I am new to Eclipse Phase and have some questions! Or, rather, I have a request followed by a question, if it's not too much to ask: can anyone show me an example in play of a hacker in combat trying to figure out someone in a synthmorph's Mesh ID (assuming the precautions in place are average for that ego/morph), then trying to hack the synthmorph? The follow up question to that example would be: what can someone do when they hack someone's morph?
I only ask because I know the people I'm going to be gaming with, and I know the kinds of things they will want to try...and I couldn't figure out what this looks like from flipping back and forth in the core book looking for the rules for it. I learn better seeing an example than having the rule cited. Format it how you like, but in case what I'm asking for is confusing, I mean something like this:
Bob: I'm going to roll to figure out the Mesh ID of this dudebot taking potshots at us.
GM: Here is the thing you need to do.
Bob: *rolls* Ok, did it!
(combat rolls on to Bob's next turn)
Bob: Ok, now I'm going to hack the dudebot.
GM: This is what you roll now.
Bob: Got it! *rolls*
(combat rolls around to Bob and/or the dudebot's action, depending on what admin access to a synthmorph brain is all about)
Bob: Ok, what can I do here?
GM: These are the things.
Bob: Ok, I'll do this hilarious thing! Eat it dudebot!
So, you know, that kinda thing.
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Hacking a Synthmorph
Tue, 2014-02-11 19:38
#1
Hacking a Synthmorph
+1 r-Rep , +1 @-rep

