That's the absolutely best way to share the love, and hopefully you'll lead a few people who can or will financially support us into our games. :-)
DrewDavis DrewDavis's picture
I have all the books...
... in PDF format and quite a few in print. I think I mentioned this on Rob's blog but being able to see the books before I made the purchase sealed the deal for me. I'm not starving, but $30 for a book is still something I have to budget for. I love that I can grab the PDFs for free (legally! No piracy involved!) and pick up the hardcovers as I find room in the budget. As Lilith said, it's absolutely rad. As an aside I've been trying to get some folks at work to play EP with me, but I can't seem to convince them downloading the PDFs is encouraged by Posthuman. I've explained what the creative commons is but they can't quite wrap their minds around the idea they're not pirating by grabbing the PDFs. Their loss, but still...
AdamJury AdamJury's picture
DrewDavis wrote:As an aside I
DrewDavis wrote:
As an aside I've been trying to get some folks at work to play EP with me, but I can't seem to convince them downloading the PDFs is encouraged by Posthuman. I've explained what the creative commons is but they can't quite wrap their minds around the idea they're not pirating by grabbing the PDFs.
Tell them to talk to us! Email us at info at posthumanstudios.com and we'll tell them directly! Or point them here: http://eclipsephase.com/cclicense or here, to one of the posts I've written on the subject: http://adamjury.com/2010/creative-commons-part-of-why-we-give-our-games-...
jack of tears jack of tears's picture
AdamJury wrote:By the way, I
AdamJury wrote:
By the way, I see people have, essentially, "Creative Commons Guilt" on a semi-regular basis, so I want to re-iterate: we choose to license our stuff under that license, and we _want_ you to have access to the game, even if you can't afford to buy it.
I wanted to say that this was the thing that first brought your game to my attention, and you guys deserve a world of kudos for your approach to this often touchy subject. I have recommended your game to friends on several occasions and am happy to buy your products whenever I'm able. Good will and faith beget good will and faith; and those are things a company needs to sow in its foundations ... especially in this day and age.
consumerdestroyer consumerdestroyer's picture
I've purchased all of the pdf
I've purchased all of the pdf products released to date (bless DriveThruRPG), around the time Transhuman dropped, which is when I found out about the system, and knowing that the CC is encouraged (and that "CC Guilt" is discouraged) leaves me feeling good about the very real potential that over a year of unemployment and constant moving around (and bad spending habits, if you do the math on my timeline vs. Transhuman's release date) might necessitate me downloading a pdf of Firewall when it comes out. I actually get a little misty thinking about how awesome that is, and if my various roadblocks to employment/seeming allergy to holding onto even the most abstract possible representation of money make way for an influx of material wealth, I guarantee I am dropping the cash for hard copies of everything and for the pdf of Firewall. I love Posthuman Studios and Eclipse Phase like [b]dear friends[/b] for all they do and the beautiful, mind-blowing content they output, like the morning freely outputs dew, across the three pound blades of grass sitting behind our eyes. And oh does my brain ever [i]sip on this dew[/i].
Ranxerox Ranxerox's picture
Books and video games
I've wondered for a while now, if the form of Eclipse Phase's CC has hindered its spread into other media. You see I really love the EP setting, and would like to read EP novels and feel that that its when you die you get resurrected from your last back-up makes it a natural for video game adaption. This has caused me to wonder if there aren't novelist or video game makers who would be willing to pay to use the IP if by doing so they could profit off of their own creation. Maybe my concern is baseless. Maybe there are no would be EP novelist or video game developers out there, or maybe Eclipse Phase's CC does have a way for them to profit off of EP related work. If someone here has a greater understanding of the CC, or a more inside view of what EP related spin-off projects have been brought Posthuman's way, I would appreciate the insight.
ORCACommander ORCACommander's picture
I am such a game dev who
I am such a game dev who would love to do something with this setting but there is a key difference to keep in mind here. If i base the game on the rule book(s) then i have to be bound to the CC license as it stands and i would not even need their consent about undergoing the project. Now if i wanted to make a video game product and sell it commercially i can not use their mechanics or setting without their consent. in which case i would need to contact them and enter into negotiations about a custom license to use their material or they could issue me an industry standard license. the CC thing makes things tricky but the difference i think is you just have to talk with people and try and work something out. I think the issue is that eclipse phase has a very niche demographic so it is not widely known rather the CC licensing being a barrier. But damn would i love some full sized novels instead of short stories
consumerdestroyer consumerdestroyer's picture
I wish I had enough
I wish I had enough experience and skill to craft a good-looking, amazing video game from scratch. I'd love to put out a video game for free that doesn't [i]look like[/i] it was made with no budget, to keep an EP game in the spirit of the "pay anything" across all media formats.
Ranxerox Ranxerox's picture
ORCACommander wrote:
ORCACommander wrote:
Now if i wanted to make a video game product and sell it commercially i can not use their mechanics or setting without their consent. in which case i would need to contact them and enter into negotiations about a custom license to use their material or they could issue me an industry standard license. the CC thing makes things tricky but the difference i think is you just have to talk with people and try and work something out.
I guess that is my question, can they enter into an industry standard license or are they bound to stick to the CC? You would think that the CC would not prevent them from entering into other legal arrangements, but I hate to assume.
AdamJury AdamJury's picture
Ranxerox wrote:I guess that
Ranxerox wrote:
I guess that is my question, can they enter into an industry standard license or are they bound to stick to the CC? You would think that the CC would not prevent them from entering into other legal arrangements, but I hate to assume.
We own Eclipse Phase; 100% of it. We can do whatever we want with it. That includes extended a licensing to anyone else that doesn't require them to use CC and extending a licensing to anyone else that does require them to use CC. We could stop publishing new books under a CC license tomorrow if we wanted to (which we wouldn't do, and we can't rescind the CC on previous books, of course.) In the end, we still have full control over Eclipse Phase. Now, this does mean that when dealing with a potential license, there's often a bit of education that has to go on, because other companies don't necessarily understand the ramifications of the CC license. And I'm sure in some cases companies have looked at EP and gone "Nope, don't want to license something that's also CCed." -- whether those reasons are valid or not, well, that's not really relevant. The bottom line with big media deals is, in the end, the biggest company wants the most control. In the case of movies and video games, those companies want all sorts of auxiliary rights: toys, novels, posters, bumper stickers, etc. etc. etc. All of that requires careful negotiation, because we don't want to sign a contract that locks us out of our own business model. ;-) We aren't exactly pounding the pavement looking for media deals, but we have some experience with negotiating them, we keep our eyes and ears open, and we'd love to do some amazing things in other medias.
Ranxerox Ranxerox's picture
Thank you very much
I have been wondering about this for a while and really appreciate your clearing that up for me.
AdamJury AdamJury's picture
Ranxerox wrote:I have been
Ranxerox wrote:
I have been wondering about this for a while and really appreciate your clearing that up for me.
You're welcome, always happy to clear the air about technical/legal things. :)
Salrantol Salrantol's picture
I took part in a heated
I took part in a heated online discussion a few years back with a major webcomic creator who was whining about other webcomics with "Donate" buttons and comparing it to panhandling. My point then is worth reiterating--there is tremendous value in presenting your material to the consumer without cost, and subsequently allowing them to reward the quality of your product with remuneration suitable to their situation and derived value of the product. It removes the initial barrier of "This is what I must pay to determine whether I want to buy this product," and replaces it with the fluid option of "This is what I am happy to pay for the quality of this product." For all that reviews can be helpful, no one can give you as accurate of feedback (for your purposes) than you can. That said, I think I surprised some of my friends (who are aware of my strong anti-piracy stance) by linking to free online sources of Eclipse Phase when getting ready to run it.
Micah_Hakubi Micah_Hakubi's picture
The creative commons
The creative commons licensing for Eclipse Phase has made me have massive, massive respect for Posthuman Studios as a whole. It's one thing to say something; it's another thing entirely to put your money where you mouth is. It also leads to amusing conversations; People have made comments about how well Eclipse Phase has done compared to, say, CthulluTech, and wonder how the hell that happened with EP is being given away for free.
AdamJury AdamJury's picture
Micah_Hakubi wrote:It also
Micah_Hakubi wrote:
It also leads to amusing conversations; People have made comments about how well Eclipse Phase has done compared to, say, CthulluTech, and wonder how the hell that happened with EP is being given away for free.
Yeah, note that Wildfire is now using a CC license for their new game, The Void!
Lilith Lilith's picture
AdamJury wrote:Yeah, note
AdamJury wrote:
Yeah, note that Wildfire is now using a CC license for their new game, The Void!
There's a bit of irony in play as far as that goes (in my eyes, at least), but honestly I prefer to see them going in that direction instead of continuing to put those (quite frankly) insulting "If You Downloaded This Book..." sidebars like in the Ctech books. I'll forgo any further commentary regarding Ctech itself for the sake of politeness. That said, I'm glad to see CC catching on like that. Cosmic Patrol is another recent release that is also CC (from Catalyst, no less) that I really enjoyed and went on to purchase. :)
AdamJury AdamJury's picture
I agree. Chiding pirates
I agree. Chiding pirates falls under the "wasting time and space" category.
Lilith Lilith's picture
Piracy
[url=http://youtu.be/HmZm8vNHBSU]This[/url] comes to mind when you say that, Adam. :)
EtherExsurgent EtherExsurgent's picture
helps with new players
I know the CC license has helped me get players into my game. When I started running my campaign I gave my players copies of the PDF of the main rulebook and printed out several pages to give them, as I was the only one with a physical copy of the book this helped out a lot. 3 of out m 6 players have now bought copies of books. I really think being able to play the game without paying first encouraged them to by physical copies over time.
Laskeutua Laskeutua's picture
EP and Libraries
I work in a library where part of my job is to deliver a hour and a half long roleplay session per week. Currently doing Glory campaign. Creative commons lets me hand the books to some of the players who are unable to/unlikely to have the finances to buy it. Oldest player is 18 and can do it, but my youngest player is 10 (Before anyone comments: Her reading habits include titles such as 'Berzerk', and her mother is a massive manga fan and knows everything her daughter reads. If her parents are fine with those reading habits, EP is tame by comparison.) Thinking of donating one of the copies of the core book I got in the Transhuman kickstarter to the library. Got 4 copies but the people I bought them for couldn't wait or lost interest. Either way, it makes my job easier.
sysop sysop's picture
@Lask - There is something
@Lask - There is something epic about a library supporting local gaming as strongly as this. :) You rock, and whoever OK'd the program for gaming also rocks - please tell them so for me. :)
I fix broken things. If you need something fixed, mention it [url=/forums/suggestions/website-and-forum-suggestions]on the suggestions board[/url]. [color=red]I also sometimes speak as website administrator and/ moderator.[/color]
bibliophile20 bibliophile20's picture
sysop wrote:@Lask - There is
sysop wrote:
@Lask - There is something epic about a library supporting local gaming as strongly as this. :) You rock, and whoever OK'd the program for gaming also rocks - please tell them so for me. :)
Seconded. ^_^

"Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contesting the vote." -Benjamin Franklin

ORCACommander ORCACommander's picture
i really hope your library
i really hope your library has small conferences rooms where the game. my experience is game groups can get a little rowdy which is contrary to all cliche forms of library behavior :P As for the youngling's age i am not gona judge. at 10 i was playing doom, twisted metal and syphon filter
consumerdestroyer consumerdestroyer's picture
As I said in the Den thread,
As I said in the Den thread, I started RPing at 9 with a group of kids aged 9-13, in Palladium Books' Rifts campaign setting. I had a friend in middle school/high school whose dad introduced him to role playing with the original D&D box set when he was 5 as a way to do some imaginative play together. Not the [i]original[/i] original with the "hobbits" and "ents" of Tolkien estate lawsuit fame, but the collector's edition of the original (which was probably at least the third or fourth printing by that point, post-white box) that came out around the same time as the first D&D Basic Set (which his dad [b]also had[/b] and [b]also[/b] played with him). I was lucky to grow up around and connect with a lot of intensely imaginative and genius people, and I blame the early adoption of pen and paper RPGs for that with a lot of 'em. Start 'em young!
Laskeutua Laskeutua's picture
Thanks for all the positive
Thanks for all the positive comments about the library! We don't have conference rooms where I am as it's a small suburban branch (main branch does however), and while it is rowdy, we just stick tot he other corner of the space, away from the videogames. There has been talk to me training other staff so that we can deliver the activity to younger clients, we're talking 6+ age range. Mostly because when I originally sold the concept I did make mention of the fact the D&D was owned by Hasbro (most of the senior staff being parents made a soft 'ohhhhh' noise) and the existence of the Toon system. Savage Worlds is a good system for use in library I found however, very easy to manupulate. Don't Rest Your Head works if you've got the kind of kids who will turn up to a book club as well. World of Darkness and EP are both the most warmly recieved systems however, though I get the sneaking suspicion that that Dark Heresy would go well. Still, EP is the only one I can legally give them copies of, and as a result I've seen them making character sheets simply for its own sake, never seen them do that with any other system.
sysop sysop's picture
FATE is also under CC ( http:
FATE is also under CC ( http://www.faterpg.com/ ) So for the younger ones I would recommend checking that out. :)
I fix broken things. If you need something fixed, mention it [url=/forums/suggestions/website-and-forum-suggestions]on the suggestions board[/url]. [color=red]I also sometimes speak as website administrator and/ moderator.[/color]
Laskeutua Laskeutua's picture
Awesome, gonna get that now
Awesome, gonna get that now that I know!